Disc Golf Dicks

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A sleek Disc Golf themed persona featuring artwork from Disc Golf Dicks and Team KOI!
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From Wikipedia, the free encyclopedia
Flying disc, Target, Tee off location
Disc golf is a flying disc sport in which players throw a disc at a target; it is played using rules similar to golf.[2][3] It is usually played on a course with 9 or 18 holes. Players complete a hole by throwing a disc from a tee pad or area toward a target, throwing again from where the previous throw landed, until the target is reached. Usually, the number of throws a player uses to reach each target is tallied (often in relation to par), and players seek to complete each hole in the lowest number of total throws.[3]
The game is played in about 40 countries and, as of 2020, there are 71,016 active members of the PDGA worldwide.[1]
Disc golf was first invented in the early 1900s. The first game was held in Bladworth, Saskatchewan, Canada in 1927.[4] Ronald Franklin Gibson and a group of his Bladworth Elementary School buddies played a game of throwing tin lids into 4-foot wide circles drawn into sandy patches on their school grounds.[4][5][6] They called the game Tin Lid Golf and played on a fairly regular basis. However, after they grew older and went their separate ways, the game came to an end.[7] It was not until the 1970s that modern disc golf would be introduced to Canadians at the Canadian Open Frisbee Championships in Toronto and Vancouver, BC.[8][9]
Modern disc golf started in the early 1960s, but there is debate over who came up with the idea first. The consensus is that multiple groups of people played independently throughout the 1960s. Students at Rice University in Houston, Texas, for example, held tournaments with trees as targets as early as 1964, and in the early 1960s, players in Pendleton King Park in Augusta, Georgia would toss Frisbees into 50-gallon barrel trash cans designated as targets. In 1968 Frisbee Golf was also played in Alameda Park in Santa Barbara, California by teenagers in the Anacapa and Sola street areas. Gazebos, water fountains, lamp posts, and trees were all part of the course. This took place for several years and an Alameda Park collectors edition disc still exists, though rare, as few were made. Clifford Towne from this group went on to hold a National Time Aloft record.
Most disc golf courses have 9 or 18 holes, and exceptions most often have holes in multiples of three. Courses with 6, 12, 21, 24 or 27 holes are not uncommon.[10] The PDGA recommends that courses average 200–400 ft (61–122 m) per hole, with holes no shorter than 100 ft (30 m).[11] The longest holes in the world measure more than 1,500 ft (460 m) long. Course designers use trees, bushes, elevation changes, water hazards, and distance variation, along with out-of-bounds zones and mandatory flight paths to make each hole challenging and unique. Many courses include multiple tee positions or multiple target positions to cater to players of different ability levels.[10]
Most disc golf courses are built in more natural and less manicured environments than golf and require minimal maintenance. Professional course designers consider safety a critical factor in course design, and are careful to minimize the danger of being hit by a flying disc while providing designs that create strategy in play and variety in shots for enjoyment. Holes are designed to require a range of different throws to challenge players with different strengths or particular skills. Many courses are central organizing points for local disc golf clubs, and some include shops selling disc golf equipment. More than 80% of the courses listed on Disc Golf Course Review are listed as public and free to play.[12]
Three countries account for 85% of all disc golf courses worldwide: the United States (75%), Finland (7%) and Canada (3%). Other notable countries include Sweden, and Estonia, which has the highest density of disc golf courses per km2 of dry land of any country and the second-highest number of courses per capita, between Iceland and Finland, which have 150 and 111 courses per million inhabitants, respectively. Outside North American and European strongholds, Japan, Australia, New Zealand, and South Korea have the most courses. There are disc golf courses on every continent, including 24 in Latin America, 8 in Africa, and one in Antarctica. The Åland Islands have been defined as the world's largest single disc golf park, with one course in each of the 16 municipalities of Åland.[13][14][15]
A disc golf tee (commonly referred to as a tee box or the box) is the starting position of a hole. The PDGA recommends that the tee box be no smaller than 1.2 meters wide by 3 meters long.[10] The tee box is usually a pad of concrete, asphalt, rubber, gravel, or artificial turf. Some courses have natural turf with only the front of the tee position marked or no tee boxes at all and players begin from a general location based on the course layout.
Established courses have tee signs near each tee position. Signs may depict a simple map of the hole including the tee, target, expected disc flight, out-of-bounds areas, water hazards, trees, and mandatory paths. Signs typically include the distance to the hole, and par. Some courses include a unique name for the hole and may have sponsor logos. They are often supplemented with a larger sign near the course entrance which has a map of the entire course.[10]
Although early courses were played using trees, fence posts, or park equipment as the target, standard disc golf baskets are by far the most common type of target on modern courses. Some courses feature tone targets that are designed to make a distinctive sound when hit with a disc. Disc golf baskets are constructed with a central pole holding a basket under an assembly of hanging chains. When a disc hits the chains, it is often, but not always, deflected into the basket. Per PDGA rules, in order to complete a hole with a basket target, the disc must "enter the target above the top of the tray and below the bottom of the chain support, and come to rest supported by the target.[16] There are many different brands of baskets made by numerous manufacturers.
The sport of disc golf is set up similar to a game of golf. A "round" is played on a disc golf course consisting of a number of "holes", usually 9 or 18. Each hole includes a tee position for starting play and a disc golf target some distance away, often with obstacles such as trees, hills or bodies of water in between.[17] Players begin by throwing a disc from the tee, without crossing over the front of the tee prior to releasing the disc when throwing. This could lead to a fault similar to the foot fault in bowling. Players then navigate the hole by picking up the disc where it lands and throwing again until they reach the target. The object of the game is to get through the course with the lowest number of total throws.[18] Play is usually in groups of five or fewer, with each player taking turn at the tee box, then progressing with the player furthest from the hole throwing first, while the other players stand aside.
Each course is unique, so each course requires a different combination of throws to complete, with the best players aiming to shape the flight of the disc to account for distance, terrain, obstacles and weather. In order to facilitate making different shots, players carry a variety of discs with different flight characteristics, choosing an appropriate disc for each throw. Some players also carry a mini marker disc, used to accurately mark the throwing position before each throw. Use of mini marker discs is particularly prevalent in formal competitive play.
Many courses include out-of-bounds areas, commonly called "OB zones" or just "OB". If the disc lands in these areas, the player is usually required to add a penalty throw onto his or her score and continue play from near where the disc entered the out-of-bounds zone. Some courses include out-of-bounds areas with special rules requiring the player the resume play from a specified area called a drop zone, or requiring the player to restart the hole from the tee. Some courses also include Mandatories (also called "Mandos") which require the path of the disc to be above, below or to one side of a specific line indicated by a sign.
By tradition, players throw from the tee box in the order of their score on the previous hole, with the lowest scorer throwing first. Most players also follow a loose code of courtesy while playing, which includes norms such as standing out of the sight line of the throwing player and avoiding making distracting noises. Because a thrown disc could injure someone, the Professional Disc Golf Association recommends that players "Never throw into a blind area or when spectators, pedestrians or facility users are within range."[19]
Disc golf discs are smaller than Ultimate flying discs or general-purpose recreational frisbees. They typically measure 21–22 cm (8.3–8.7 in) in diameter and weigh 130–180 g (4.6–6.3 oz). All PDGA-approved discs measure 21–30 cm (8.3–11.8 in) in diameter and weigh no more than 200 g (7.1 oz). Discs used for disc golf are designed and shaped for control, speed, and accuracy, while general-purpose flying discs, such as those used for playing guts or ultimate, have a more traditional shape, similar to a catch disc. There is a wide variety of discs used in disc golf and they are generally divided into three categories: drivers, mid-range discs, and putters.
Drivers are recognized by their sharp, beveled edge and have most of their mass concentrated on the outer rim of the disc rather than distributed equally throughout. They are optimized for aerodynamics and designed to travel maximum distances at high speeds. They are typically thrown by experienced players during tee-off and other long distance fairway throws.[20]
Some disc brands further sub-divide their drivers into different categories. For example, Innova has Distance Drivers and Fairway Drivers, with a fairway driver being somewhere between a distance driver and a mid-range disc. Discraft has three categories of drivers: Long Drivers, Extra Long Drivers, and Maximum Distance Drivers. Another type of driver, used less frequently, is a roller. As the name indicates, it has an edge designed to roll rather than fly. (Although any disc can be used for a roller, some behave quite differently than others.)
Because the physics of a disc require "snap" or "flick", which means putting spin on the disc, new players generally find that throwing a distance driver accurately can be somewhat difficult and will require experience with golf disc response. This is why it is better for players to begin with fairway drivers, long drivers, or even mid-ranges, and incorporate maximum distance drivers as their strength and disc control increases. Most players that are starting off will be most likely throwing lighter discs.
The world record distance for a golf disc is 863.5 ft (263.2 m), thrown by Simon Lizotte on October 25, 2014.[21]
Mid-range discs feature a dull, beveled edge and a moderate rim width. They offer more control than drivers, but they have a smaller range. Mid-range discs are typically used as approach discs. Beginner players will often use mid-ranges instead of drivers at tee-off, as they require less strength and technique to fly straight than higher speed drivers.
Putters are similar to the discs used in simple games of catch, such as the Wham-O brand Frisbee. They are designed to fly straight, predictably, and very slowly compared to mid-range discs and drivers. They are typically used for tight, controlled shots that are close to the basket, although some players use them for short drives where trees or other obstacles come into play. Usually a pro carries 1–7 putters depending on their flight characteristics. As a beginner it is suggested that you only use a putter or mid-range while building fundamentals such as proper follow-through, disc throw positioning, and hyzer/anhyzer technique. Additionally, higher speed discs won't fly properly without a fast enough release snap, so a putter or mid-range with lower snap requirements is more forgiving and will behave in a more regular way.
Stability is the measurement of a disc's tendency to bank laterally during its flight. A disc that is over-stable will tend to track left (for a right handed, backhand throw), whereas a disc that is under-stable will tend to track right (also for a right handed, backhand throw). The stability rating of the discs differs depending on the manufacturer of the disc. Innova Discs rate stability as "turn" and "fade". "Turn" references how the disc will fly at high speed during the beginning and middle of its flight, and is rated on a scale of +1[22] to −5, where +1[22] is the most overstable and −5 is the most understable. "Fade" references how the disc will fly at lower speeds towards the end of its flight, and is rated on a scale of 0 to 5, where 0 has the least fade, and 5 has the most fade. For example, a disc with a turn of −5 and fade of 0 will fly to the right for (right handed, backhand throw) the majority of its flight then curl back minimally left at the end. A disc with a turn of −1 and a fade of +3 will turn slightly right during the middle of its flight and turn hard left as it slows down. These ratings can be found on the discs themselves or from the manufacturer's web site. Discraft prints the stability rating on all discs and also provides this information on their web site. The stability ranges from 3 to −2 for Discraft discs; however Discraft's ratings are more of a combination of turn and fade with the predominance being fade.
Spin (rotation) has little influence on lift and drag forces but impacts a disc's stability during flight. Imagine a spinning top. A gentle nudge will knock it off its axis of rotation for a second, but it will not topple over because spin adds gyroscopic stability. In the same way, a flying disc resists rolling (flipping over) because spin adds gyroscopic stability. A flying disc will maintain its spin rate even as it loses velocity. Toward the end of a disc's flight, when the spin and velocity lines cross, a flying disc will predictably begin to fade. The degree to which a disc will fade depends on its pitch angle and design.[23]
There are a variety of different discs, each made with a specific plastic. Plastics such as DX, J-Pro, Pro-D, X-Line, D-line, retro, and R-Pro from Innova, Latitude 64°, Discmania, and Discraft are some of the less durable, but good for beginners due to their lower prices, compared to the higher end plastics. Plastics such as Champion, Titanium, FLX, GStar, Gold Line, Tournament Plastic, Fuzion and Star, which are the best offered from the same companies, have the best quality, durability and flight compared to the other types available. There are also plastics that provide additional functionality, e.g. glow in the dark plastic and plastic that allows the disc to float in water. Most companies also offer a line of plastic that is much lighter than the maximum throwing weight (normally filled with air bubbles) which is conducive to beginners or players with less arm speed. Players might prefer bright colored discs to contrast most green flora and recover their disc easier.
While there are many different grips and styles to throwing the disc, there are two basic throwing techniques: backhand and forehand (or sidearm). These techniques vary in effectiveness under different circumstances. Their understanding and mastery can greatly improve a player's game, and offer diverse options in maneuvering the disc to the basket with greater efficacy. Many players use what is referred to as a run-up during their drive. This is practiced to build more forward disc momentum and distance. Throwing styles vary from player to player, and there is no standard throwing style.
All discs when thrown will naturally fall to a certain direction determined by the rotation direction of the disc when released, this direction is termed Hyzer, the natural fall of the disc, or Anhyzer, making the disc fall against its natural flight pattern. For a right-handed backhand throw (RHBH), the disc will naturally fall to the left. For a right-handed forehand throw (RHFH), the disc will naturally fall to the right. For a left-handed, backhand throw (LHBH), the disc will naturally fall to the right. For a left-handed, forehand throw (LHFH), the disc will naturally fall to the left.
To perform this throw, the disc is rapidly drawn from across the front of the body, and released towards a forward aimpoint. Due to the potential snap available with this technique, one can expect greater distance than with a forehand throw. It is important to initiate momentum from the feet and allow it to travel up the body, hips and shoulders, culminating in the transfer of energy to the disc.
The forehand (sidearm) throw is performed by drawing the disc from behind and partially across the front of the body: similar to a sidearm throw in baseball. The term sidearm actually predates the term forehand, which is seemingly in use today as a simpler means to communicate the technique, equating to a tennis forehand.[24]
The following examples of throws may be used to better deliver a disc where the former common two throws would be impeded by obstacles such as bushes, trees, boulders, or artificial structures.
Stroke play is the most common scoring method used in the sport but there are many other forms. These include match play, skins, speed golf and captain's choice, which in disc golf is referred to as "doubles" (not to be confused with partner or team play).
Regardless of which form of play the participants choose, the main objectives of disc golf are conceptually the same as traditional golf in the sense that players follow the same scorekeeping technique.
Doubles play is a unique style of play that many local courses offer on a weekly basis. In this format, teams of two golfers are determined. Sometimes this is done by random draw, and other times it is a pro-am format. On the course, it is a "best-disc" scramble, meaning both players throw their tee shot; and then decide which lie they would like to play. Both players then play from the same lie, again choosing which lie is preferable. The World Amateur Doubles Format includes best shot, alternate shot, best score (players play singles and take the best result
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