Day 1. Error

Day 1. Error

Act 1. 29 Days Remaining

The first workday is always a bit nerve-wracking 🫨

Gramik tried not to show it, but when the senior courier handed him his first envelope, his palms still betrayingly grew sweaty.

The first route is remembered forever.

Gramik smiled, carefully put the letter in his bag, and set off on his way. Everything around was living its usual life. Couriers hurried along the streets, paper airplanes darted over rooftops, and some Archive residents carried gifts that looked like colorful frogs.

Suddenly, a small paper airplane appeared beside him.

It circled around Gramik, lightly touched his shoulder, and flew ahead.

Looks like you're already in a hurry somewhere, - Gramik said quietly and followed.

Unexpectedly, his foot caught on an uneven stone, and at that very moment, the envelope slipped out of his bag.

Instead of stopping, it slowly rolled along the cobblestones, as if someone was quietly guiding it.

The letter stopped near an old wooden door. On it was depicted a blue symbol. The very one the player had already seen in the Prologue.

Everything around became unusually quiet.

A barely audible click sounded, and the lock began to open by itself.

Fly immediately returned. He sat right at the threshold, looked first at the door, then at Gramik, and froze, as if waiting for exactly this moment.

Several decisions now lay before Gramik.

➡️The first was to 📨pick up the letter and complete the delivery. After all, a courier's first duty is to fulfill their task.

➡️The second was to 🚪peek behind the door. Some doors open only once. Perhaps there won't be a second chance.

➡️Or 👤call the senior courier. Sometimes help is the most reasonable decision.

What do you think - which option will the majority of Archive residents choose today?

Return to the Mini App and make your prediction.


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