Cones, Bosko, Hashish Golden Sands

Cones, Bosko, Hashish Golden Sands

Cones, Bosko, Hashish Golden Sands

______________

Наши контакты (Telegram):


>>>НАПИСАТЬ ОПЕРАТОРУ В ТЕЛЕГРАМ (ЖМИ СЮДА)<<<


_______________

ВНИМАНИЕ !!! ВАЖНО !!!

В Телеграм переходить только по ССЫЛКЕ что ВЫШЕ, в поиске НАС НЕТ там только фейки !!!

Чтобы телеграм открылся он у вас должен быть установлен!

_______________







Список товаров относящихся к бренду Nestle

Главная Обсуждения Мастерская Торговая площадка Трансляции. Изменить язык. Установить Steam. Страница в магазине. Deep Rock Galactic Страница в магазине. Эта публикация удалена, так как она нарушает рекомендации по поведению и контенту в Steam. Её можете видеть только вы. Если вы уверены, что публикацию удалили по ошибке, свяжитесь со службой поддержки Steam. Этот предмет несовместим с Deep Rock Galactic. Пожалуйста, прочитайте справочную статью , почему этот предмет может не работать в Deep Rock Galactic. Доступность: скрытый. Этот предмет виден только вам, администраторам и тем, кто будет отмечен как создатель. Доступность: только для друзей. В результатах поиска этот предмет сможете видеть только вы, ваши друзья и администраторы. Comprehensive coverage of everything in Deep Rock Galactic! В избранное. Этот предмет добавлен в избранное. Vash 88 Не в сети. Languages: English. Оглавление руководства. Update A Bit About Me. What Will This Guide Cover? Why Read This Guide? Space Rig Lobby. Abyss Bar. General Tips For Any Class. Advanced Tips For Any Class. Engineer Grenades. Engineer Picture Illustrations. Engineer Video Illustrations. Engineer Video Illustrations pg2. Engineer Video Illustrations pg3. Gunner Grenades. Gunner Video Illustrations. Gunner Video Illustrations pg2. Driller Grenades. Driller Video Illustrations. Driller video Illustrations pg2. Driller video Illustrations pg3. Driller video Illustrations pg4. Scout Grenades. Scout Video Illustrations. Scout Video Illustrations pg2. Scout Video Illustrations pg3. Power Attack. OverClocks General Info. Scout Clean Overclocks. Scout Balanced Overclocks. Scout Unstable Overclocks. Scout Overclocks Video Illustrations. Engineer Clean Overclocks. Engineer Balanced Overclocks. Engineer Unstable Overclocks. Engineer Overclocks video illustrations. Driller Clean Overclocks. Driller Balanced Overclocks. Driller Unstable Oerclocks. Driller Overclocks video illustrations. Gunner Clean Overclocks. Gunner Balanced Overclocks. Gunner Unstable Overclocks. Gunner Overclocks video illustrations. Perks General Info. Passive Perks. Active Perks. Assignment Info. Single Player Tips. Laser Pointer. Terrain Scanner. Glyphids pg2. Glyphids pg3. Elite Enemies in progress. Stationary Enemies. Passive Critters. Dreadnought standard. Hive Guard. Korlok Tyrant-Weed. Mission Materials primary. Mission Materials secondary. Other Materials. Cave Fruits Beer mats. Mission Types Intro. Mining Expo. Salvage Operation. Escort Duty. On-Site Refining. Mutations anomalies and warnings. Deep Dives. Machine Events general info. Machine Events video Illustrations. Planetary Regions intro. Planetary Regions. Planetary Regions Continued. Planetary Regions Continued in progress. Status Effects. Enemy Status Effects. Got my pup same time as I released my guide. I will start adding it once I feel the update is fully patch up Just remember that the OCs and base weapon stats will be off a bit until I get it all sorted out I think the update is in its final form. Skip ahead to Space Rig Lobby if you just want to get to the guide ; Full disclosure, this is my first guide. The guide is 'complete', though, there will always be more I can and will add. Please source any information given if possible. Links to forum posts from devs and the like. Any corrections and changes that are proven will be added and credit given to the user providing the information. I hope you find what you are looking for! Remember- Автор сообщения: Bruce Lee. No matter the reason, this guide is here to help you better your inner Dwarf! Old picture , but the retro look reminds me of how far this game has come Your home away from home. The space rig is an interactive lobby. Most of this is self explanatory when you see it. Mission Terminal. Terminal used to select game type Not all biomes are available at all times. Biome options will change after timer counts down The lobby will not be visible to public players until a mission has been selected Not sure if the lobby is right for you? Picking the Right Server. Team Info in Terminal. Character Selection. This is where cosmetics are purchased This is NOT where cosmetics are selected for your characters Can also switch classes on this terminal. Purchased cosmetics are available here Can also switch class on this terminal. Always short on Croppa? Me too Can sell and purchase minerals for credits Must be unlocked with an assignment. Spend your hard earned credits and materials on upgrades here! Can also switch class on this terminal. Assignment Board. Weapon, promotion, and other assignments given here See the Promotion section for more info. Bosco upgrades purchased and applied here. The Abyss Bar is a place to get intoxicated, share Craft able beers, dance, and acquire the available buff beer. It also comes with a fun minigame Barrel Kick and the jukebox has been moved here as well. General Info Same price for 1 as it is for 4 The drunk effect persists into the cave slowly wears off Beer buffs remain when joining a server Buff icon shows up on portrait see illustration The board displays the current buff beer and the corporate issue see illustrations Buff Indicator. Glyphid Slammer Supporter Edition. Blackreach Blonde. Wormhole Special. Backbreaker Stout. Inspect the starting room well Toss those flares they re-spawn quickly Stick together in large caves. Tap your jump button. Tag priority targets with the lazer pointer Shell Backs, Preys, Spitters on the ceiling ect Grenades can be thrown while reviving a teammate If the Driller starts tunneling towards the drop pod, mark the entrance to bring attention to the starting point Air strafing is possible. Turn while jumping and you can steer your jump around corners Thanks, Mr Torgue Balance ammo consumption. The Dwarves have many voice prompts and unique sound effects. Example: If the engie hears the scout shout 'Lights up! Electric smg. Grenade Launcher. Breach Cutter. Platform Gun. Plasma Burster. Proximity Mine. Salvage Hold Out. Auto Cannon. Brt Pistol burst fire. Zipline Gun. Shield Gen. Sticky Nade. Incendiary Nade. Cluster Nade. Flame Thrower. Cryo Gun. Subata Pistol. Plasma Charger. Throwing Axe. HE Nade. Neurotoxin Nade. Best Used For Assault Rifle. Double Barrel. Dual SMGs. Flare Gun. Grappling Hook. Stasis Nade IFG. Cryo Nade. Pheromone Nade. NOTICE: I believe that the value and effectiveness of all weapon Overclocks is subjective and entirely up to the user to determine their worth. The changes the OCs make can range from minimal to profound. Some are simple stat adjustments extra ammo for example while others can offer a new play style all together shotgun boost for the Scout. I find myself settling on one or 2 OCs that I really like, but I always encourage experimentation Basics. Others will have videos, illustrations, and tips to go along. Standard weapon upgrade Easily worked into most builds. Inertia returns when focus is over see video 1 Use it while traversing with the grappling hook to buy a split second to shoot mid air see video 2. Shock targets when reloading Shoot multiple enemies with the same magazine to shock a group of bugs. Get the most bang for your buckshot with this OC Extremely limited ammo pick your shots Blowthrough Rounds are helpful given the ammo restraint. Any bullet that hits the ground becomes a small times cryo explosive Freezing is best left to Cryo Nades and Driller. Deal damage to targets that have been shot when reloading Damage dealt on reload is based on the number of shots landed in the last magazine. Up close and personal weapon mod Stasis grenade with this OC can be very powerful. No actual stat changes Tactical upgrade Works better with a team Good for locking down target while others deal heavy dps. Spins like a fan blade while the player holds the trigger Keep the spin going to spread the damage out over a larger area Let go at the right time to get the most out of your plasma lines see video 1. Precision OC Can turn the shotgun into a long ranged weapon if you spec for accuracy. Effectively doubles your damage in the 'returning' zone Effectiveness greatly dictated by user Tap your fire button to not use the OC Timing is everything. Extreme close range dps when paired with Miner Adjustments full auto upgrade. Set to fully auto for an all around reliable 'AA12' feeling shotgun. Each turret can let off an aoe electric discharge when electrocuted by the smg Use the turrets like a mine in the battlefield aoe deals friendly fire Let your teammates know if you are using this OC Even if your team knows, try to avoid ff. Turrets will create an electric ark between them when one is electrocuted Tough to use Max ark length us 10m easy to mess up in combat Place at entrance of a tunnel or defense point Electric ark deals friendly fire Let your teammates know if you are using this OC Even if your team knows, try to avoid ff. The best sniper grenade launcher combo you can ask for Use in combination with cryo to delete large enemies see video 3. Easily sets targets on fire in a large area Would only bring to Glacial Strata. Ricochet can some time hit armor Try not to think about it too much Picks random target within range of the ricochet Shoots in a random direction if there is no target near by. Situational Best used in short low complexity caves. Focus heavy on freezing power Use in short bursts. Press 'R' to use 50 ammo per spear Spear does a lot of damage and has great range Stuns any target not immune to stun Small aoe Use to quickly remove priority targets see video 1. Requires player to choose timing of charged shots better Works well if EPC is built around strong charged shots Fire charged shot then swap weapons. Significant damage boost for normal shots Best to avoid charged shots with this OC. Instant gratification with this dps focused OC. Fire and forget with this OC Swarmers are a non-issue with this OC Spec towards a sticky build for excellent crowd control. Sacrifices freezing power for dps Medium and small target are still easily frozen Large targets are harder to freeze. Press 'R' to activate 35 ammo per use Snowball has a strong ark when used at range It is like having a small cryo nade launcher Snowball does no damage. Works well with Cryo Cannon Extra recoil make it tough at range, works best at close range frozen targets. Harder to put out damage with this OC Reliable stun that works on almost all bugs Stun while in sticky flame. Small aoe left behind from charge shot Set off at tunnel entrance during swarm or horde Last 5 seconds. Slower rate of fire also slows the speed accuracy increases Greatly extends the length of time the minigun can be fired Good oc for those that have a hard time maintaining ammo with minigun. Focus heavy on AOE damage if using this OC Amazing for groups of medium sized or smaller bugs The explosions can be vision obstructing when firing up close. Need to be point blank range to be accurate Ability to unload damage on large targets like Dreads Massive amounts of recoil. Makes ranged enemies more difficult Makes everything else easier. If used, the BRT will not be great in hordes Best used for time between hordes and stragglers. Its hard to recommend this OC Poor accuracy, extra ff, less chance of landing crits. The loss of movement takes getting used to Hold your ground and dump damage into the horde Use shield if you get swarmed and clear your battlefield Great OC to use on Escort Missions. Less ammo and fire rate for greater damage pershot Works well on Dreadnought. Good if you are prone to missing a lot Not highly recommended over extra damage mods. Any missed bullet because a small timed electric mine. Tons of ammo for a massive ammo reduction Max fire rate and use for medium and small mobs. With that being said, this section is highly subjective and will thus reflect my personal biases and play style. I will not be including the numerical value of the perks or points required to purchase them to avoid 'fluff'. That Info can easily be found in game. Key Performance Indicators Terminal. Milestone Notification. Completed Milestone. Passive perks are exactly what they sound like. Once applied, you need not think of it again. Some passive perks compliment the active perks. Consider what class you are playing, and if you want to change the perks mission to mission when selecting them I for one do not want to swap back and forth, so I find the best 3 for my play style that work in all situations. By swapping your perks mission to mission, you can get better use out of Elemental Insulation or Unstoppable for instance, but run the risk of forgetting to swap when going into a cave that would render some perks less effective. Best used for Gunner and Engineer A 'mechanical sound' can be heard when reload has finished. Best used with Driller We all make mistakes. This helps prevent 'oopsies' Only you can prevent friendly fire. Good for any class Only takes 1 health to give movement buff See Status Effects section for hud display. Best for Gunner and Scout Great way to deal with those single Swarmer types Do not rely on it too much. Best for any class Careful not to get too blood thirsty. Can end up in a bad spot Encourages ammo saving melee Pare with Iron Will for self rescue There is a 'thunk' of a sound that plays when you get a vampire kill. Active perk, generally speaking, require the player to activate them at a chosen time. Some have passive abilities while others do not. Some have a limited number of uses per cave and others have a cool down period with an unlimited number of uses. Like the passive perks, you need to ask yourself if you plan on swapping them out regularly, or just finding a comfortable 2 and sticking with it I am prone to forget to swap back and forth between missions, so I pick 2 that best fit my play style for that class and leave it as is. Beast Master will break the balance of the game on anything other than h5 Highly recommended you learn to play without Tame regular grunts if you want a balanced perk A portion of the community does not like this perk know you will be upsetting some people by using this in public games Real Dwarves do not pet bugs All of that aside: it is a very powerful perk that can do most of anything Tank DPS Hunt Leeches Clear the corpse of the player Take out Spitballers And much more. Exactly the same effect as picking up an Ebonite melee booster Easy to trigger by accident Wipe out groups of grunts see video 1 Take out armored enemies with Berserker see video 2. Heightened Senses hud. Best for Scout Can prevent all damage from any fall Use with Scout to get anywhere without a platform See video 4. Passive ability is really useful with Vampire ANY damage to player will trigger melee boost Perk works well on Salvage mission hold outs Using the active ability next to another downed player will clear you both of bugs The fear effect persists for a short time SYIH makes a distinct sound when it goes off Be quick to pick up players that use their active ability Video and illustrations coming soon. Always useful so long as it is not a shield disruption mutation Visual representation when players are receiving passive boost Status effect and hud present when player is buffed by shield boost Boost a players shield right after reviving them. Promoting a Dwarf is meant for players that have capped their Dwarves but still wish to progress their account further. Promoting a Dwarf resets the character level to 1 while maintaining the player level. All equipment stats now remain after promotion Promoting a Dwarf costs credits and vanity materials The player must complete 4 missions chosen by mission control in order to be promoted Other players can help You MUST play the selected mission. Other missions of the same type will not progress the promotion You can progress the promotion missions of a class with any of the other classes Promoted Dwarves will have a 'badge' around their avatar see illustration 1st promotion grants that class a 5th perk slot! Picking and completing assignments is simple enough see Promotions above for more info. Bosco is your singleplayer companion. Whether playing solo or starting a multiplayer game alone while you wait for others, Bosco can assist with a number of tasks and orders that can be delegated with the lazer pointer Provides light Deals damage Mines materials does not deposit Revives if incapped Makes cute puppy sounds And more! The ever so handy laser pointer needs to be an easy to access button. I have it set to a thumb button on my mouse. Its many uses range from marking materials, guiding a driller through a wall, leaving a waypoint, and calling attention to a horde. Along with all that, it provides on-screen information about what the laser is pointing at that include the distance from the object, and the name of the object as well as what it is categorized as. E, player outlines. The Terrain Scanner has come a long way. It can be used to locate the team, drop pods, waypoints, eggs, cocoons, even dirt if you know what you are looking for. It takes a little getting used to, but it is an otherwise invaluable piece of gear that can and will guide the player in the right direction. This section will cover the obvious and subtle hints that it has to offer General Info. Refinery Pipeline. MULE Path escape. Driller Tunnel vs rng tunnel. Machine Event Room. This section will cover the Glyphid ground mobs enemy type. Look to character class info for more combat tips. Swarmers Standard. Radioactive Variant. Guard Defensive Stance. Terrain Deformation. Warden Buffing Nearby Grunts. This section will cover the Mactera flying mobs enemy type. Raises its front legs right before attacking Good target to freeze out of the air Armor breaking weapons are useful. Goo variant sticky goo bombs. This section will cover the Naedocytes flying mob. Look to character class info for more combat tips Shellback. This section will cover the Nayaka ground mob enemy type. Most enemy types have an elite variant to match. Elites are stronger, tougher, faster, and can have different factors in addition to just health and damage General Info Applies to all Elite types More Health More damage Faster Team should focus down Elites asap Resistant to stun, and they recover from stun faster Resistant to fear, and they recover from fear faster More difficult to freeze Elite Enemies. Spitball Infector. There are quite a few creepy and not so creepy crawlies that just want to be your friend in this game. Though killing some of them can have benefits, others are just a waste of ammo. Loot Bug Standard. Leaves behind poison gas cloud when killed. General Info Dreadnoughts will randomly attack the team on higher difficulties shortly after Mission control gives the team a heads up see illustration. Dreadnoughts are also fought in Elimination missions. They come in one of three forms, Dreadnought standard , Hive Guard, and Twins. Each type requires different tactics to bring down and they all require teamwork Dreadnought. The Hive Guard has two forms of protection: its sentinels and its armor. It then has 3 week points that must be popped to expose its body. Bet-c is a mobile turret with unlimited health and ammo that must be reclaimed from the bugs and their parasites before it will fight for the players. Bet-c has a standard turret blast, sticky nades, mortars and a shield gen Current Info. Machine gun Turret. Explosive Turret. Xynarch Charge-Sucker parasite. The Korlok Tyrant-Weed is a rare spawn that can be found in any biome or mission type. The fight starts out slow, but can quickly get out of hand if the team is not keeping the healing pods in check. The enemy is composed of a central body that sends out spores that form into either 'sprouts' or 'healing pods' Keep an eye out for the roots, can be spotted before starting the fight The main body houses the weak spot in which damage can be dealt Destroy the Sprouts to expose the weak spot Sprouts will not shoot if a DoT is applied Health bar turns red when weak spot is exposed Has 3 stages of health New spores shoot out whenever the weak spot is exposed more so when it is low hp Healing spores will be included once the first bar of health has been extinguished 1 healing spore after 1 bar. This is a list of materials you will be required to find for the sake of progressing the mission. Main Objective Materials. Morkite in the Dark. Must be excavated Only needed in point extractions Damn Dwarven spelling. They are easy to spot in most zones Leaving without secondary objective will have a minimal impact on the score not worth losing over if you are having a hard time finding the last fossil or two Normally completed without trying too hard Most secondaries can be seen in the dark Dystrum. Fossil in the Dark. Gold Vein. Must be excavated Surface hints do not fade when excavated Gives between - Gold. Red Sugar. Must be excavated Large credit payout. The Crafting materials for the beers, or 'cave fruits' as I like to call them, can be found in any biom while completing any mission type. There does not appear to be any significant correlation between bioms and which types of fruits will be found. Barley Bulb. Cargo Crates have a random chance of spawning in any non Deep Dive mission. The rng for this is separate than the Lost Gear. The Cargo contains gold, crafting materials, and a weapon skin or victory pose. Each Cargo must be powered by two batteries then repaired before it will open 2 batteries needed to open Batteries spawn within a vicinity of the Cargo LISTEN for the batteries they make a chirping sound Check the scanner next to the Cargo if you are having trouble finding both batteries. The batteries can spawn in other rooms or tunnels as long as the vicinity to the Cargo is not too great see 2D depiction Players that join after the Cargo is opened will not get the weapon skin If you have an open server waiting for other players, wait until you have a full game before repairing Light turn red once you get your item Closed. Standard Horde Warnings 1st. Enemy Specific Horde Warnings 1st. Final Wave Announcement. Salvage op. The mission type is action oriented and requires a lot of team work. The cave systems are massive so it is easy to get separated. Just random single waves of bugs Expect A LOT of bugs in the first half of the mission Keep an eye out for broken supply pods see illustrations Buried Pod. Plug Small Tunnels. Repair and defend Uplink Terminal. Look For Supply Beacon. Repair and Defend Fuel Cell. Escort Duty is a combat focused mission. The team must protect the Drill Dozer : a large piece of automated mining equipment. The mission is broken up into 3 segments: traverse and protect, gather and refuel, then defend. The Ommoran Heartstone awaits! Gunner is mvp here Gunner weapons excel in the tunnels Scout should be handling repairs before the other classes Hordes come during traversal Single waves attack during refuel phase The number of times the Dozer will stop to refuel is located on the map screen icon Gather nitra and other materials during refuel phase Never sacrifice protecting the Dozer over gathering materials Simple maps. You can always backtrack after the Heartstone is obtained for secondary objectives, gold, events, ect Heartstone Shell. Refining missions require a bit more of a 'hands on' approach. There is a construction phase and then a defend and repair phase. First the players will have to find the Morkite Vents and call in Pumpjacks. Once the pumps are in place, they must be connected to the refinery with pipelines. Each pipe segment must be placed and constructed by the players. In the mean time, the team needs to be keeping up with nitra intake. On-Site Refinery. Damaged Pipe Segment. Damaged Pipe hud. Or it can add both at the same time! Deep Dives require teamwork, and each Dwarf needs to be diligent with their classes duties throughout Deep Dives differ from standard missions in a number of ways. Works exactly like an uplink terminal from a salvage mission Repair then defend. The Forge is where Matrix Cores are used. It provides a simple interface for crafting your new over-clocks, cosmetics, Victory Poses, and resources. Every 5 Matrix Cores the player forges regardless of the type will earn the player a free Matrix Core with the new level of forge mastery Forge Mastery Matrix Cores. Acquired from: 1st mission of Deep Dives 1st mission of Weekly Core Hunt In place of weapon cores once they have all been acquired. There are four different types of Machine Events and they are found within standard missions. They can be found in any mission type and any biom. They offer an additional challenge, fun new game mechanics, and a reward if completed. Blank Matrix Cores can be imprinted here as well as an exp and credit bonus given at the end of the mission. Knowing when to start an event and what to expect can mean the difference between a win or a loss. General Tips Each type has three stages: Dormant, Ready to activate, Event Promoted Dwarves have keys to unlock the machine events Each event requires four separate ignition points to activate Try to have 80 nitra available before starting The event will cut out a specific looking room on the scanner if it is spawned in a tunnel or cramped location see illustration Dwarves with blank cores are given a choice of weapon over clocks, cosmetics and more! Core Infuser With Reward. Event Room On Scanner. Dormant Ebonite Mutation Event. Dormant Tritilyte Crystal Event. Bomb Dispenser Beacon. Dormant Kursite Infection Event. Kursite Acid Spitter. Dormant Omen Mod. NOTICE: This feature has changed a lot in the short period of time since it was introduced in update 16, and it is still changing now as of update Keep an open mind about this section General Information. Blizzard Ice Preatorian death cloud Ice Bomber. Cold vents Preatorian cryo spit. Mine head no damage. These are, more or less, universal environmental tools and hazards Web. Preparing to Attack. Veteran Deposit hud. Enemy status effects show up to the left of their health bars. They can have most status effects that the players can have and a few extras. For fire and cryo, the status effects show whether or not the target has been ignited or frozen Fire and Cryo. Hot rock small speed boost. Комментариев: Vash 88 \\\\\\\\\[создатель\\\\\\\\\] 20 июн в Old info left over from when the bar was first introduced. Macruger 20 июн в A little corretion on the Abyss Bar section, just a minor thing: 'Glyphid Slammer one and done - drink responsibly ', actually it takes at least 5 Glyphid Slammers to knock you out, and 2 for you to be drunk. Rock and Stone to the bone!! Vash 88 \\\\\\\\\[создатель\\\\\\\\\] 31 мая в I got a new video editing software! That being said, I have added a bunch of video illustration for older content and random tips to many different parts of the guide. Too much for me to update here. Moving forward I am only going to post new content in the comments if it pertains to a new update.

Закладки шишки, бошки, гашиш Крит

Cones, Bosko, Hashish Skiathos

Le Wedding Cake di Renato Ardovino

Закладки мефедрона Крит

Купить закладку кокса Байяибе

Список товаров относящихся к бренду Nestle

Buy Ecstasy (MDMA) Mwanza

Конопля Тасос

Список товаров относящихся к бренду Nestle

Кокс Египет

Cones, Bosko, Hashish Holguin

Report Page