Complete Game Asset Workflow - The Treasure Chest
Complete Game Asset Workflow - The Treasure Chest
Learn the entire workflow of a fantasy treasure chest game asset from start to finish!
Learn the basics of asset creation for games from start to finish
Utilize Maya, ZBrush, and Photoshop to create a game asset from the ground up
Description
In this tutorial series, we take you through the entire workflow of a treasure chest game asset from start to finish. We’ll be using Maya, Zbrush, Photoshop and even 3D-Coat to produce a great looking stylized treasure chest! We'll cover almost every step of the workflow with multiple softwares and workflows, and it's sure to propel your asset creation skills to the next level!
About the Instructor:
Jeff Parrott has been working professionally in the video game industry since 2005. He attended Full Sail University and has a Masters in Interactive Design and Game Development from Savannah College of Art & Design. His portfolio is www.environmentartist.com.
Who this course is for:
Beginners to game asset modeling
Beginners to Maya and ZBrush
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