Coc E621

Coc E621




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Coc E621
Corruption of Champions is an erotic text based and browser based flash game. The player assumes the role of a recently-extradited citizen of a village, where it has become a tradition that every year a "Champion" is chosen to battle against demons to protect the village. Thus, they have sent the player through a portal to an unknown dimension in which they will choose their own path in order to either fight the evil or embrace it.

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You grew up in the small village of Ingnam, a remote village with rich traditions, buried deep in the wilds.
Every year for as long as you can remember, your village has chosen a champion to send to the cursed Demon Realm.

Legend has it that in recent years Ingnam has failed to produce a champion, chaos has reigned over the countryside. Children disappear, crops wilt, and disease spreads like wildfire. This year, you have been selected to be the champion.


An in-depth guide to creating your character. Choosing will define what your character will be in-game and will influence many choices made later. Most of the traits selected can be changed, but starter perks and other selections are unchangeable.

A perk may be chosen each time the player levels up, if they meet the prerequisites. However, not all perks may be gained from levels. Many are from leveling up, but others come from specific events or transformative items.

Bad Endings are common in game and occur mostly due to losses, repetitive actions, or certain choices made by the player.

There are multiple choices one can make at the end of the game.

The various people, creatures, and entities you'll meet over the course of your adventures.

Camp Recruits are characters that the player can recruit to their camp. These characters can have special menus that the player can use to sell/buy items form the character or have different interactions which include sexual interactions, specials scenes involving several characters, item collection, or stat affecting events.

These characters, while unique (and usually named), cannot be recruited to the player's camp.
These characters can have different effects on the player and their stats,their choices with other characters, and even influence other characters.
(Note to self/other editors: this DOES include the naga in the desert.)

While exploring, the player may encounter a variety of random enemies. These enemies are unnamed and random each time, which means that the player will not encounter the same one during repeat encounters.

Items can have special effects in game and are a very important part of the game.

Transformative Items (or TF) are things that will alter the physical appearance of the player.

Some Consumables won't alter the player's physical appearance but have other notable effects. Some of these aren't used directly by the player but are instead materials used to make other Items.

Weapons are pieces of equipment that, when equipped, aid in combat by modifying physical attacks to deal more damage (including lust damage). Some have beneficial effects, such as improving the user's spellcasting ability.

Armor is equipment that increases the player's defense rating when worn. Many armors also modify your tease attack. Some armor has other auxiliary effects, such as improving the wearer's spellcasting ability.

Key items are things that can't necessarily be consumed, but unlock other things for the character. These Items, when obtained, generally allow for a wider variety of scenes or access to NPCs, areas , or specific locations the player normally wouldn't be able to access.

The world of Mareth is a distorted place, rendered unchartable by the land's magic. While travel within a location is stable, travel between places is far more accident than design. To deliberately travel to a place, the Champion must first stumble upon it through aimless exploration, but can then return to that area through force of will. This list shows many of the places you'll be able to find around the portal you emerge from. Unfortunately you'll need to find them yourself before you can get there.

Areas are places the player can explore in Corruption of Champions. While exploring an area, the player may discover other areas, along with specific locations , NPCs, and key items. However, random encounters and item pickups are going to be the most common.

Places in Corruption of Champions include cities, dungeons, and individual buildings, accessible from the "Places" button.

Dungeons in Corruption of Champions are mostly for progressing through the story. Some dungeons are not necessary to the game and other dungeons have special interactions with special characters.

There are a number of special occurrences in Corruption of Champions which are programmed to only trigger when the dating system of a player's computer is set to a specific date.


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использует защитную технологию, которая является устаревшей и уязвимой для атаки. Злоумышленник может легко выявить информацию, которая, как вы думали, находится в безопасности.

Marble is a Lacta Bovine who lives on the Farm with Whitney , primarily because the farm's milkers help her restrain her instinctive desire to nurse other creatures on her milk. Marble is a gentle soul described as resembling a pretty woman who is over six feet tall, with long brown hair, HH-cup breasts full of milk, dark brown fur covering her legs from mid-thighs to ankles, cloven hooves in place of feet, cow-like ears where her own ears should be, and a short pair of cow's horns atop her head. She is muscular, and incredibly strong and tough, but she doesn't look as muscular as she really is because she has a padding of fat across her body.

Marble may only be encountered through the "Explore" or "Work" option. The player first encounters Marble when Whitney explains that she has been overusing the milker recently and could use a gentler touch. Upon finding Marble, the player has the option to milk her breasts by caressing them, suckle the milk from her breasts, or try and rape her.
Simply caressing her will result in an increase of relationship with the character.

Suckling causes her to develop a higher relationship with the character, but also causes the player to begin developing milk addiction. Also, Marble will try to pick the player up if they are short, and will suckle if they allow her to.
Attempting to rape her fails if the player's strength is under 80, angers her and she will no longer have anything to do with the player. If the player's strength is 80+, they will be able to rape her before she beats them down. Returning to the farm will give the option to avoid Marble. If the player chooses to not avoid her, they can fight her. Her combat hit points are 190. If they win, they take her Large Hammer but do not rape her, and do not encounter her again. If they do rape her, a furious Whitney will arrive to kick you out, losing access to the farm.

Once Marble has been met, she can be encountered regularly on the farm, either going to the milker, in her room and willing to talk (which increases the player's Intelligence) (if her Affection has been raised to 60 or higher, Marble will offer them sex afterwards), doing some weeding (which earns the player a bottle of Marble's Milk , plus the player gains Speed), or moving some produce (which earns the player a bottle of Marble's Milk, plus the player gains Strength for helping her out). If the player builds up a good relationship with Marble (which can be raised by helping her out on the farm), she will eventually offer them a chance to suckle from her (there is no relationship build-up needed to suckle if the player is short enough), which sometimes results in having sex with her if her Affection has been raised to a high level .

If the player drinks too much of Marble's milk, then they become addicted to it; if they go too long without drinking it, they will experience a decrease in Strength and Toughness as they go into withdrawal. If they 'tough it out', eventually they will get over being addicted, but if they keep drinking Marble's milk, they will become dependent upon it for survival.
Only drinking milk from Marble's breasts triggers addiction; drinking the bottles of Marble's Milk can intensify addiction, but it cannot be started until and unless a player suckles from Marble directly at some point.

When they first realize they are addicted, Marble uncertainly asks if they want to keep drinking milk. If they do, they can progress down the path of addiction. If they refuse, explaining that they can't grow to depend on her milk, Marble will burst into tears, sobbing that she didn't know this would happen and that she had always thought she was special, but she's just another corrupt creature, like everything else in this wretched world. Giving the player one last embrace and begging them to forgive her, she will run away from Whitney's farm, though she will eventually return. (Note: If you say "No" to Marble you will gain +5 Corruption)

When the player visits Marble whilst in withdrawal after having told her they don't want to be addicted to her milk, they will find her pouring out her milk, disgusted with herself for being a "monster". The player can choose to comfort her over this, or blame her.
If they comfort her, Marble will be grateful, and when they next meet her, she will either be in her room researching the effects of addiction to Cow-Girl Milk, or wanting to give them a bottle of milk, telling them to wish they had never tasted it before and then dump it on the ground. In the former case, she will beg the player to continue resisting their addiction (doing as she says lowers addiction, giving in increases affection and slightly increases addiction). In the latter case, the player can do as she says, refuse to say such things because they would hurt her, or beg her not to waste the milk in such a fashion. Refusing to hurt her in such a manner improves your relationship with Marble. Doing as she says will help decrease addiction, but will hurt Marble. Begging her not to waste it has no effect on either addiction or affection.
If they blame Marble, her Affection score is reset to zero, addiction reduced by 15, and while her basic actions will be the same as if they had comforted her, the details will be modified due to her lowered liking of the player.

While having given in to being addicted, they learn they cannot drink milk from Marble's breasts if she does not wish them to. Eventually, she may test this by offering the player a bottle of milk; if they drink it, she will note that this means that they only need her permission to take milk directly from her, bottled milk can still be drunk at will. If they do not drink it, then they will give it back to Marble, much to her surprise, and tell her that they prefer to drink from her breasts. She will turn down feeding them this time, and the player will notice their addiction has gone down a little.

When the player sees Marble while addicted and having reached a state where a "fresh dose" is needed, Marble will offer them a chance to help her with her chores for milk. The player can tell her that they will help her, but only for her and not the milk (increases relationship with Marble), admit outright that they'll do so for the milk (lowers affection), or angrily refuse (lowers addiction, decreases relationship with Marble due to upsetting her). If they visit Marble while not needing to take more of her milk, it will increase relationship with her. If relationship with Marble is high enough, there is a chance when visiting her that she will simply offer to let the player suckle from her, which becomes sex.

Eventually, an addicted player who continues to give in to their addiction becomes fatally addicted to Marble's milk, represented by the "Marble's Milk" Perk . When this happens, they need to feed on Marble's milk at least once a day or they will die from withdrawal, though the constant drinking does provide the player with increased Strength and Toughness . When this happens, two possible events are triggered, depending on Marble's Affection for the player:
If Affection is low, a Bad End is triggered in which Marble keeps the player as a kind of slave-mate, having children with them and being determined to keep them from harm, but refusing to let them leave the farm.
If Affection is high, Marble will move into the player's camp and become a Follower , feeding the player her milk each day, which gives them a permanent boost to Strength and Toughness but raises their Corruption at the start of each day.

When the player has seen Marble enough times while resisting addiction to her milk, the player will rest and wake up refreshed, realizing that they are no longer addicted to her milk. The now free from addiction player will rush to see Marble and tell her. What happens next depends on Marble's Affection score:

If her Affection score is low, most easily acquired if the player, after pronouncing they do not want to be addicted, only comes to see Marble when they are in withdrawal and only chooses actions that lower addiction alone, then she is gone. The player will find a note from Marble, explaining how her research has revealed the dark truths of her race (in essence, an in-game version of the Lacta Bovine codex) and she cannot bear to be around the player any more, not while she knows that she is a corrupted being whose race uses addictive milk to perpetuate itself. She will not appear to the player again, and has left the farm forever.

If her Affection score is high, she will seem relieved and state that she's glad the player doesn't need her anymore and no one will care if she disappears. The player will then stop her and tell her their feelings for her, saying that he/she cares and doesn't want her to go away. A new sex scene will follow to match with their affections for each other and afterward she requests to move into your camp with the player. The player will hesitate and at first resist the idea before finally giving in. The player will now have the "Marble Resistance" Perk , representing that they are aware of how to avoid the addictive qualities of Marble's milk. This means that they can safely use Marble's Milk as a healing item, but they will not suckle from Marble's breasts, lest they get addicted by exposure to the more potent milk, and thus they cannot give her Lactaid .

Marble will occasionally forage for items for the player to receive, randomly offering up a suit of Leather Armor , a Vitality Tincture or a bottle of LaBova .

Marble, once she starts living at your camp, can also be given several items:

The player can approach Marble at any time to ask her for a bottle of Marble's Milk . If they are aroused sufficiently (Lust 38 or more), they can make love to her, receiving a boob job from the Lacta Bovine. They can also choose to talk to her, in which case she will point the player towards the main storyline.

Marble has her own invisible Lust score, which will rise and fall seemingly at random. If it grows high enough during the day, Marble will approach the player and ask them to help her find some relief. The resultant scenes vary, depending on the respective genders of the two and the player's own lust score. For example, if the player has low Lust and is male, while Marble is high Lust and is a hermaphrodite, then she will ask the player to give her a blowjob - the only time that she will use her male sexual organ if the player is not female or a hermaphrodite. When the player goes to sleep at night, Marble will approach them for sex if her Lust is high enough; this is the only time she engages in genital-to-genital intercourse. This enables her to have children with the Champion. However, she can only have the player's children if she has either addicted them to her milk or she has been purified; one method by which the corruption of Lacta Bovines manifests itself is that their bodies only become receptive to seed from males they have enslaved with their milk. However, if Marble is turned into a hermaphrodite by giving her a purified Incubus Draft, she can impregnate a female or hermaphrodite player, regardless of her purity level or if they are addicted or resistant to her.

Marble will start building a nursery for her children when she becomes pregnant, or when the Player Character's pregnancy reaches a certain phase. If the Player Character gives birth before Marble finishes the nursery, the baby will wander off and Marble will scold the Player Character. If the nursery has been finished, Marble will assist with the birth. Marble's children, whether born by her or the player, are always Lacta Bovines and will not become addicted to Marble's Milk. If Marble has drunk a purified Incubus draft, then that trait is not passed on to them. It takes an estimated 30 days for Marble to give birth, assuming no Ovi Elixer is given to her.

The player can also play with any children that they have with Marble, which goes from one of your daughters playing champion, to gathering spices for Marble, to watching them carve wood, to taking them to see their "Aunt Whitney". deciding to play with your children lowers corruption by 1.

It is also possible to break up with Marble now, doing so sends her back to the farm and the player will never be able to get her back. more information about this, the consequences of it, what the talk levels for both the camp and farm are for and how to achieve that route, as well as Marble's Telader story are needed.

If the player returns to camp after recruiting Amily (or bringing in Marble after Amily is in the camp), a minor confrontation occurs between the three of you. You may stay silent, in which case Marble will leave the camp permanently, choose the "Pimp" option (and tell them both it is not a joke), in which case not only will both Marble and Amily leave the player, but they will also take all of his or her belongings, including gems , and leave the player with only a set of comfortable clothes, or, finally, the player may (with high enough intelligence) choose to explain him/herself, causing them both to reconcile their differences and stay together with you.

If the player returns to camp after recruiting Izma (or bringing in Marble after Izma is in the camp), the PC and Marble will discuss about the tigershark as a member of the camp and about Izma being a "corrupt monster". Marble will begrudgingly accept Izma before marching off. When the player returns to Izma, you'll explain your addiction to Marble's Milk in which she responds to her turning you "the perfect Alpha" into a "Weak addict". The two do not seem like they'll get along.

If the player is in a sexual relationship with Urta , she will mention that one of her patrols found the PC's camp - and Marble - and ask the PC if they are in a relationship with her. The PC can be honest (which will set Urta's "relationship" back but she can eventually be courted into being "Lover Urta" and accept the polygamous relationship) or lie/refuse to answer
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