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Browser 2014 Microsoft Windows, OS X May 13, 2015 Mobile Aug 20 2015 PlayStation 4 March 7, 2017 Xbox One March 10, 2017
This section needs expansion . You can help by adding to it . ( June 2020 )
^ "Kongregate: Play free games online" . www.kongregate.com . Archived from the original on 3 December 2016 . Retrieved 2 December 2016 .
^ Jump up to: a b c Grayson, Nathan (19 May 2015). "Clicker Heroes Is Super Popular On Steam... For Some Reason" . Kotaku . Archived from the original on 22 May 2015 . Retrieved 22 May 2015 .
^ Jump up to: a b Donlan, Christian (21 May 2015). "Going up? The mindless pleasures of Clicker Heroes" . Eurogamer . Archived from the original on 21 May 2015 . Retrieved 22 May 2015 .
^ Grayson, Nathan (20 May 2015). "I Left Clicker Heroes Running All Night And Here's What Happened" . Kotaku . Archived from the original on 23 May 2015 . Retrieved 22 May 2015 .
^ Jump up to: a b "Clicker Heroes Tips and Tricks Guide" . www.coolmathgames.com . Retrieved 28 May 2020 .
^ "Someone please take Clicker Heroes away from me before I play it all day" . Destructoid . 26 September 2014 . Retrieved 29 May 2020 .
^ Jump up to: a b "I have a problem and its name is Clicker Heroes" . Destructoid . 7 October 2014 . Retrieved 29 May 2020 .
^ "Play Clicker Heroes on Kongregate" . Kongregate . Archived from the original on 24 May 2015 . Retrieved 22 May 2015 .
^ "Clicker Heroes on Armor Games" . Armor Games . Archived from the original on 25 May 2015 . Retrieved 24 May 2015 .
^ "Clicker Heroes on Steam" . Steam . Archived from the original on 24 May 2015 . Retrieved 22 May 2015 .
^ "Clicker Heroes is now available globally on iOS and Android!" . Posted on Reddit . 20 August 2015. Archived from the original on 16 September 2016 . Retrieved 11 June 2016 .
^ Price, Josh (10 June 2016). "Clicker Heroes Patch 1.0 is Now Out" . The Gamers Drop . Archived from the original on 16 June 2016 . Retrieved 14 June 2016 .
^ "Apple pulls popular iOS game after Chinese company steals its name" . Cult of Mac . 24 May 2019. Archived from the original on 27 May 2019 . Retrieved 1 February 2020 .
^ Tassi, Paul (14 October 2014). "Why 'Clicker Heroes' Could Be The Top Mobile Game Of 2015" . Forbes . Archived from the original on 24 May 2015 . Retrieved 22 May 2015 .
^ Square, Push (15 March 2017). "Review: Clicker Heroes (PS4)" . Push Square . Retrieved 15 June 2020 .
^ Grayson, Nathan (1 August 2015). "Clicker Games Are Suddenly Everywhere On Steam" . Kotaku . Gawker . Archived from the original on 31 July 2015 . Retrieved 30 July 2015 .
^ Jackson, Gita (18 December 2020). "One Way To Beat This Upcoming Puzzle Game Is To Wait 400 Days" . Kotaku . Archived from the original on 6 March 2020 . Retrieved 1 May 2020 .
^ "Clicker Heroes 2" . Archived from the original on 18 November 2016 . Retrieved 2 December 2016 .
^ Grayson, Nathan. "Clicker Game Ditches Microtransactions, Becomes Steam Best Seller" . Steamed . Archived from the original on 19 July 2018 . Retrieved 19 July 2018 .
^ "Ragnarok Clicker on Steam" . store.steampowered.com . Archived from the original on 3 December 2016 . Retrieved 2 December 2016 .
Clicker Heroes is an idle game that was developed by American independent studio Playsaurus . It was originally released for browsers in 2014, for mobile devices in 2015, and for Xbox One and PlayStation 4 consoles in 2017. The game is a spinoff of Playsaurus's earlier game Cloudstone , from which it uses many graphic elements. [1]
Clicker Heroes is free-to-play , but players can use microtransactions to buy an in-game currency called "rubies". This currency is not required to progress through the game; [2] it was added some time into the game's life and multiple gameplay mechanics center around obtaining the premium currency in-game.
Clicker Heroes received positive reception from critics; Nathan Grayson of Kotaku called it "[a] perfect office space distraction". [2]
In Clicker Heroes , the player clicks on the enemy to damage and eventually kill it. 0nce killed, the enemy drops gold that can be used to upgrade and purchase characters. Purchased characters automatically damage the enemy, increasing the player's total damage per second . [3] The game runs without the player needing to do anything. [4] The player must kill ten enemies in one level to advance to the next level. Starting at level five, every fifth level is a boss level, which only requires the killing of one enemy to advance. Boss levels have a timer; the player must kill the boss within the allotted time. Between levels 100 and 1,000, every hundredth zone's boss is a "centurion" boss that drops Hero Souls when killed. Additionally, every boss after level 100 has a 25% chance of being "primal". Primal bosses give much greater amounts of Hero Souls in later stages of the game. [5] [6]
The goal of Clicker Heroes is to obtain Hero Souls, which can be used to buy Ancients that give the player benefits, the nature of which depends on which Ancient is purchased. After primal bosses are killed, the player must perform an Ascension before they receive Hero Souls. [5] [7]
Clicker Heroes was released on the gaming website Kongregate in August 2014, [8] and on Armor Games in September 2014. [9] It was released onto the Steam platform in May 2015 for Microsoft Windows and OS X . [10] On August 20, 2015, Clicker Heroes was released for iOS and Android . [11] Version 1.0 was released in June 2016. [12] In May 2019, the iOS version was generating an income of $200-$300 per day until an international trademark dispute caused Apple to remove the game from the app store. [13]
Clicker Heroes received very positive reception from critics. Kotaku 's Nathan Grayson said the game "[is a] perfect office space distraction". [2] Eurogamer writer Christian Donlan said the game was his "gaming secret" and is very addictive. [3] Forbes writer Paul Tassi said if the game gained traction in the mobile market, it could become the top mobile game of 2015. [14] Sammy Barker of Push Square gave the game a 5/10 score, stating, "Too many brickwalls [sic] prevent Clicker Heroes from reaching the highs of AdVenture Capitalist , but this is still a frighteningly addictive incremental title". [15]
Clicker Heroes ' popularity on Steam initiated the release of other incremental games on that platform. [16] Clicker Heroes has inspired the creation of other games such as The Longing . [17]
Playsaurus created a sequel called Clicker Heroes 2 , which was available on Steam Early Access as of 2018. [18] Unlike the original Clicker Heroes , Clicker Heroes 2 is not free to play. [19] Gravity hired Playsaurus to develop a Ragnarok Online -themed version of Clicker Heroes that was titled Ragnarok Clicker , which was released on August 3, 2016. [20] [ better source needed ]
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Clicker Heroes 2 is an idle game designed to be a unique remaster of Clicker Heroes , developed by () and available for the PC on Steam.
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Clicker Heroes is an idle game developed by Playsaurus. It was released on August 20, 2015. The game offers 5 achievements worth 50,000 XP
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1 er juillet 2014 [ 2 ] ( navigateur web ) 13 mai 2015 ( Steam ) [ 3 ]
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Clicker Heroes est un jeu sur navigateur créé par le développeur indépendant Playsaurus, sorti le 1 er juillet 2014 sur navigateur web et le 13 mai 2015 sur Steam .
C'est un idle game ( jeu incrĂ©mental ), c'est-Ă -dire un jeu oĂč l'inactivitĂ© est rĂ©compensĂ©e. Il s'inscrit dans la lignĂ©e du jeu Cookie Clicker .
Clicker Heroes est un free-to-play oĂč des micropaiements sont possibles pour l'utilisateur. Il n'est nĂ©anmoins pas nĂ©cessaire de dĂ©bourser de l'argent pour continuer le jeu. Du fait de son succĂšs, il a vu apparaĂźtre plusieurs jeux similaires sur mobile, tels que Clicker Wars , ou Hero Clicker .
Clicker Heroes est paru sur navigateur le 1 er juillet 2014 [ 2 ] et sur Steam le 13 mai 2015 [ 3 ] . Les développeurs ont également annoncé travailler sur une version mobile pour Android et Ios [ 4 ] . La version Android est sortie en août 2015 [ 5 ] .
Dans Clicker Heroes , le joueur doit cliquer sur un ennemi, afin de lui infliger des dĂ©gĂąts et le tuer. Chaque ennemi tuĂ© lui rapportera de l'or (gold), afin d'acheter des hĂ©ros qui permettront d'augmenter les dĂ©gĂąts par clic, et par seconde ( DPS ). Les hĂ©ros peuvent ĂȘtre augmentĂ©s en niveaux , devenant de plus en plus forts et accordant des bonus aux autres hĂ©ros. Le joueur entre alors dans une sorte de spirale, oĂč des hĂ©ros plus puissants lui permettront de gagner plus d'or, qui lui permettront d'acheter des hĂ©ros plus puissants, etc.
Lâaventure se dĂ©roule sur des niveaux (zones) peuplĂ©s de monstres, que le joueur doit franchir. Lorsque le joueur a tuĂ© dix monstres d'un niveau (zone de jeu), il a la possibilitĂ© d'accĂ©der Ă une zone supĂ©rieure. Des boss sont prĂ©sents tous les cinq niveaux. Le joueur devra les tuer en moins de 30 secondes. S'il Ă©choue, il sera rĂ©trogradĂ© au niveau infĂ©rieur, tandis qu'il pourra accĂ©der aux niveaux suivants en cas de rĂ©ussite. La zone maximale (fin du jeu) a longtemps Ă©tĂ© limitĂ©e. Depuis le correctif 1.0 du jeu, elle est augmentĂ©e Ă 30 000, mais il semble que la limite a encore changĂ©, puisque dans le correctif 1.0e10 du 13 novembre 2017 , il est fait allusion Ă la « zone 200k », donc 200 000, et on peut continuer au-delĂ [ 2 ] .
Lorsque le joueur arrive à un stade du jeu qu'il juge trop difficile (ou trop lent), il a la possibilité d'effectuer une « ascension ». Cette derniÚre aura pour effet de lui faire recommencer le jeu depuis le début, mais il garde avec lui les Hero Souls (« ùme de héros » en français), des récompenses obtenues sur les boss à partir de la zone 100. Les Heros Souls sont cumulables, et 1 Hero Soul augmente les dégùts du joueur de 10 %. Il existe différents moyens d'en obtenir :
Le joueur a le choix entre deux stratĂ©gies pour progresser, soit le clic actif (le joueur clique sur les monstres pour les tuer), soit l' idle mode . Lâ idle mode se met en marche lorsque le joueur n'a pas cliquĂ© activement pendant au moins une minute. Certains bonus peuvent alors ĂȘtre activĂ©s, notamment beaucoup d'Ancients. Ainsi, il existe deux styles de jeu, privilĂ©giant soit l'inactivitĂ©, ou au contraire la prĂ©sence active du joueur.
Les héros sont améliorables par le joueur au cours de sa partie. Le premier héros disponible, Cid, augmentera les dégùts par clic du joueur. Tous les autres héros augmenteront les dégùts par seconde du joueur ou donneront des bonus aux autres héros. Quatre ou cinq capacités sont disponibles pour chaque héros, et ce tous les 25 niveaux du héros. Ces capacités augmentent les dégùts par seconde du héros, les dégùts par seconde (DPS) de tous les héros, la quantité d'or gagnée, les chances de coup critique ou les dégùts des coups critiques [ 6 ] .
Les héros gagnent un bonus aux dégùts tous les 25 niveaux (dégùts x4) et tous les 1 000 niveaux (dégùts x10). Depuis le correctif 0.22 du 29 octobre 2015 [ 2 ] , la li
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