Clan Doctrines and Skins Upgrades

Clan Doctrines and Skins Upgrades

AgentIR

Clan Doctrines

The principle of operation of clan doctrines is similar to the principle of the strategic doctrines of basic and factional (you can read about them here).

The effect of clan doctrines, is it for all members of the clan?

Positive. It is for the entire clan and will cover all its members

Who may or may not activate these Doctrines for the Clan?

Only those players who have the authority to manage clan activities can activate clan doctrines.

The last two slots in the clan doctrines are bought? As all members may or may not have these slots opened, what will happen to the doctrines that are put into them, all members may obtain the same effect no matter what?

Clan doctrines have 2 initially slots, one for free and the second one need your clan to be level 10. 3 and 4 slots can be bought. If a clan Commander or another member with the right authority, has a doctrine activated in 3 or 4 slots, then players who do not have these slots open will not receive any bonus.

For all curious clans, here we have a small gift for your field test:

For Kongregate network

https://www.kongregate.com/games/Enixan/iron-rage?ref=bonusb5de94fedc859cz

For Facebook network

[Short Link] http://bit.ly/2Rnx1bH
[Long Link] https://apps.facebook.com/iron_rage?ref=bonusb5de94fd38dcaaz


Skins Upgrades

The ability to upgrade the skins of your officers and the Walking Machines "Hammer" has been added to the game.

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