Ciri With Horse 3d Animation Porn
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BleuRaven
is creating Games, 3D Animations, and macro/micro furry content
Thanks a lot!
Credit and Behind The Scenes Content.
- Your name in the Credits
- You can see wips on discord chan.
Thanks a lot !
Access to finished content in advance
- Same as previous ones.
- You have access to finished content in advance (Game, animation, ...)
Thanks a lot !
This Tier is to support my projects and to get your name in Superior credit.
- Same as previous ones.
- Your name in superior credit.
Hello and welcome to my Patreon page!
I'm BleuRaven' a macro/micro furry. I work on a lot of varied projects but this Patreon page is mainly associated with my FA Account!
What I do
I create a Macro Micro Game in VR, 3D animations and content with furry characters.
I'm pretty versatile. I do all my own animating, modeling, environment, etc. If I do use someone else's content, I'll credit the artist.
But I'm also planning to do other more soft animations with friendly relationships.
https://twitter.com/XavierLoux/status/116486206296...
Horse man model by Untied_Verbeger
I usually do macro/micro porn animations with submissive/dominating relationships, paws, crush, and gore.
I tend to prioritize quality!
I prefer to publish less content but with a lot of work behind it, rather than publishing a lot of things that aren't well done.
Apart from my furry content, I also create addons for Blender, object packs, or other elements that help with productivity and automation. You can see my all projects on my Trello page or creations (Not FA content) on my site pro.
What the next big project?
I usually produce one big project every year and sometimes other small projects throughout the year. I'm currently I'm working on two projects a furry action short film and a furry kinky game
- Macro Micro VR Service Site
Macro Micro VR Service (MMVS) is a furry kink game in VR and Non VR with simulation and roleplay. It's a game that contains content around macrophilia, paw fetishes and furry crush fetishes and with furry characters!
The player will have access to a scenario where they can explore the environment and fulfill goals related to their kinks like cleaning the dirty paws of a macro furry, or being crushed or swallowed alive, [...] All in Singleplayer but also in Multiplayer! Players will be able to cooperate to achieve their desired objectives.
In most scenarios an AI will take control of the game and the environment. In the main scenario: Talas the giant raven will be able to take pleasure in abusing the micro furries placed at his disposal. Be careful not to become flat under his dirty and sweaty talons~ In multiplayer, a player can become a game master and take control of the game in place of the AI, in order to do roleplay or teasing. The game master can control Talas' actions and abuse any tiny victims~
Download: Game site
Game FAQ: Google doc
- Macro Idiot Gaming
Macro Idiot Gaming is an action / adventure short film of about ten minutes entirely produced in computer graphics. In the future, the new international sport takes place in a virtual arena. A competitive game in which groups of players will literally materialize from reality. They will have to kill each other or carry out individual missions. The arena will take place in a large, slightly futuristic city with several skyscrapers and empty areas. Players will be able to find weapons or powers. We will follow the duo of Mitja and Olaf during the course of the game. The duo will have to take a flag and bring it to another building in the distance. Some people will have the mission of preventing them or stealing the Flag from them.
Why Patreon?
Most of my creations except commissions are free and created with a professional quality on my free time in addition to my additional projects. By funding me on Patreon you allow me to pay for my work. Video games / animations or other with Macro/Micro Fur and macrophilia theme. <3
Unlock this post
by becoming a patron
As explained in this post: https://www.patreon.com/posts/51602659
I updated the currency of my patreon from Dollar to Euro.
5(USD) -> 4(Euro)
10(USD) -> 8(Euro)
20(USD) -> 16(Euro)
If you're using Euro as a currency, I suggest you change your current support plan to Euro. This will avoid unnecessary costs.
As explained in this post: https://www.patreon.com/posts/51602659
I updated the currency of my patreon from Dollar to Euro.
5(USD) -> 4(Euro)
10(USD) -> 8(Euro)
20(USD) -> 16(Euro)
If you're using Euro as a currency, I suggest you change your current support plan to Euro. This will avoid unnecessary costs.
DisclaimerAs a reminder, devblogs will be available only for Patreon patrons until the next game update. After which, every devblog posted p...
I am writing this small post just to inform you that I will update Patreon’s currency conversion rates from Dollar to Euro on June 2. This modification shall not impact the current patrons.
The cost for current patrons should not change much past June 2, but a slight conversion rate is to be expected. (I have no control over this.)
5(USD) -> 4,11(Euro)
10(USD) -> 8,21(Euro)
20(USD) -> 16,42(Euro)
5(USD) -> 4(Euro)
10(USD) -> 8(Euro)
20(USD) -> 16(Euro)
I am writing this small post just to inform you that I will update Patreon’s currency conversion rates from Dollar to Euro on June 2. This modification shall not impact the current patrons.
The cost for current patrons should not change much past June 2, but a slight conversion rate is to be expected. (I have no control over this.)
5(USD) -> 4,11(Euro)
10(USD) -> 8,21(Euro)
20(USD) -> 16,42(Euro)
5(USD) -> 4(Euro)
10(USD) -> 8(Euro)
20(USD) -> 16(Euro)
Macro Micro VR Service is a video game developed on the Unreal Engine 4 graphics engine. As many already know, Unreal Engine 5 is planned to be released soon according to rumors and those around me.
Most of Unreal Engine 5’s new technologies seem interesting to exploit for Macro Micro VR Service. I am mainly thinking about using Nanite to optimize pre-calculated graphic resources, an important element in MMVS.
Better optimization means more possibilities and less constraints, while not increasing resources allocation.
Here is a render generated from the game’s actual state.
Imagine being able to increase the level of details even further, so we can see the small hollow lines between the floor’s planks or add more details on paws ;3
To sum things up : will Macro Micro VR Service switch to Unreal Engine 5?
Very likely, but not in the next couple MMVS updates as I would rather let the graphics engine get more updates on its own, such as bug patching. I would also need to do several tests and developments in order to update the entire game!
In any case, I will likely create a new stomping animation, lasting for around 2 to 3 minutes, that will use the new engine’s technologies. I am sure this will be very fun while helping me get used to the engine.
EDIT: Ue5 is now published, so just for fun:
Feel free to tell me what you think, and once again, thanks for your support!
Macro Micro VR Service is a video game developed on the Unreal Engine 4 graphics engine. As many already know, Unreal Engine 5 is planned to be released soon according to rumors and those around me.
Most of Unreal Engine 5’s new technologies seem interesting to exploit for Macro Micro VR Service. I am mainly thinking about using Nanite to optimize pre-calculated graphic resources, an important element in MMVS.
Better optimization means more possibilities and less constraints, while not increasing resources allocation.
Here is a render generated from the game’s actual state.
Imagine being able to increase the level of details even further, so we can see the small hollow lines between the floor’s planks or add more details on paws ;3
To sum things up : will Macro Micro VR Service switch to Unreal Engine 5?
Very likely, but not in the next couple MMVS updates as I would rather let the graphics engine get more updates on its own, such as bug patching. I would also need to do several tests and developments in order to update the entire game!
In any case, I will likely create a new stomping animation, lasting for around 2 to 3 minutes, that will use the new engine’s technologies. I am sure this will be very fun while helping me get used to the engine.
EDIT: Ue5 is now published, so just for fun:
Feel free to tell me what you think, and once again, thanks for your support!
This document is the very first devblog written regarding the Macro Micro VR Service game. The next devblogs shall be more prepared and more...
Hello!
The "Meet Cobble" video attracted a lot of people and I received a lot of feedback, it's very motivating!
A lot of people would like to see Cobble as a macro, haha, it's not planned yet but may be a bonus later, for fun ;) but don't expect much.
I already have planned some other macro characters with a lot more details, I will speak about them after the next version's release :3
On the other hand, I will have to announce a delay. I had planned a release date for June / July but my free time will be limited, from my legal work, my driver's license, and a delay in the game's development. I think the next game's update may be published around August / September.
About the music : Cave continues to work on it. I wanted to wait for him to finish his audio tracks so I could post this message on Patreon, but I will have to do another post once it is finished.
More than 100 people are now following me on patreon and help me get $700 per month. Thank you so much!!!
Hello!
The "Meet Cobble" video attracted a lot of people and I received a lot of feedback, it's very motivating!
A lot of people would like to see Cobble as a macro, haha, it's not planned yet but may be a bonus later, for fun ;) but don't expect much.
I already have planned some other macro characters with a lot more details, I will speak about them after the next version's release :3
On the other hand, I will have to announce a delay. I had planned a release date for June / July but my free time will be limited, from my legal work, my driver's license, and a delay in the game's development. I think the next game's update may be published around August / September.
About the music : Cave continues to work on it. I wanted to wait for him to finish his audio tracks so I could post this message on Patreon, but I will have to do another post once it is finished.
More than 100 people are now following me on patreon and help me get $700 per month. Thank you so much!!!
Here is the video that introduce Cobble, the new player character of MMVS!
Youtube: https://youtu.be/rDQE_rooxFE
Here is the video that introduce Cobble, the new player character of MMVS!
Youtube: https://youtu.be/rDQE_rooxFE
Unlock this post
by becoming a patron
As planned here I updated my Patreon tiers:
You will be added to credits starting at $5.
For those who wish, donate $20 or more and you will be added as a special credit.
Of course people already in credit or pay for the old credit tier will not be removed.
The Early Access has been reduced to $ 10 but will remain accessible for much longer only for those with the Early Access level.
I think that you will have to update your tier at the end of the month the benefits taken into account are those paid on March 1st.
As planned here I updated my Patreon tiers:
You will be added to credits starting at $5.
For those who wish, donate $20 or more and you will be added as a special credit.
Of course people already in credit or pay for the old credit tier will not be removed.
The Early Access has been reduced to $ 10 but will remain accessible for much longer only for those with the Early Access level.
I think that you will have to update your tier at the end of the month the benefits taken into account are those paid on March 1st.
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Ciri With Horse 3d Animation Porn
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