CG Artist (Central Art)
Talent scoutWhat you will do:
●Create photorealistic 3D models for AAA environments, props and vehicles
●Full cycle production including in-engine export and setup
●Working on the iconic World of Tanks offers stability, growth and exciting challenges.
●Apply your expertise using the most advanced technology in CG development.
●Trainings, personal development and education time. Knowledge sharing within teams and projects.
Requirements:
●3+ years of experience in game development industry
●Strong high-poly and low-poly modelling skills, UV mapping and normal map baking
●Strong working knowledge of PBR texturing
●Ability to work basing on technical documents and drawings
●Expert knowledge of Maya, Substance Painter, Photoshop
●Knowledge of 3ds Max, ZBrush
●Online portfolio
Desirable:
●Knowledge of Substance Designer, Quixel Suite, UVlayout, Marvelous Designer
●Hands-on experience with photogrammetry
●Drawing skills
We offer:
●An opportunity to work with top professionals on world-class projects
●A chance to employ leading-edge technology and programs available in the market
●A range of projects to work on
●Friendly and inspiring team