Build a Side-Scroller Platformer game with GameMaker: Studio
Build a Side-Scroller Platformer game with GameMaker: Studio
Learn the absolute complete process on building and publishing your own side-scrolling action game from scratch!
Learn the complete process of building a side-scrolling platformer game
Learn to build sprites, add animations and audio, and build tilesets for your game levels
Description
In this course, instructor Alan Thorn will be walking through the process of creating a side-scrolling platformer game from scratch using GameMaker: Studio. Here he will be covering topics such as sprite creation, tilesets, collision detection, and any scripting necessary to get the game up and running.
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry.
Who this course is for:
Complete beginners to GameMaker: Studio interested in building retro, old-school side-scrolling action games
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