Black Hole Conquest

Black Hole Conquest




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Black Hole Conquest


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By


Phil_Herbunz ,
April 28, 2015 in The Shadowlands



After a hard-fought battle with One True Empire, Vis Potiri has finally managed their first Conquest win! I am exceedingly proud of our family for banding together and fighting so stridently from start to finish. We needed each and every one of you whom participated doing your best in order to win the week. Thank you all!

Special congratulations to our members whom can now proudly wear their Conqueror of the Black Hole titles:

I would also like to thank One True Empire for giving us a run for our money and pushing us to getting our new record for points in a week. Vis Potiri salutes you, One True Empire!

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The continuous dialogue between past and present
In the previous post, we have studied the Dastak and misuse of Dastak by the officers of East India Company . Now, we know the East India Company had three establishments in India. Bombay Presidency, Madras Presidency, and Bengal Presidency.
Siraj-ud-Daula was young and dynamic. But He was suffering from the disease of impatient, ill-temperament. The company was enthusiastic because of its victory in the South. So, they wanted to dictate their term in Bengal. For this, they wanted to clash with Nawab and in this scenario, the company started fortification of Fort William without permission of Nawab.
This was the attack on the sovereignty of Nawab and in reaction to this Nawab attacked Fort William and occupied it. Roger Drake , governor of Fort William escaped and took shelter on an island called Fulda. Although Siraj was successful in its 1st attempt against English. But he committed the following mistakes,
The tension in Bengal alarmed Madras presidency. They immediately deputed Robert Clive to Bengal as a Governor in 1756 to handle the situation. Robert Clive took the following steps,
After strengthening his position in Fort William, Clive started conspiring against Siraj-ud-Daula. His first step was the defamation of Siraj on the issue of Black Hole Tragedy .
According to British historian Holwell , Siraj after occupying Fort William imprisoned 146 people or locked in a room having small space. This led to the number of casualties. So, on this ground, Siraj was declared as a murderer.
It was possibly propaganda of East India Company. Because this is not mentioned by any contemporary historian. After this, Clive started preparing for direct war. This time British East India company attacked Chandernagore French settlement without the permission of Siraj. So, this was again the attack on the sovereignty of Nawab leading to the Battle of Plassey.
We will read about the Battle of Plassey and the Battle of Buxar in the upcoming post.
Thank you so much. Stay Connected.

Vulkk (Alex) is the owner of VULKK.com. His passion for video games as well as his love for all things Star Wars are reflected in his news and in-depth guides available here!


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Guide on how to do the SWTOR Black Hole Daily Missions Fast, efficiently and smoothly! Save time and effort, get maximum reward easily!
This simple guide will help you speed-farm all of The Black Hole Daily Missions in SWTOR quickly and efficiently in under 15 minutes (including the Heroic Mission)
First, let’s start with a brief introduction to each one of the 6 available Daily Missions in The Black Hole area. Please, note, the screenshots were taken in September 2017 during the CXP Daily Missions Rewards Bug .
All of the Black Hole Daily Missions are available to players lvl 50 or higher. There is no other requirement. You can travel to the Black Hole Daily Area via any Priority Transport Terminal (there is one next to each player ship on the Fleet).
There is a starter mission as well. It’s nothing special, but if you are really not sure where to go and what to do, it will help lead you to the Black Hole. The mission is called “Corellia Rising” and is available from a Holonet Terminal, located in the inner circle on the Fleet. For this mission to become available to you, your character needs to have the origin class story completed, including the events on Corellia.
It is recommended to pick up all missions at once before you start doing them, because some share objectives and could speed up the process a bit. Below you will find a more detailed overview of each mission’s objective and location:
First, make sure you are fully buffed, your gear is repaired and your favorite companion is available.
Naturally, you are allowed to complete as many of these SWTOR quests as you wish and in whatever order you prefer. Below you will find the optimal route for fastest completion that will help you save time when you have these quests on “farm mode”. Completing 6 Daily Missions is the objective of the Weekly Mission called Black Hole Crisis. Republic players’ missions starting location is at the top of the area map.
The first mission you pick up is right next to your spawn point – Criminal Crackdown. The rest are available on 2 terminals inside the underground bunker, located just nearby.
First you should start in the upper right corner with Criminal Crackdown and Stolen Victory. After you defeat 15 Torvix Forces, a 2nd objective for Criminal Crackdown will open up. To complete it, you can also start moving to wards the top left corner, where you will find more containers. Next enter the instance for Eyes and Ears.
Check the video attached to this guide for a visual aid on how to get past all the red circles without spawning any droids. If you activate the alarm, it wont spawn a red circle any more, but will spawn a droid and will slow your progress until you kill it (it’s just a silver mob). After you are done, exit and turn to the right to finish the last objective for Criminal Crackdown – click on the terminal to spawn and defeat a gold mob, then loot its corpse.
The next quest in your pathway is on the right side of the map – Forced Labor. If you have no competition, the quickest approach is to go to the left corridor in the building and free the 5 engineers there. After that exit the building and jump down, heading to the bottom middle area, where Counter Eco-Terrorism is. For this quest I suggest you to pick up the stim from a corpse of a nearby Torvix mobs and head to the 2nd tank, where if you are fast enough, you can get 3 out of the 4 holes repaired. The distance to the shore is shortest there. Don’t forget that you can only have 1 stim on you at a time. Once you use one, you have to loot another from the corpses of the dead NPCs. The final quest you are heading is the 2-man Heroic Chasing the Shadow.
Again – it’s quite easy to solo with most classes, though, it doesn’t offer enough of a reward for your time spent if you cannot rush through it. If your gear isn’t good enough or you don’t feel comfortable, better skip it on your regular daily runs.
Following the pathway can grant you successful completion of all Daily Missions in 14-16 minutes. Of course, the timer doesn’t take under consideration grouping or having to wait for re-spawns, which may very well happen on a more populated server.
Each Daily and Weekly mission grants XP or CXP, depending on your character’s level as well a certain amount of credits. The Heroic is designed for 2 players, but most classes can easily solo it regardless of your gear. The reward for this mission includes a Class 6 Lockbox along with the CXP and Credits.
This video walkthrough shows the exact pathway described in the guide here. I did my best to finish it as quick as possible, but it could be even faster, depending on class (stealth is a plus) and gear. If you need visual aid and confirmation of which quest and mob to do and kill in which order, take a look! The video was recorded during a time when CXP bug was active. Thanks to that fact and because I used a CXP stim on my commando Kros, my total gain was 5 Tier 1 Command Crates to open after ~15 minutes of running through the area. Not bad :)
I hope you find this guide useful and interesting. If you have a suggestion for a different pathway or strategy that results in even faster completion, let me know in the comments below.
First, let’s start with a brief introduction to each one of the 6 available Daily Missions in The Black Hole area. Please, note, the screenshots were taken in September 2017 during the CXP Daily Missions Rewards Bug .
All of the Black Hole Daily Missions are available to players lvl 50 or higher. There is no other requirement. You can travel to the Black Hole Daily Area via any Priority Transport Terminal (there is one next to each player ship on the Fleet).
There is a starter mission, available on the Imperial Fleet – The Fall of Corellia. It is not mandatory, but will lead you to the Daily Area and will grant you a small reward for completing it. It consists of one cinematic cutscene with dialogue, after which you are sent to the Black Hole.
It is recommended to pick up all missions at once before you start doing them, because some share objectives and could speed up the process a bit. Below you will find a more detailed overview of each mission’s objective and location:
First, make sure you are fully buffed, your gear is repaired and your favorite companion is available.
Naturally, you are allowed to complete as many of these SWTOR quests as you wish and in whatever order you prefer. Below you will find the optimal route for fastest completion that will help you save time when you have these quests on “farm mode”. Completing 6 Daily Missions is the objective of the Weekly Mission called Black Hole Crisis. Empire players’ missions starting location is at the bottom of the area map. The 2 areas are separate and there’s no need to cross over to Republic territory for any of the mission objectives.
The first mission you pick up is right next to your spawn point – Asset Liquidation. The rest are available on a terminal inside the underground bunker, located just nearby. The Heroic is given to you by an NPC called General Konya.
Start with No Trace Left – it’s right inside the bunker and is very quick and easy to do – there’s no fighting involved. Once you are back outside, go north towards the H2 entrance and start completing the objectives for Control the Battlefield and Asset Liquidation. Don’t wait for respawns, keep moving forward and enter the instance for The End of Torvix Heroic Mission in the top middle section of the area. Some of the pulls can be skipped even by non-stealth classes. The mission is marked as 2-Man Heroic, but is very easy and just about any class with any gear and companion can finish it solo easily, especially if you are lvl 70. When you are done, exit and head for the entrance to the top right of the map.
Alternatively, you can quick travel back to the camp and head again for the top right corner, while doing the objectives for your 2 missions located outside. Kill whatever is on your pathway for Asset Liquidation and Control the Battlefield and when you reach the entrance to Hypermatter Directive, get in and do the quest. Avoid the red circles as shown in the video walkthrough, linked at the end of this guide. When you are done with all 5, exit back to the Black Hole area and be sure to finish Asset Liquidation’s 2nd objective (blow up 6 munition cashes) and Control the Battlefield. Blow up the tower next to it to spawn and defeat a mob for the final objective of Asset Liquidation.
Lastly – head into the instance at the bottom right to complete Glow. Similar to Counter Eco-Terrorism for the Republic, here the water is dangerous as well and you will need to kill some mobs and loot a special stim that you can use to protect yourself. There are 4 terminals you need to find and click – they are all outside the water. Once all missions are complete, quick travel back to the bunker and hand-in all at once.
Following the pathway can grant you successful completion of all Daily Missions in 14-16 minutes. Of course, the timer doesn’t take under consideration grouping or having to wait for re-spawns, which may very well happen on a more populated server.
Each Daily and Weekly mission grants XP or CXP, depending on your character’s level as well a certain amount of credits. The Heroic is designed for 2 players, but most classes can easily solo it regardless of your gear. The reward for this mission includes a Class 6 Lockbox along with the CXP and Credits.
This video walkthrough shows the exact pathway described in the guide here. I did my best to finish it as quick as possible, but it could be even faster, depending on class (stealth is a plus) and gear. If you need visual aid and confirmation of which quest and mob to do and kill in which order, take a look! The video was recorded during a time when CXP bug was active.
This wasn’t the quickest run I’ve ever done, because I choose to show you the area through the eyes of my lvl 60 Marauder alt, whose gear is quite low level. I also had to wait for a re-spawn a couple of times. Still, quick enough :)
I hope you find this guide useful and interesting. If you have a suggestion for a different pathway or strategy that results in even faster completion, let me know in the comments below.
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