Asshole 3

Asshole 3




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Asshole 3
Quiz:
Which Jujutsu Kaisen character are you?
Suggested read:
UNO as a Drinking Game
Asshole (also called President) is a popular, but more complex and competitive turn-based card drinking game. For every round, players get to have roles ranging from President to Asshole. Heads up! You definitely won't want to become the Asshole!
The Asshole drinking game is a popular card-based drinking game that is a bit more complicated than your average card game. It’s also known as President, Scum or Capitalism.
The main objective when playing the Asshole drinking card game is for players to get rid of all the cards on their hands as soon as possible.
The first player to get rid of all their cards becomes the President in the next round of the game while the last player to get rid of their cards becomes the Asshole. There are various rules to keep track of, but once you get familiar with the game rules, it becomes easier and more fun to play!
Tip: Playing Asshole is even more fun when the cards are waterproof. No more ruined games or soggy house rules! Check out this waterproof card deck on Amazon:
To play the Asshole drinking card game, you should have 4 players or more. All of the players must spread out and sit around a surface where cards can be played. Remember that the object of the game is to get rid of all your cards as quickly as you can.
Here’s how to play the first round of the Asshole drinking game:
This will determine everyone’s rank for the next round. Players could have the role of President, Vice President, Normal People, or the Asshole.
Aces are the highest non-special card, and 3s are the lowest. (2 is a special card).
The next player must drop a card of equal or greater value. They should also use the same number of cards that the previous player dropped.
Once all players have gotten rid of their cards, or when someone plays a 2 card, a new hand begins. The person who last played a card will be the one to begin the new hand.
And that was the final step on how to play the drinking game!
👉 If you want to check out other card drinking games, feel free to choose one from our list of card-based drinking games!
There are a lot of rules when playing the Asshole drinking game. Once you’re done with the first round, the succeeding rounds are when things become a bit more confusing but definitely more fun! Don’t worry! You’ll get the hang of it after playing for a while.
Make sure you know these rules when playing the Asshole drinking game.
The President begins the game with the first turn, followed by the Vice President, then the middle of the pack (normal) people, and finally the Vice-Asshole and Asshole.
Unless you’re playing the first card of the hand, any card played must be equal to or greater than the card played prior to it. If an equal card is played, then the next person in line’s turn is skipped this round. Aces are the highest non-special card, and 3s are the lowest (2 is a special card).
The hand ends whenever a full rotation of turns is complete, ending with the person who put down the last card. Following the end of a hand, the Asshole clears the pile, and whoever placed the final card on the previous hand begins this one.
When a new hand begins, if the person beginning the hand has a pair, triples, or quadruples of a card, they have the option of playing them all at once, and for the duration of this hand, only that specific pairing of cards can be played.
2s are “special” in that a single 2 card clears the entire pile, and whoever dropped it begins the next hand. A single 2 can even clear a round of doubles, triples, or quadruples, but they can’t be played out of turn.
Players’ positions/roles during the Asshole drinking game are determined based on the order that players were able to play all their cards. The first player to get rid of all their cards is the President for the next game.
The second is Vice President. Second to the last player is the Vice-Asshole, and the last player is the Asshole. Anyone in between will be Normal People with no specific special rules assigned to them.
Below are the things that players can do based on the position/role that they have:
The various rules when playing the Asshole drinking card game make it more fun and chaotic. Just imagine players trying to keep track of all the rules while drinking at the same time. It will be hilarious seeing people try to keep up with every rule but end up drinking anyway!
Check out the other rules that you should include in your game of Asshole.
Drink whenever the following happens:
Note: Waterfall means that all the players start drinking and are not allowed to stop drinking until the person above them stops drinking. (The Asshole will have to keep drinking until all the players stop!)
Here are other special rules that will make your game of Asshole more exciting. Feel free to come up with your own rules too!
Looking for some fun party games to liven up your next get-together? Check out our collection of 100+ party games for all ages!
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I am here to tell you that "everyone" was wrong. Two-year-olds are challenging, but they are nowhere near as hard to deal with as 3-year-olds.
Feb 27, 2014, 12:57 PM EST | Updated Apr 29, 2014
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I have two children. Before I had kids, everyone warned me about the terrible twos. Watch out, when your kid turns 2 they become wild and uncontrollable. All they say is "no" to everything and good luck, because that year is going to suck big time.
Well, I am here to tell you that "everyone" was wrong. Two-year-olds are challenging, but they are nowhere near as hard to deal with as 3-year-olds.
After dealing with two 3-year-olds in my house, I can tell you from experience that they are undeniably the hardest humans on the face of the planet to negotiate with. The reason? They don't give a f*ck!
My daughter is 3. No matter what I tell her to do, she does not f*cking care. For example, I could tell her to put her pants on. She will insist that she is absolutely not under (any circumstances) wearing those pants because they are blue. "I want pink pants!" she will shout. I explain to her that there are no clean pink pants. I open the drawers and show her that they do not contain pink pants. She doesn't f*cking care. She still wants the pink pants that do not exist.
This morning, she got out of bed, took a cup from the kitchen -- one of those expensive, Preserve recycled cups -- and threw it in the toilet. I gritted my teeth and explained to her that she wasn't to do that again. She just smiled. So I sheepishly put her in time out.
And it's not just her. Ari acted the same way at 3. He was oppositional, didn't care what I told him to do and wanted to do the opposite. In fact, I blocked out a lot of his defiant behavior because I think I was traumatized by how I had absolutely no control over him.
I thought, maybe my kids are just challenging me. Maybe I'm a sh*tty parent. But no, it's not just me. This is a worldwide epidemic. All 3-year-olds do this to their parents. Something happens to children when they turn 3. They become... a**holes.
I'm sorry, there's no other way to put it. They do whatever they want to do and they do not care if you tell them not to do it. In fact, if you tell them to stop throwing M&Ms at the cat, they will throw more M&Ms at the cat with increasing velocity and greater intention to hit the cat in the face.
Thankfully, they don't stay a**holes for a long time. Their a**hole behavior only lasts for one year. When they turn 4, they become slightly easier to negotiate with and gradually begin to respond to bribery. So there is hope.
If you are dealing with an a**hole now, just take a deep breath and realize that there is a light at the end of the tunnel. This too shall pass... in 12 months.
WATCH Sarah Fader discuss this piece on HuffPost Live:

From Wikipedia, the free encyclopedia
Card game; Americanized version of Daihinmin/Daifugō
This article needs additional citations for verification . Please help improve this article by adding citations to reliable sources . Unsourced material may be challenged and removed. Find sources: "President" card game – news · newspapers · books · scholar · JSTOR ( December 2016 ) ( Learn how and when to remove this template message )
The "Scum" player passes their highest card to the "President"
This section may need to be rewritten to comply with Wikipedia's quality standards . You can help . The talk page may contain suggestions. ( October 2019 )
President (also commonly called Asshole , [1] Scum , [1] or Capitalism [1] ) is a shedding card game for three or more, in which the players race to get rid of all of the cards in their hands in order to become "president" in the following round. [2] [3] [4] It is a Westernized version of Chinese climbing card games [5] such as Zheng Shangyou , and the Japanese Daifugō . [1]

President can also be played as a drinking game , [2] [3] [4] [6] and commercial versions of the game with a non-standard deck exist, including The Great Dalmuti and Presidents Card Game. [7]

There may be many titles used by players during the game. [2] [6] Often, players move seats to sit in the order of their place, so as not to forget the order. There is generally at least a president, vice-president and scum. [2] However, this game is usually played with up to 6 players, and if so, more titles may be needed.

The rankings for four players are as follows:

There are other titles for games with larger numbers of player with various names.

Rules regarding card passing can be changed to accommodate these two positions if desired. A large or odd number of players generally calls for having at least one "Person" role, but there can be as many as needed.

The President (or the Scum in some versions) deals the cards, starting with themselves and proceeding in order of player hierarchy from low to high until all cards are dealt. If the Scum is the dealer, this ensures that the President begins with the fewest cards if the hands are uneven.

The rules provided are merely one of many ways known to play the game; [1] there are many different varieties with slight twists to the rules.

The person who is president (or the scum in some versions) shuffles and deals the cards. All the cards are dealt as evenly as possible in clockwise rotation.

After cards are dealt, the scum must hand over the best card in their hand to the president, and the president passes back any card they do not want. [1]

Variations with multiple top and two bottom positions often require the scum to hand additional cards to the president, up to the number of top positions in the game. (For example, a game with a secretary and clerk might call for the scum to hand over three cards to the president, the high-scum to hand over two cards to the vice-president and the clerk to hand over one card to the secretary.) In any event, the players who receive cards from the bottom positions always hand back an equal number of "junk" cards that they do not want. They are not obliged to pass back their lowest cards.

Play in President is organized into tricks , much like in spades or bridge . However, unlike those games, each trick can involve more than one card played by each player, and players do not have to play a card in a trick. Suits are irrelevant in the game of president.

The player on the dealer's left begins by leading any number of cards of the same rank (1–4; 5 or more are possible with wildcards, jokers or multiple decks). The player on the left may then play an equal number of matching cards with a higher face value, or may pass. (In a few variants, it is permitted to play cards with an equal value as the last cards played. Doing so may skip the player next in order.) Note that the same number of cards as the lead must be played. If the leader starts with a pair, only pairs may be played on top of it. If three-of-a-kind is led, only three-of-a-kinds can be played on top of it. (There are notable exceptions among the many variants in this game.) The next player may do the same, and so on.

This continues until all players have had a turn (which may or may not be because the highest-value card has already been played), or opted to pass.

When one player runs out of cards, they are out of play for the rest of the round, but the other players can continue to play to figure out the titles. A few versions hold that once a player goes out, players count remaining card values to establish titles, or simply count the number of cards remaining in each player's hand, and other versions have one player left with cards at the end.

When playing by traditional rules, once titles are decided, everyone needs to get up and move. The President is the dealer (or the Scum in some versions), and the players must rearrange themselves around them so that they are seated in order of rank, clockwise. Some variants do not rearrange the seating of the players, so everyone plays in the same order each hand (though the president still leads the first trick).

After the first round has determined player rank, subsequent hands are opened by the president.

In some variations of the game, after the president (or whoever deals) has dealt and everyone has received their decks, the players are able to trade cards with one another. In a group of four, the president gives two cards of their choice to scum (who responds with the two very best cards from their hand), and the vice-president gives one card of their choosing to vice-scum, who responds with their very best card. In some variants, the president may choose to allow a black market, in which any player can trade with any other player. When this happens, the President usually has a poor hand and needs better cards. The president may also allow table talk, which is when two given players (usually of adjacent ranks) let each other see each other's hands.
If there are no image cards on the hands of the (scum) there will be a new 'dealing'

In one variation, the trades between higher players and lower players are reversed. The president trades their two best cards to the scum, and the scum gives their two worst cards to the president, and the same goes with the vice president and scum. This variation is comedically known as "Communism" or "Socialism."

Some play that the holder of the lowest card of a particular suit (eg. 3 ♣ ) leads the first deal. [1] Others play that the scum always starts.

Certain variants allow for game-changing revolutions. If a player leads out with four of a kind, the hierarchy of all the cards will be reversed. For example, if 3 4 5 6 7 8 9 10 J Q K A 2 is the typical order of power (from left to right), after four of a kind is played it would be the reverse of that: 2 A K Q J 10 9 8 7 6 5 4 3 . If another four of a kind is played, the order would switch back. Revolutions are typically utilized in the game to create better balance and avoid having the same player remain in first position forever.

In some variants, there are certain cards that are able to be played over a 2, those being the two "One-Eyed" Jacks (The Jack of Spades and the Jack of Hearts) and the "Suicide King" (the King of Hearts), the latter of which also ranks above the former. This is often also played in conjunction with the stipulation that one fewer of a bomb card is required to be played over a trick of pairs or triples. For example, if a player plays 4 aces, it can be beaten with three 2s, both One-Eyed Jacks, or the King of Hearts. This creates a rare but interesting scenario where if all four 2s are played at once, it is unbeatable as trumping it would require 3 One-Eyed Jacks or two Suicide Kings, which is impossible if playing with only one deck.

In some variants, a player cannot end on a 2 or a joker (or any card that instantly clears the deck), otherwise they immediately become scum/super scum, regardless of who actually got rid of their cards last. (For example, in game, Bob and Alice are the only people left. Bob has an ace and a 2 in his hand. He plays the ace, which Alice cannot play on. That card is discarded, however, Bob has ended on a 2, which means he immediately becomes scum/super scum, and Alice does not fall to the lowest rank.)

In variants that include "quick-clears", a player can complete the cards on the table by playing the remaining cards of the quadruple. This is valid even if the last card played of the quadruple before the clear was a face-down or face-up card the previous player "attempted" to play in a commonly accepted charade wherein that player shows the card before picking it up along with the pile. In this type of clear, timing is key and successfully pulling it off reveals the true skill of the clearing player.

Some other smaller variant rules include the president being obligated to give their lowest cards to the scum, and the game lasting until all players empty their hands.

A variation of the game Big Two (also known as Deuces) uses the card-passing roles from the game of President.


A contempt “human” who goes around doing cruel and intentional shit simply to piss other people off. These individuals get off on this and are obviously deeply insecure and have nothing better to do.. It’s all fun and games , until the Asshole says the wrong thing to the wrong person.
-“That Asshole was making fun of that bloke in the wheelchair who had no legs..” -“Yeah, did you see Barry kick his head off his shoulders after?”
by Lucifer is my bitch December 2, 2021
A person who is intentionally cruel, obnoxious and heartless. Assholes are most often male. A female who follows these traits is referred to as a bitch . Assholes can take any form. Knowing this allows you to spot assholes at any time or place. Be warned that an asshole is not synonymous for douchebag. A genuine asshole is the lethal combination of intelligence and arrogance . Assholes will attempt to humiliate you, and unfortunately, they generally succeed due to their intelligence. Douchebags , on the other hand, consist of only arrogance. They only think they are smart. Douchebags do not know they are douchebags because of their extreme egotistic tendencies. However, the asshole will always kno
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