Aravingloon Twitch

Aravingloon Twitch




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Aravingloon Twitch
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#1 Edited By GTxForza


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#13 GTxForza


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I would like to share my favorite gamers from YouTube following are:
There's plenty of mini doc makers and reviewers i enjoy but "gamer" implies that i'm watching someone for the gameplay, i'll come back to this point later. Civvie 11 covers retro shooters in a style that's very entertaining. Raycevick's docs are always worth waiting for. Super GT is where i go for simulation racing, i'm not interested in getting the required accessories to play so i watch him instead. minimme picks some brilliant and weird games to cover, great stuff.
As far as watching gameplay goes rather than purpose made docs and reviews, last November i became addicted to Hololive (here he goes again), i've never really enjoyed watching top tier awesome pro gamers being the best, i like fun personalities having fun, hell most of Hololive is Japanese so i don't even understand it until someone translates it, but i have the streams on in the background because when they're having fun it's just a good time. Some recent highlights include Marine playing Subnautica, Subaru playing DMC3, and if you can catch Korone playing any game with doors in it i highly recommend it.
I sometimes - sometimes - enjoy Noah Caldwell’s droll analysis. Aegon of Astoria’s Let’s Talk Lore series on Bloodborne is both an absurd investment - just about 50 hours, I think? - and yet one of my favorite things on the internet. Tim Rogers is a treasure.
Otherwise, I dunno, the hackers that wind up in Highlight Reel packages? The people that exposed The Last of Us 2’s combat for the fluid perfection that it is with their crudely titled violence supercuts? Nextlander?
YouTube’s mostly a late night television and sports highlights filter for me.
@cikame : I recently got into Civvie and I'm enjoying him a lot.
Sim racing's all over the shop for me. I used to watch a lot of Jimmy Broadbent and then switched to Aidan Millward for his racing history stuff. GPLaps has been good for some old racing game reviews and mod reviews.
The only youtuber I keep up with is Gameoliodan , a super chill Australian dude who mostly plays MMOs. He reads all the dialogue(with voices!) and does all the quests, its super relaxing and he seems like just generally a great dude.
A lot of my youtube game watching is in the form of stream archives. ARavingLoon is a chill dude who excels in providing the sort of "something chill happening in the background" content that I need sometimes. He's also my prime source for FFV Fiesta content with this year being a 4 game at once playthrough using the Bizhawk game shuffler. TieTuesday is a variety streamer who brings 110% energy to just about anything he does and it's a fuckin' great time.
Beyond that.. I have also succumbed to the wave of Vtubers. There are too many to link and I love them all.
I don't watch a whole lot of people playing games outside of this site. Most of the stuff I'm subscribed to on youtube in terms of video games are just sources for trailers. I'll occasionally click around on some clips of Vtubers doing something silly, but I don't usually watch full streams or anything. I have tuned into a couple of Pikamee's streams. She seems fun, and is pretty good at speaking both Japanese and English during streams.
Woolie is one of the few I really keep up with these days.
I basically watch Matt McMuscles, the Wha Happuns in particular are really good, and the Hololive (mostly EN) Vtubers.
Aavak hes most of what i go to youtube for at this point honestly. he does a variety of different games but ones with story telling being a bit your own he really shines in , he also has a great voice for narrating games with alot of text i definitely recommend him. Raptor . hes does alot of city builder type games and a few others , hes not the best and his tone can be very plain but i still like it here n there when i see something i'm interested in anyway. lilsimsie if i randomly feel like watching sims stuff ( also james turner for a while there but i dropped off kinda) ethoslab for minecraft stuff i remembered to look him up after recalling cilantro gamer ( a twitch streamer i used to watch play MC back in 2011-2012) used to gush about him. turns out yeah etho is great and hes part of hermitcraft which is just a ton of MC players and all the ones i've checked up seem pretty solid. season 8 of they're vanilla ( mostly) server just started up a week or so ago so its a great time to jump in if you might be interested runbutton if they're playing something i'm interested in. i checked it out cause austin before he was here he was part of streamfriends ( a group of ppl that started streaming together on former gi/polygon editor phil kollar's twitch....i miss it its been Ages) which keith was also part of keith does runbutton with his cousin kylie and they're banter is always pretty great when i watch things. they've done all of most of both mario and sonic games as a years running series along with many others some of which are voted for by patreons ppl. theres a few others but those are ones i'd say i mostly go to . i usually bounce around a little when theres not much left to watch new on aavak's channels or on here which isn't too often but with the limited amount of QLs on the site here its been happening more.
Many a true nerd, wanderbots, josh strife hayes though I can see that it being MMO focused isn't for everyone, sometimes avak, raptor and quilll18 depending on what they are playing
@cikame : Super GT the YouTube gamer is amazing!
I watch mostly retro based content creators on YouTube as far as gaming goes, but as far as people that mostly play stuff...the one guy that I can tune in any time and is guaranteed to make me laugh or take my mind off a stressful day it's DashieXP . He brings the manic energy of a Kevin Hart...if Kevin Hart was funny. Big fan, if I ever win the Powerball, I'd sink a little in a buddy comedy starring him and Tyrone Magnus .
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Are they... are they playing on CRT monitors?! Click to watch the run.
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I really love the Games Done Quick charity marathon. It’s been running for about a week and the final game (Earthbound) is just wrapping up as I write this. This show has been the best one so far, and I thought I’d share a few of my favorite moments.
Some of the best speedrunners in the world come together to complete various games in implausibly short timeframes. Castlevania in 32 minutes. Getting all goals and medals in Tony Hawk Pro Skater 2 in 16 minutes. All of Half-Life in 35 minutes. Some runs have additional constraints like “no out-of-bounds glitching” or “get all secrets”, just to keep things interesting.
The whole thing is performed in front of a live audience and streamed to the world via Twitch. The event runs around the clock for a week. The show covers a variety of games from the 1990s to modern titles, although the nature of speedrunning means the list skews towards retro titles. A run is more fun to watch once the speedrun community has been able to study a game and discover the best shortcuts and techniques.
Some runs are demonstrations of dexterity and timing, while others are driven by having an encyclopedic knowledge of glitching techniques. Some runs basically just feature someone playing the intended game really well, while other runs will have the player running around outside the level, circumventing entire sections of the game, and exploiting unusual builds to trivialize combat. The former makes for runs that are amazing to watch, even if they don’t result in ridiculously short times. The latter can result in someone beating a game ten or even a hundred times faster than a proper play-through, but the resulting chaos is hard to follow if we don’t have someone handy to describe what the runner is doing and what’s supposed to be happening in the game.
For me the sweet spot seems to fall somewhere between these two extremes. I like a run that makes a game ridiculously short, while at the same time it can be frustrating to watch a run where the player spends all their time out-of-bounds, zipping through featureless grey voids, and pressing the in-game camera up against strange little lumps in the level geometry. I like to see a game beaten quickly, but not so quickly I can’t even tell what’s going on. I also like when runs are short overall, because it gets boring watching the same game for too long. Like, I get that eight hours is a really short time for beating Final Fantasy 7, but that’s still eight freakin’ hours of Final Fantasy 7 .
I’ve watched as much as I could this year, but I’ve caught less than a third of it. Here are my favorite bits so far:
Bubbles is a fan favorite at GDQ. He runs a lot of different games, to the point where I have no idea how he time for it all. I know enough about Dark Souls to realize the incredible time investment required to be able to play the game at this level. This run has a few glitches (like using a particular weapon animation to escape fall damage after jumping off a cliff) but the meat of the run is just skill and memorizing enemy behavior patterns.
This part of the show was actively frustrating. The Tetris gameplay was a blast, but there were these long setup times between rounds. I gather the problem was how long it took to get the machines connected up properly. As one of the runners said, “It’s almost as if there should be a home version of this game.” And yeah, it’s apparent we really need a working version of Tetris on the PC that isn’t a half-assed broken mess .
The first Tetris segment required a brutal hour and twenty minutes of setup time leading up to an eight-way race between players that lasted just 12 minutes. Then (after 12 more minutes of setup) there was a game where four people engaged in a 2-player head-to-head mode by having two players share a controller, with one player doing movement and the other rotation. And finally (after another six minutes) one player took on Tetris rev mode .
I really enjoyed this section, although if they do it in a future marathon I’ll probably just wait for the whole thing to appear on YouTube so I can skip the setup phases. This show already has a lot of downtime. I’m not sure what sort of engineering wizardry is required to get these machines (I’m pretty sure this stuff is running on arcade hardware) hooked up to the streaming system and the controllers everyone had in their laps, but this must have been a huge headache for the crew.
Seriously Ubisoft: You need to patch the version of Tetris you crapped out onto Steam a couple of years ago. This game is too culturally important to treat it like some lame movie tie-in that can be thrown together cheaply and abandoned after release.
Moreover, whoever owns the rights to Tetris The Grand Master really needs to get a version out on modern platforms, since this seems to be the preferred entry for high-level play.
Some runs are fun because they’re amazing demonstrations of skill. Others are fun because the runner is charismatic and charming. This one is both. CovertMuffin seems so happy to be doing the run, he was even thrilled when things went wrong. I deeply envy his ability to enjoy a game even when he fails the same insane jump for the tenth time in a row in front of 150,000 people. I’m also amazed at his ability to perform tricks while also explaining them to the audience. Most runners have the “couch crew” to back them up. Usually two to four other experienced streamers will sit on the nearby couch and offer commentary to explain the action to the dumbfounded audience. You can see Muffin’s crew in the screenshot above, although those guys couldn’t get a word in because Muffin is a multi-tasking badass.
As someone who has to pause a game in order to talk, this looks like sorcery to me.
I really loved Jedi Outcast back in the day, although I doubt I’d be able to sit through the whole thing these days. It really does become a slog in a few spots. This speed run is a nice drag race down memory lane.
Judging by the comments sent with donations, people really enjoy seeing their favorite games broken by clever speed runners. A run is more amazing if you have a frame of reference for just how much time the runner is saving with their shenanigans. The same is true for me when it comes to this game. I dabbled with speedrunning this game years ago, before I even knew speed running was a thing. I never found any of the technical glitches, but I remember finding a few tricks and shortcuts to avoid doing puzzles.
I love this game, and I’m sad Ubisoft ran this series into the ground. I don’t think anyone else is really working on this particular blend of fluid platforming and puzzles. The trend these days is to dumb down the puzzles, add tons of cover shooting, and then pack the entire thing with elaborate cutscenes. Yeah, I get that the Uncharted games are really good. But they aren’t good at the stuff Sands of Time is good at [1] And don’t even get me started on Tomb Raider. , and I’d love to see this kind of gameplay get a revival.
Sadly, this is one of those areas where it’s still hard for indies to compete. Sure, it’s trivial to make the environments and models these days, but the Prince had literally hundreds of different animations to support all the possible ways his various moves might chain into other moves. I wouldn’t be surprised if his move set was overall more complex than Lara Croft’s was in 2013. That sort of thing takes lots of time to get right. It requires programmers and animators to work together very closely. I’m not saying it’s impossible or anything. I’m just saying you’d need just the right team, and even then you’d require a pretty big budget by indie standards.
HennaJoe was lots of fun and I loved seeing the ridiculous glitches in action. He was so entertaining I’m considering looking him up and watching his streams, and I never watch streamers.
What did I miss? I know I caught less than a third of the streams. What other runs were really good?
[1] And don’t even get me started on Tomb Raider.
Shamus Young is a programmer, an author , and nearly a composer . He works on this site full time. If you'd like to support him, you can do so via Patreon or PayPal .
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The Sands of Time run was not bad. I used to play that game on the PS2, and vaguely recall struggling through the game (somewhat terrible gamer here). Still surprised by how fast these game runs can go, especially the Star Wars one. It’s quite impressive, considering most of these games take the average player hours to complete.
Jedi Outcast was my first PC game and it took three days to complete 1st level for me. Third level, oh wow, I was stuck, didn’t know where to go, so I stopped that game for a month. After that break I returned and found that I needed to jump on a retractable pipe down the ledge. After that, no level was too hard. I found a personal zen. Even snipers on Nar-Shaddaa weren’t annoying after Artus mine level. And I love this game. It isn’t perfect (voice acting and overall plot could be vastly improved, even by standards of this time, look at NOLF, for example), but I love that classic gameplay and fluid movements, hell, even that classic labyrinthian level-design. Lightsaber combat wasn’t surpassed even by today’s games (I guess, only Souls-likes somewhat close, though they go on different direction), shooting is great…
I’m actually an ex-speedrunner myself, I went to AGDQ2012 and it was a ton of fun, though it was WAY smaller back then. It was held at the basement of a international youth educational convention center, kinda a weird hotel/meeting center.
Also @Shamus: you’d be surprised at how easily you can talk and speedrun at the same time. Unless it is a particularly grueling run (and even then honestly) it just becomes muscle memory after a few runs, especially if it’s a short easy to memorize route.
If you’re curious I ran the following (at one point or another): Super Mario 64 (I think everyone takes a shot at this at some point if they are into running games, the glitches are fun and easy, but my time was never close to competitive), Fable 2 (I was the only runner for a long time, got bored and moved on someone came and crushed my time later), Skyrim (Held the record for like, 6 months, got bored and someone asked me to teach him my route, did so, he grinded it hard and beat my record in a week), Dishonored 1 (Really fun run, but they started to find new glitches that I didn’t feel like grinding out to get my time competitive). Gauntlet (NES version, never got the record, fun game though, hard run), Castlevania: SOTN (Richter Mode, I was the only person running, then Mecharichter picked up the run and DESTROYED ME, that man is a machine really amazing stuff, check the run out some time it’s amazing). And most recently Monster Hunter Portable 3rd (Japanese only release, but I really like the monster hunter series and this one had the most fun campaign to run through.)
Anyways, good to see some speedrunning love here, I really need to get back into it, but I need a solid game to run, been looking around but it can be hard to find the right game for ya.
How bout the upcoming dead cells ?In its current state there are timer doors that have bonuses in them if you reach them quickly,so the game encourages speed running even at its basic.Though,as a (semi) procedurally generated game full memorization is impossible.
I like the souls series, and metroidvanias, but honestly I wouldn’t know till I’ve played it and I try to refrain from playing early access games. Also, I’m not big on running procedurally g
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