ASOBICOIN — The world’s first Distributed Secondary Content Platform

ASOBICOIN — The world’s first Distributed Secondary Content Platform


Hello all, welcome to blogs. Today I would like to introduce to you a very potential project being searched by the community that is project ASOBICOIN.

In today’s digital age, big brands are turning to bloggers to help them market their products to the market every year. These brand partnerships can be difficult to come by and, in all honesty, they rarely fall into your lap.

Rewards based on social media are a new concept, but we believe it will start a revolution. By using reward-based social media platforms, content creators are rewarded for the photos, videos, or blog links they upload, meaning that revenue from the app is shared between users instead. put in the pockets of shareholders.

Imagine you had a dollar for everything like you have on Instagram? Reward-based social media rewards bring in higher rewards for compelling content to encourage talented content creators to continue using their apps.

And today I want to talk about ASOBIMO the blockchain platform for secondary content distribution is protected using decentralized protection systems.

How does ASOBIMO work?

ASOBIMO has extensive experience in developing online games since 2003, more than 15 years of successful operations in this field and more than 600 full time developers. At least 50 million online game downloads from all popular Google Play and App Store apps.

The ASOBIMO project intends to introduce the world with a modern, decentralized platform for secure digital content that can be redistributed based on DSS’s decentralized security system. DSS, in turn, validates digital asset ownership using blocking technology. The main advantage of the ASOBI ICO COIN is that the token is released that can be exchanged for gaming credits for use in ASOBIMO games. Players will be able to purchase game items ASOBIMO with ASOBI COIN at 50% discount.

ASOBIMO.Inc is a game development company on the computer. Mainly specializing in 3D multiplayer online role-playing games, for smartphones and service providers worldwide, mainly in Japan and Asia.

The purpose of the project :

This is creating a secure platform for distributing digital content. With the help of this platform, anyone can buy and sell additional digital content, such as games, comics, images, by purchasing a specific content, user only has the right to use and has no right to distribute it. The Asobi market completely changes this, offering a completely new solution, giving the user ownership of the content. In this case, the decentralized DSS and VDM protection system ensures the purity, transparency and security of the transaction itself. This approach allows for the second distribution of digital content, while receiving rewards in the form of electronic money.


Distributed Secondary Content Platform :

. We will provide a cloud system called “Decentralized Security System” (DSS) by using blockchain technology

. We will create a P2P — style distributed secondary content platform.

. You will be able to buy and sell digital content, such as comics, games, music that you want to share with others.

WORKPLACE

Distribute token:

_ For sales it is allocated — 50%

_ Staff and Advisors — 20%

_ Payment Bonus — 10%

_ Airdrops — 10%

_ In protected area — 10%

Download ASOBI

. Music or audiobooks

. Video

. Comic

. EBooks

. Game

The Asobimo platform will be unique in that it will allow users to own a license and the right they can resell their content if they wish. This is almost impossible in the current system, users do not have a license for their content, so when the digital service stops working, they lose their content along with it. But Asobi Marketplace, users will have the power, means and opportunities to sell their used materials such as games, music, software, videos and so dalee.Kotorye they no longer want, and for the thing This, they will earn a coin Asobi card call ABX. Asobi Coin will play the role of the local currency of the platform and will be used to purchase other digital content on the Asobi market at much lower prices.


ROADMAP

TEAM

The team of 15 years of experience is not a pioneer and fully understands how things are arranged in the gaming industry and the digital market. And the important thing is to experience the successful operation, the daily audience of Asobi game exceeded 10 million users. The idea is also good, it will attract all the participants in the secondary market.


ICO details

Notification code: ABX

Form: Ethereum

Hardcap $ 50,000,000

$ 5,000,000

ABX costs 1 cent

The total number of tokens is 16 500 000 000 tokens

ERC-20 standard

CONCLUDE:

This is a large scale project in the world. The project is on the rise and will continue to grow until it reaches a certain limit. But I firmly believe that it will extend beyond the world of strong growth.

Please join me in this project.

More information:

Website: https://asobimo.io/en/

Whitepaper: https://asobimo.io/pdf/white_paper_en.pdf

Telegram: https://t.me/AsobiCoin_Official

Twitter: https://twitter.com/AsobiCoin

Facebook : https://www.facebook.com/Asobi-Coin-130436194467568/

Author : 

ETH Address My: 0x8F541BFb400a9a3E3bD6a8cF45Fe0E9c5450582E

id : anchuoinhhoc

bitcointalk : https://bitcointalk.org/index.php?action=profile;u=2200627


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