AI Spline Paths v2
@star_citizenBuild: SQ42 Q2 2019
Category: AI
Progress: 3/3 (old 3/13) task completed.
Status: Polishing
Implementing all the functionality associated with getting AI ships to follow spline paths using the new flight model. Use cases include following splines for takeoff and landing, landing in a moving ship’s hangar, stunt splines around intricate environments, and ship puppeteering for accurate control of the ship and its thrusters for cinematics.
