AI Spline Paths v2

AI Spline Paths v2

@star_citizen

Build: SQ42 Q2 2019 (migration from SQ42 Q1 2019)

Category: AI

Progress: 2/13 (old 1/6) task completed.

Status: In Development

Implementing all the functionality associated with getting AI ships to follow spline paths using the new flight model. Use cases include following splines for takeoff and landing, landing in a moving ship’s hangar, stunt splines around intricate environments, and ship puppeteering for accurate control of the ship and its thrusters for cinematics.

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