[15288326890]_CustomMessage_2026.08.17_23.39.json
【📋 错误信息】
⚠️ error.message: FinishOnceStudy ⚠️ error.type: CustomMessage device.model: IFLYTEK CB-X2 scene.active: 01首页面
【⚙️ 用户配置】
环节配置: 每节课学几个字=3,记忆曲线复习=True,白字黑板=True,白字黑板讲解=True,照着写=True,消消乐=True,拼音=False,组词=True,文...
当前字: 蝇
当前成语: 凿壁借光
当前点击的诗标题: 望岳
消消乐水果是哪种皮肤_int: 0
阅后即焚: 家长必读,
不允许自动翻转_bool: true
路面上会有怪物_bool: false
路面上显示箭棍按钮_bool: true
路面上显示跳跃按钮_bool: true
路面上显示前进按钮_bool: true
二级菜单显示字: 今
成语自动播放_bool: False
字表_页码_int: 23
字表_未掌握的字: 际塔担怀偷刷票披温坏脚旅挺掌恨提仰刻研围滑抢淡话泼卖买抄旺浑晒杆板撞硬钱催兽绦贺堤醉趁粒坛挥荆瓣末簇拥芳递摸显娇掀谊齐统郎拌津郁郊骄傲模亡补截淹柜商鸣晓即饮挤诊...
字表_设置的跳字:
箭矢数量: 0
箭矢类型: 3
打怪积分: 1716.00
积分兑换的宠物名: Cow Baby
本机已学字: 2026.08.12=核妻犁|旱纳搜咳逝屠,2026.08.09=略柱箱承衬脊贼颠胶(况)(况)(承)(袖)(衬)(责)(负)(贼),2026.08.05=彤|...
云端旧的学习记录: 铛锐蝙溢0817:盐鼎沸巢坠僵囚|囚僵坠巢沸鼎盐0816:废燥雅廊颤骂刑|刑骂颤廊雅燥废0813:旱纳搜咳逝屠|屠逝咳搜纳旱0812:核妻犁|犁妻核0810:略...
本节课已学字: 溢蝙锐铛
上节课刚刚学完的字: 溢蝙锐铛
易错字: 着条你闪答边团产久万练亲宽计党太念欢眼快招得叫操煮被敢粮暖拔装要浪迈迟给专泪汤理腰椅棉通所治捧盒忘遍决意检猴追扛盆干脸澡甜娘扔掰诗摘转咬爬奔难越准弹楚挑虚系央倒...
词条_页面_int: 62
天气_int: 0
进入后台时间: 2026-08-17 23:39:22
想学习时长分钟_int: 21
听古诗单曲循环_bool: true
听成语单曲循环_bool: false
听上下五千年单曲循环_bool: True
读古诗下标: 001
折叠菜单_选中卡片: 听成语
字库字表点击字卡的音频类型: 字
看儿歌标题: 送茶
听古诗标题: 蚕妇
听上下五千年标题: 商鞅变法-完
听成语标题: 凿壁借光
看成语标题: 鲁王养鸟
已学成语故事: |吃不到葡萄说葡萄酸||丑小鸭||东郭先生和狼||三个和尚||鲁王养鸟||朝三暮四||讳疾忌医||望洋兴叹||亡羊补牢|
读系列的点读音频类型: 词
甲骨文的页码_int: 0
甲骨文的点读音频类型: 字
每日复习的关卡名: 南瓜灯
PinyinPracticeLastWord: 天
📱 拼音课用户数据JSON: {
"userId": "#e36250c8",
"isMale": false,
"phoneNumber": "",
"au...
首页古典模式_bool: False
每节课学几个字: 3
孩子的识字情况:
课外小灶的数据:
OpList:
📱 手机号: 15288326890
📱 上一次登录过的手机号: 15288326890
登录次数: 4
昵称:
性别: 女
购买时间: 2025-06-11
购买的会员类型: 11009
上次签到日期: 20260817
钻石数_int: 352
📱 上一次提示升级的版本号:
最近一次联网的日期: 2026.08.17
HasRequestedMicPermission_bool: True
📱 本地存的最新版本号: 2026.07.25
等待后台返回的最长时间_int: 100
支付失败后哪些平台能显示二维码: False
📱 强制升级的最小版本号: 2018.01.01
是否首次安装_bool: False
📱 口号: 人教版四合一,一个App从启蒙到幼小衔接
付费时的收费提示语:
限时秒杀!本周日0点 【恢复原价】。售后无忧:购买【 14天内 】不满意可以退
【本月新增】功能:21节拼音课。【加量不加价】!请看:会员权益↗
首页面的营销提示语: 【00000:】
OpListMaxLength_int: 300
📱 营销口号: 本月新增功能:21节拼音课。加量不加价
营销横条高度百分比: 0.12
营销横条透明度: 0.7
我所知道的最近一次提交时间: 2026-08-17 23:30:00
联系我们处提示的营销内容: 连续【7】天,每天发1篇【小红书】,可以领【30天会员】。可自行发布,篇数满了直接找 ← 小古老师。
1、视频:孩子小手学习古古识字的视频 20 秒以上。
...
📱 功能卡片展示的用户评论: Pad用户 - 小芝麻麻:人教版!内容超多!设计精美,宝宝超爱学,还都能记得住!怪不得官方在主页推荐!
消消乐放宽机型: EEBBK S5,EEBBK S4
词条页_各年级页码:
字卡_各年级页码: 3-42
识字断点: 铛|CurrentWordExit
一键开始_各年级字: 3-警,4-蝇【📜 运行日志】
[23:39:22] 后台传入的版本号:2026.07.25 [HomePage] 首页 OnEnable - 已刷新信息 [23:39:27] 01首页面 加载完成,用时 5.64 秒。 [HomePage] ========== 古古识字启动 ========== [HomePage] 首页初始化完成 [BackEventManager] Registered: 首页, stack count: 1 [23:39:27] bannerFrom: <color=#FFE08D>11009</color> [23:39:27] 初次进app, auto send [23:39:27] <color=#FF515A>[OP]:</color> 刚打开App,发现字数满了 <- 打开App0817-23:39:IFLYTEK CB-X2@2026.07.25SNOP <- [23:39:27] 发送了oplist到后台 [23:39:28] <color=#FF515A>[OP]:</color> 完成本节课学习SNOP0817 <- [23:39:28] 发送了oplist到后台 [23:39:28] 开始发送本轮学习报告,并携带learned_words参数 [23:39:28] 发到Backtrace日志监测: FinishOnceStudy [23:39:28] 📤 SendErrorToMonitoring: FinishOnceStudy
【🔄 操作记录】
... (showing last 20 of 30) [08-17 23:30:00] Flow: Mainline_EnterGameCat [08-17 23:29:57] Flow: WhichLinkShouldBe_CurrentWordEnd [08-17 23:29:57] Flow: CurrentWordExit_Finish [08-17 23:29:57] 记住4年级的一键开始字:蝇 [08-17 23:29:57] Flow: CurrentWordExit [08-17 23:29:43] Flow: CurrentWordFinish [08-17 23:29:43] Flow: GameFeiHuaLing_Finish [08-17 23:29:43] Flow: GameFeiHuaLing [08-17 23:29:43] Flow: GameWiKiCulture_Finish [08-17 23:29:43] Flow: GameWiKiCulture [08-17 23:29:43] Flow: GameSoulLink_Finish [08-17 23:29:43] Flow: GameSoulLink [08-17 23:29:43] Flow: GameZuCi_Finish [08-17 23:08:19] Flow: GameZuCi [08-17 23:08:19] Flow: GamePinYin_Finish [08-17 23:08:19] Flow: GamePinYin [08-17 23:08:19] Flow: GameWritingXiaoXiaoLe_Finish [08-17 23:06:24] Flow: GameWritingXiaoXiaoLe [08-17 23:06:24] Flow: GameWritingZhaoZheXie_Finish [08-17 23:06:02] Flow: GameWritingZhaoZheXie
【⚠️ 历史错误】
[2026.08.09 23:02:54][Unhandled exception::FlowLineStudySceneMono.Awake () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.] [2026-08-05 21:56:15] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage [2026-08-05 21:43:48] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage [2026-07-18 22:47:46] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage [2026-07-11 13:21:28] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage [2026-07-07 21:12:56] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage [2026.06.26 21:54:02][Unhandled exception::UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.] [2026-06-26 21:53:50] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage [2026-06-24 21:00:18] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage [2026-06-17 22:47:42] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage