🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · q2h9dn
古古识字上报
*古古识字*
`since 2026.09.04 21:33:13`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].UnityEngine.MonoBehaviour.StartCoroutine:0
[2].UnityEngine.Events.UnityAction.Invoke:0
[3].DialogueBox.OnDisable:0
[4].DialogueBox:OnDisable()
```
***Attributes***
platform: *Android*
os.version: *Android OS 13 / API-33 (HONORMAA-AN00/7.2.0.152SP6C00E150R3P6)*
device.model: *HONOR MAA-AN00*
phone.number: *18254676920*
isPaid: ❌
currentWord: *上*
version: *2026.09.01*
scene.active: *03识字模块*
playingLink: *-*
lastLink: *星星榜*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *1*
dialogueBoxCount: *1*
isSynthetic: *false*
finishCallback: *<>c__DisplayClass9_1.<CallBackToGeneralImpl_claudecode_20260527>b__2*
finishCallbackTarget: *nonUnity*
oplist:
```
[09-04 21:33:13] LoadSceneAsync: 02二级菜单之字
[09-04 21:33:13] 返回到二级菜单0
[09-04 21:33:13] Flow: BtnBack_OnClick
[09-04 21:33:12] Flow: CurrentWordFinish
[09-04 21:33:11] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:33:11] [Cloud]断点续传:上 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:33:11] LoadSceneAsync: 03识字模块
[09-04 21:33:10] LoadSceneAsync: 02二级菜单之字
[09-04 21:33:10] 返回到二级菜单0
[09-04 21:33:10] Flow: BtnBack_OnClick
```
#ph18254676920
#03识字模块
#NullReferenceException
#Unhandled exception
#ver20260901
#HONOR MAA-AN00
📸 [screenshot](https://bugsnap.cnaron.com/login/18254676920.HONOR MAA-AN00.snap.2026.09.04.21.33.13.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[09-04 21:33:13] LoadSceneAsync: 02二级菜单之字
[09-04 21:33:13] 返回到二级菜单0
[09-04 21:33:13] Flow: BtnBack_OnClick
[09-04 21:33:12] Flow: CurrentWordFinish
[09-04 21:33:11] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:33:11] [Cloud]断点续传:上 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:33:11] LoadSceneAsync: 03识字模块
[09-04 21:33:10] LoadSceneAsync: 02二级菜单之字
[09-04 21:33:10] 返回到二级菜单0
[09-04 21:33:10] Flow: BtnBack_OnClick
[09-04 21:33:09] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:33:09] 开始学习字[上]
[09-04 21:33:09] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-04 21:33:09] LoadSceneAsync: 03识字模块
[09-04 21:33:09] 记住1年级的一键开始字:上
[09-04 21:33:09] [Cloud]从五跳到上
[09-04 21:33:08] LoadSceneAsync: 02二级菜单之字
[09-04 21:33:08] 返回到二级菜单0
[09-04 21:33:08] Flow: BtnBack_OnClick
[09-04 21:33:07] Flow: CurrentWordFinish
[09-04 21:33:06] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:33:06] [Cloud]断点续传:五 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:33:06] LoadSceneAsync: 03识字模块
[09-04 21:33:05] LoadSceneAsync: 02二级菜单之字
[09-04 21:33:05] 返回到二级菜单0
[09-04 21:33:05] Flow: BtnBack_OnClick
[09-04 21:33:04] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:33:04] 开始学习字[五]
[09-04 21:33:04] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-04 21:33:04] LoadSceneAsync: 03识字模块
【前序异常(新→旧)】
[2026.09.04 21:33:13][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
【prefs(白名单)】
当前字: 上
本节课已学字: 天足天地人你我他一三二四五上
每节课学几个字: 3
手机号: 18254676920
购买的会员类型: 00000
本地存的最新版本号: 2026.09.01
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 上|CurrentWordFinish
【最近 Debug.Log】
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 18
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 18
[BackEventManager] Registered: 学习场景, stack count: 19
[21:33:11] 03识字模块 加载完成,用时 0.23 秒。
[21:33:11] <color=#FF515A>[OP]:</color> 断点续传:上 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing <- 从五跳到上 <- 断点续传:五 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing <- 从四跳到五 <- 从三跳到四 <- 从四跳到二 <- 从二跳到三 <-
[21:33:11] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>
[21:33:12] <color=#FFE08D>GameWritingZhaoZheXie</color> 不能玩,所以+2
[21:33:12] <color=#FFE08D>GameWritingXiaoXiaoLe</color> 不能玩,所以+2
[21:33:12] <color=#FFE08D>GamePinYin</color> 不能玩,所以+2
[21:33:12] <color=#FFE08D>GameZuCi</color> 不能玩,所以+2
[21:33:12] <color=#FFE08D>GameSoulLink</color> 不能玩,所以+2
[21:33:12] <color=#FFE08D>GameWiKiCulture</color> 不能玩,所以+2
[21:33:12] <color=#FFE08D>GameFeiHuaLing</color> 不能玩,所以+2
[BackEventManager] Triggering (peek): 学习场景, stack count: 19
[21:33:13] 开始加载场景 02二级菜单之字