🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · hunmpj
古古识字上报
*古古识字*
`since 2026.08.26 17:33:22`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].UnityEngine.MonoBehaviour.StartCoroutine:0
[2].UnityEngine.Events.UnityAction.Invoke:0
[3].DialogueBox.OnDisable:0
[4].DialogueBox:OnDisable()
```
***Attributes***
platform: *Android*
os.version: *Android OS 13 / API-33 (TKQ1.221013.002/V14.0.11.0.TLZCNXM)*
device.model: *Xiaomi 22081281AC*
phone.number: *18801738898*
isPaid: ✅
currentWord: *控*
version: *2026.08.21*
scene.active: *03识字模块*
playingLink: *-*
lastLink: *星星榜*
secSinceLinkChange: *0.1*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *1*
dialogueBoxCount: *1*
isSynthetic: *false*
finishCallback: *<>c__DisplayClass9_1.<CallBackToGeneralImpl_claudecode_20260527>b__2*
finishCallbackTarget: *nonUnity*
oplist:
```
[08-26 17:33:22] LoadSceneAsync: 02二级菜单之字
[08-26 17:33:22] 返回到二级菜单1
[08-26 17:33:22] Flow: BtnBack_OnClick
[08-26 17:33:20] Flow: CurrentWordFinish
[08-26 17:33:20] Flow: GameFeiHuaLing_Finish
[08-26 17:33:20] Flow: GameFeiHuaLing
[08-26 17:33:20] Flow: GameWiKiCulture_Finish
[08-26 17:33:20] Flow: GameWiKiCulture
[08-26 17:33:20] Flow: GameSoulLink_Finish
[08-26 17:33:20] Flow: GameSoulLink
```
#ph18801738898
#03识字模块
#NullReferenceException
#Unhandled exception
#ver20260821
#Xiaomi 22081281AC
📸 [screenshot](https://bugsnap.cnaron.com/paid/18801738898.Xiaomi 22081281AC.snap.2026.08.26.17.33.22.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[08-26 17:33:22] LoadSceneAsync: 02二级菜单之字
[08-26 17:33:22] 返回到二级菜单1
[08-26 17:33:22] Flow: BtnBack_OnClick
[08-26 17:33:20] Flow: CurrentWordFinish
[08-26 17:33:20] Flow: GameFeiHuaLing_Finish
[08-26 17:33:20] Flow: GameFeiHuaLing
[08-26 17:33:20] Flow: GameWiKiCulture_Finish
[08-26 17:33:20] Flow: GameWiKiCulture
[08-26 17:33:20] Flow: GameSoulLink_Finish
[08-26 17:33:20] Flow: GameSoulLink
[08-26 17:33:20] Flow: GameZuCi_Finish
[08-26 17:33:07] Flow: GameZuCi
[08-26 17:33:07] Flow: GamePinYin_Finish
[08-26 17:32:39] Flow: GamePinYin
[08-26 17:32:39] Flow: GameWritingXiaoXiaoLe_Finish
[08-26 17:32:05] Flow: GameWritingXiaoXiaoLe
[08-26 17:32:05] Flow: GameWritingZhaoZheXie_Finish
[08-26 17:32:05] Flow: GameWritingZhaoZheXie
[08-26 17:32:05] Flow: GameBbYellow_Finish
[08-26 17:31:25] Flow: GameBbYellow
[08-26 17:31:25] Flow: GameBbRed_Finish
[08-26 17:31:25] Flow: GameBbRed
[08-26 17:31:25] Flow: GameBbWhite_Finish
[08-26 17:31:25] Flow: GameBbWhite
[08-26 17:31:24] 断点恢复补判横幅
[08-26 17:31:24] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-26 17:31:24] 开始学习字[控]
[08-26 17:31:24] Flow: WhichLinkShouldBe_CurrentWordBegin
[08-26 17:31:24] LoadSceneAsync: 03识字模块
[08-26 17:31:20] LoadSceneAsync: 02二级菜单之字
【前序异常(新→旧)】
[2026.08.26 17:33:22][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.08.18 17:17:27][Unhandled exception::UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.08.16 14:44:15][Unhandled exception::UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.08.10 10:51:04][Unhandled exception::UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.07.10 16:46:36][Unhandled exception::FlowLineGameZuCiMono.MixOptions (System.String currentWord) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026-07-01 11:38:25] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026-06-12 22:25:25] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026.05.30 16:33:06][Unhandled exception::UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.05.21 20:33:31][Unhandled exception::UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.05.14 19:17:06][Unhandled exception::UnityEngine.Rigidbody2D.set_velocity (UnityEngine.Vector2 value) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
【prefs(白名单)】
当前字: 控
本节课已学字: 冈懂案翁橡枪控
每节课学几个字: 5
手机号: 18801738898
购买的会员类型: 11003
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 控|CurrentWordFinish
【最近 Debug.Log】
[BackEventManager] Scene unloaded: 03识字模块, stack count: 7
[17:31:20] 02二级菜单之字 加载完成,用时 0.04 秒。
[BackEventManager] Registered: 识字场景, stack count: 8
[17:31:24] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 7
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 7
[BackEventManager] Registered: 学习场景, stack count: 8
[17:31:24] 03识字模块 加载完成,用时 0.12 秒。
[17:31:24] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>
[17:31:53] 字典和磁盘都没有: <color=#FFE08D>00字典/k/控/控句.AudioClip</color>
[17:32:39] [CreateLink] 正在查找环节资源: <color=#FFE08D>03拼音</color>
[17:33:07] [CreateLink] 正在查找环节资源: <color=#FFE08D>03组词</color>
[17:33:20] <color=#FFE08D>控</color> 没匹配到诗句
[BackEventManager] Triggering (peek): 学习场景, stack count: 8
[17:33:22] 开始加载场景 02二级菜单之字