🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · dvkuq8

🚨崩溃 NullReferenceException·UnityEngine.MonoBehaviour.StartC · dvkuq8

古古识字上报
*古古识字*
`since 2026.09.04 21:34:24`

***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].UnityEngine.MonoBehaviour.StartCoroutine:0
[2].UnityEngine.Events.UnityAction.Invoke:0
[3].DialogueBox.OnDisable:0
[4].DialogueBox:OnDisable()
```
***Attributes***
platform: *Android*
os.version: *Android OS 13 / API-33 (HONORMAA-AN00/7.2.0.152SP6C00E150R3P6)*
device.model: *HONOR MAA-AN00*
phone.number: *18254676920*
isPaid: ❌
currentWord: *六*
version: *2026.09.01*
scene.active: *03识字模块*
playingLink: *-*
lastLink: *星星榜*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *1*
dialogueBoxCount: *1*
isSynthetic: *false*
finishCallback: *<>c__DisplayClass9_1.<CallBackToGeneralImpl_claudecode_20260527>b__2*
finishCallbackTarget: *nonUnity*
oplist:
```
[09-04 21:34:24] LoadSceneAsync: 02二级菜单之字
[09-04 21:34:24] 返回到二级菜单0
[09-04 21:34:24] Flow: BtnBack_OnClick
[09-04 21:34:23] Flow: CurrentWordFinish
[09-04 21:34:22] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:34:22] 开始学习字[六]
[09-04 21:34:22] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-04 21:34:22] LoadSceneAsync: 03识字模块
[09-04 21:34:22] 记住1年级的一键开始字:六
[09-04 21:34:22] [Cloud]从禾跳到六
```
#ph18254676920
#03识字模块
#NullReferenceException
#Unhandled exception
#ver20260901
#HONOR MAA-AN00
📸 [screenshot](https://bugsnap.cnaron.com/login/18254676920.HONOR MAA-AN00.snap.2026.09.04.21.34.24.jpg)

附加现场(原 JSON 附件的内容)

【本地 opList(因果链,新→旧)】

[09-04 21:34:24] LoadSceneAsync: 02二级菜单之字
[09-04 21:34:24] 返回到二级菜单0
[09-04 21:34:24] Flow: BtnBack_OnClick
[09-04 21:34:23] Flow: CurrentWordFinish
[09-04 21:34:22] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:34:22] 开始学习字[六]
[09-04 21:34:22] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-04 21:34:22] LoadSceneAsync: 03识字模块
[09-04 21:34:22] 记住1年级的一键开始字:六
[09-04 21:34:22] [Cloud]从禾跳到六
[09-04 21:34:19] LoadSceneAsync: 02二级菜单之字
[09-04 21:34:19] 返回到二级菜单0
[09-04 21:34:19] Flow: BtnBack_OnClick
[09-04 21:34:18] Flow: CurrentWordFinish
[09-04 21:34:17] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:34:17] 开始学习字[禾]
[09-04 21:34:17] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-04 21:34:16] LoadSceneAsync: 03识字模块
[09-04 21:34:16] 记住1年级的一键开始字:禾
[09-04 21:34:16] [Cloud]从田跳到禾
[09-04 21:34:15] LoadSceneAsync: 02二级菜单之字
[09-04 21:34:15] 返回到二级菜单0
[09-04 21:34:15] Flow: BtnBack_OnClick
[09-04 21:34:15] Flow: CurrentWordFinish
[09-04 21:34:14] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-04 21:34:14] 开始学习字[田]
[09-04 21:34:14] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-04 21:34:13] LoadSceneAsync: 03识字模块
[09-04 21:34:13] 记住1年级的一键开始字:田
[09-04 21:34:13] [Cloud]从火跳到田

【前序异常(新→旧)】

[2026.09.04 21:34:24][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.09.04 21:33:13][Unhandled exception:UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]

【prefs(白名单)】

当前字: 六
本节课已学字: 天足天地人你我他一三二四五上下口耳目手站坐日月山川水火田禾六
每节课学几个字: 3
手机号: 18254676920
购买的会员类型: 00000
本地存的最新版本号: 2026.09.01
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 六|CurrentWordFinish

【最近 Debug.Log】

[21:34:22] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 34
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 34
[BackEventManager] Registered: 学习场景, stack count: 35
[21:34:22] 03识字模块 加载完成,用时 0.18 秒。
[21:34:22] [CreateLink] 正在查找环节资源:  <color=#FFE08D>00字入场</color> 
[21:34:23]  <color=#FFE08D>GameWritingZhaoZheXie</color> 不能玩,所以+2
[21:34:23]  <color=#FFE08D>GameWritingXiaoXiaoLe</color> 不能玩,所以+2
[21:34:23]  <color=#FFE08D>GamePinYin</color> 不能玩,所以+2
[21:34:23]  <color=#FFE08D>GameZuCi</color> 不能玩,所以+2
[21:34:23]  <color=#FFE08D>GameSoulLink</color> 不能玩,所以+2
[21:34:23]  <color=#FFE08D>GameWiKiCulture</color> 不能玩,所以+2
[21:34:23]  <color=#FFE08D>GameFeiHuaLing</color> 不能玩,所以+2
[BackEventManager] Triggering (peek): 学习场景, stack count: 35
[21:34:24] 开始加载场景 02二级菜单之字

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