🚨崩溃 NullReferenceException·FlowLineStudySceneMono.Awake · 0 · zwcgb6
古古识字上报
*古古识字*
`since 2026.09.12 23:23:27`
***Classifier***
```csharp
NullReferenceException: Object reference not set to an instance of an object.```
***Callstack***
```csharp
[1].FlowLineStudySceneMono.Awake:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 8.0.0 / API-26 (HUAWEIBZT-AL10/217(OCEC00))*
device.model: *HUAWEI BZT-AL10*
phone.number: *13689270039*
isPaid: ✅
currentWord: *目*
version: *2026.09.04*
scene.active: *03小猫场景*
playingLink: *-*
lastLink: *白字黑板*
secSinceLinkChange: *0.1*
secSinceLastFlowCall: *0.2*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[09-12 23:23:27] Flow: GameBbWhite
[09-12 23:23:26] 断点恢复补判横幅
[09-12 23:23:26] LoadSceneAsync: 03识字模块
[09-12 23:23:25] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-12 23:23:25] 开始学习字[目]
[09-12 23:23:25] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-12 23:23:25] [Cloud]恢复 link=Click_GameLamp 抛异常:The Object you want to instantiate is null.,降级字头
[09-12 23:23:25] 环节预制体空[泡泡龙-开场复习]
[09-12 23:23:25] 无catGround跳过隐藏
[09-12 23:23:25] Flow: Click_GameLamp
```
#ph13689270039
#03小猫场景
#NullReferenceException
#Unhandled exception
#ver20260904
#HUAWEI BZT-AL10
📸 [screenshot](https://bugsnap.cnaron.com/paid/13689270039.HUAWEI BZT-AL10.snap.2026.09.12.23.23.27.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[09-12 23:23:27] Flow: GameBbWhite
[09-12 23:23:26] 断点恢复补判横幅
[09-12 23:23:26] LoadSceneAsync: 03识字模块
[09-12 23:23:25] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-12 23:23:25] 开始学习字[目]
[09-12 23:23:25] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-12 23:23:25] [Cloud]恢复 link=Click_GameLamp 抛异常:The Object you want to instantiate is null.,降级字头
[09-12 23:23:25] 环节预制体空[泡泡龙-开场复习]
[09-12 23:23:25] 无catGround跳过隐藏
[09-12 23:23:25] Flow: Click_GameLamp
[09-12 23:23:24] LoadSceneAsync: 03小猫场景
[09-12 23:23:24] 点击字卡的小猫复习
[09-12 23:23:22] LoadSceneAsync: 03识字模块
[09-12 23:23:22] 点击字卡的重新学习
[09-12 23:23:18] LoadScene: 02特色功能
[09-12 23:23:18] Flow: BtnBack_OnClick
[09-12 23:23:13] Flow: GameXiaoFuXi_Finish
[09-12 23:20:48] Flow: Click_GameDog
[09-12 23:20:47] LoadSceneAsync: 03小狗场景
[09-12 23:20:47] 点击字卡的小狗测验
[09-12 23:20:42] LoadScene: 02特色功能
[09-12 23:20:42] Flow: BtnBack_OnClick
[09-12 23:20:41] Flow: Click_GameLamp
[09-12 23:20:39] LoadSceneAsync: 03小猫场景
[09-12 23:20:39] 点击字卡的小猫复习
[09-12 19:43:54] LoadScene: 02特色功能
[09-12 19:43:54] Flow: BtnBack_OnClick
[09-12 19:43:53] Flow: GameBbWhite
[09-12 19:43:52] 断点恢复补判横幅
[09-12 19:43:52] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
【前序异常(新→旧)】
[2026.09.12 23:23:27][Unhandled exception:FlowLineStudySceneMono.Awake () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
【prefs(白名单)】
当前字: 地
本节课已学字: 天
每节课学几个字: 3
手机号: 13689270039
购买的会员类型: 11001
本地存的最新版本号: 2026.09.04
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 地|GameBbRed
【最近 Debug.Log】
[23:23:18] 02特色功能 加载完成,用时 0.08 秒。
[23:23:22] 开始加载场景 03识字模块
[23:23:24] 开始加载场景 03小猫场景
[BackEventManager] Unregistered: 特色功能场景, removed 1, stack count: 13
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+49MB 02特色功能->02特色功能 scene=02特色功能 alloc=159MB reserved=331MB mono=9MB sysRam=3756MB os=Android OS 8.0.0 / API-26 (HUAWEIBZT-AL10/217(OCEC00)) device=HUAWEI BZT-AL10 ver=2026.09.04 phone=13689270039
[BackEventManager] Scene unloaded: 02特色功能, stack count: 13
[BackEventManager] Registered: 学习场景, stack count: 14
[23:23:25] 03识字模块 加载完成,用时 0.86 秒。
[23:23:25] <color=#FF515A>[OP]:</color> 恢复 link=Click_GameLamp 抛异常:The Object you want to instantiate is null.,降级字头 <- 断点续传:天 → GameWritingXiaoXiaoLe <- 清除学习记录 <- 断点续传:天 → GameWritingXiaoXiaoLe <- 断点续传:天 → GameWritingXiaoXiaoLe <- 断点续传:天 → GameWritingXiaoXiaoLe <- 断点续传:天 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing <-
[23:23:26] 开始加载场景 03识字模块
[23:23:26] 发到Backtrace日志监测: 字入场环节强制到识字场景
[23:23:26] 📤 SendErrorToMonitoring: 字入场环节强制到识字场景
[23:23:26] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>
[23:23:26] ✅ 纯消息上报完毕: 字入场环节强制到识字场景
[BackEventManager] Scene unloaded: 03识字模块, stack count: 14