🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · yezcdk
古古识字上报
*古古识字*
`since 2026.10.13 12:03:38`
***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.CallBackToGeneral:0
[6].FlowLineGeneral.CallBackToGeneral:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 16 / API-36 (BP2A.250605.031.A3/OS3.0.307.0.WNKCNXM)*
device.model: *Xiaomi 23113RKC6C*
phone.number: *13823134871*
isPaid: ❌
currentWord: *丽*
version: *2026.09.28*
scene.active: *03识字模块*
playingLink: *挑战赛复习*
lastLink: *挑战赛复习*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[10-13 12:03:38] 环节预制体空[挑战赛复习]
[10-13 12:03:38] Flow: MainLine_ChallengeTogether
[10-13 12:03:38] Flow: MainLine_GameWritingXXL_Finish
[10-13 12:03:38] Flow: MainLine_GameWritingXXL
[10-13 12:03:38] Flow: GameWritingXiaoXiaoLe_Finish
[10-13 12:03:19] Flow: GameWritingXiaoXiaoLe
[10-13 12:03:19] Flow: GameWritingZhaoZheXie_Finish
[10-13 12:03:03] Flow: GameWritingZhaoZheXie
[10-13 12:03:03] Flow: GameBbYellow_Finish
[10-13 12:03:03] Flow: GameBbYellow
```
#ph13823134871
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260928
#Xiaomi 23113RKC6C
📸 [screenshot](https://bugsnap.cnaron.com/login/13823134871.Xiaomi 23113RKC6C.snap.2026.10.13.12.03.38.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[10-13 12:03:38] 环节预制体空[挑战赛复习]
[10-13 12:03:38] Flow: MainLine_ChallengeTogether
[10-13 12:03:38] Flow: MainLine_GameWritingXXL_Finish
[10-13 12:03:38] Flow: MainLine_GameWritingXXL
[10-13 12:03:38] Flow: GameWritingXiaoXiaoLe_Finish
[10-13 12:03:19] Flow: GameWritingXiaoXiaoLe
[10-13 12:03:19] Flow: GameWritingZhaoZheXie_Finish
[10-13 12:03:03] Flow: GameWritingZhaoZheXie
[10-13 12:03:03] Flow: GameBbYellow_Finish
[10-13 12:03:03] Flow: GameBbYellow
[10-13 12:03:03] Flow: GameBbRed_Finish
[10-13 12:02:26] Flow: GameBbRed
[10-13 12:02:26] Flow: GameBbWhite_Finish
[10-13 12:02:26] Flow: GameBbWhite
[10-13 12:02:25] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[10-13 12:02:25] 开始学习字[丽]
[10-13 12:02:25] Flow: WhichLinkShouldBe_CurrentWordBegin
[10-13 12:02:24] LoadSceneAsync: 03识字模块
[10-13 12:02:24] 记住1年级的一键开始字:丽
[10-13 12:02:24] [Cloud]从纸跳到丽
[10-13 12:02:10] LoadSceneAsync: 02二级菜单之字
[10-13 12:02:08] LoadSceneAsync: 01首页面
[10-13 12:02:08] 记住1年级的一键开始字:纸
[10-13 12:01:58] Flow: MainLine_GameWritingXXL
[10-13 12:01:58] Flow: GameWritingXiaoXiaoLe_Finish
[10-13 12:01:36] Flow: MainLine_GameWritingXXL
[10-13 12:01:36] Flow: GameWritingXiaoXiaoLe_Finish
[10-13 12:01:19] Flow: MainLine_GameWritingXXL
[10-13 12:01:19] Flow: GameWritingXiaoXiaoLe_Finish
[10-13 12:01:10] Flow: MainLine_GameWritingXXL
【前序异常(新→旧)】
[2026.10.13 12:03:38][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.09.27 14:38:25][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026-09-26 21:22:42] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026-09-26 13:22:07] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026-09-23 12:23:15] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026-09-20 20:56:09] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
[2026.09.01 12:03:26][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.08.30 19:42:38][Unhandled exception:FlowLineStudySceneMono.Awake () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.08.30 19:38:45][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026-08-28 14:54:13] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage
【prefs(白名单)】
当前字: 丽
本节课已学字: 广场非宽
每节课学几个字: 3
手机号: 13823134871
购买的会员类型: 00000
本地存的最新版本号: 2026.09.28
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 丽|GameWritingXiaoXiaoLe
【最近 Debug.Log】
[12:02:10] 开始加载场景 02二级菜单之字
[BackEventManager] Unregistered: 首页, removed 1, stack count: 6
[BackEventManager] Scene unloaded: 01首页面, stack count: 6
[12:02:10] 02二级菜单之字 加载完成,用时 0.03 秒。
[BackEventManager] Registered: 识字场景, stack count: 7
[12:02:19] currentIdx:60; newIdx:370
正确答案: <color=#FFE08D>81</color>
[12:02:24] <color=#FF515A>[OP]:</color> 从纸跳到丽 <- 从场跳到非 <- 从安跳到广 <-
[12:02:24] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 6
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+43MB 02二级菜单之字->02二级菜单之字 scene=02二级菜单之字 alloc=158MB reserved=250MB mono=11MB sysRam=11190MB os=Android OS 16 / API-36 (BP2A.250605.031.A3/OS3.0.307.0.WNKCNXM) device=XIAOMI 23113RKC6C ver=2026.09.28 phone=13823134871
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 6
[BackEventManager] Registered: 学习场景, stack count: 7
[12:02:25] 03识字模块 加载完成,用时 0.99 秒。
[12:02:25] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>