🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · t7byuc

🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · t7byuc

古古识字上报
*古古识字*
`since 2026.10.10 22:09:18`

***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.LoadGameWritingXiaoXiaoLe:0
[6].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 16 / API-36 (HONORELN2-W00/10DLDLD160SP1C00E155)*
device.model: *HONOR ELE2-W00*
phone.number: *18877219235*
isPaid: ❌
currentWord: *天*
version: *2026.09.04*
scene.active: *03识字模块*
playingLink: *写字消消乐复习*
lastLink: *写字消消乐复习*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.0*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[10-10 22:09:18] 环节预制体空[写字消消乐复习]
[10-10 22:09:18] Flow: MainLine_GameWritingXXL
[10-10 22:09:18] Flow: GameWritingXiaoXiaoLe_Finish
[10-10 22:09:05] Flow: GameWritingXiaoXiaoLe
[10-10 22:09:05] Flow: GameWritingZhaoZheXie_Finish
[10-10 22:08:53] Flow: GameWritingZhaoZheXie
[10-10 22:08:53] Flow: GameBbYellow_Finish
[10-10 22:08:53] Flow: GameBbYellow
[10-10 22:08:53] Flow: GameBbRed_Finish
[10-10 22:08:53] Flow: GameBbRed
```
#ph18877219235
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260904
#HONOR ELE2-W00
📸 [screenshot](https://bugsnap.cnaron.com/login/18877219235.HONOR ELE2-W00.snap.2026.10.10.22.09.18.jpg)

附加现场(原 JSON 附件的内容)

【本地 opList(因果链,新→旧)】

[10-10 22:09:18] 环节预制体空[写字消消乐复习]
[10-10 22:09:18] Flow: MainLine_GameWritingXXL
[10-10 22:09:18] Flow: GameWritingXiaoXiaoLe_Finish
[10-10 22:09:05] Flow: GameWritingXiaoXiaoLe
[10-10 22:09:05] Flow: GameWritingZhaoZheXie_Finish
[10-10 22:08:53] Flow: GameWritingZhaoZheXie
[10-10 22:08:53] Flow: GameBbYellow_Finish
[10-10 22:08:53] Flow: GameBbYellow
[10-10 22:08:53] Flow: GameBbRed_Finish
[10-10 22:08:53] Flow: GameBbRed
[10-10 22:08:53] Flow: GameBbWhite_Finish
[10-10 22:08:22] Flow: GameBbWhite
[10-10 22:08:21] 断点恢复补判横幅
[10-10 22:08:21] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[10-10 22:08:21] 开始学习字[天]
[10-10 22:08:21] Flow: WhichLinkShouldBe_CurrentWordBegin
[10-10 22:08:20] LoadSceneAsync: 03识字模块
[10-10 22:08:20] 记住1年级的一键开始字:天
[10-10 22:08:20] [Cloud]从你跳到天
[10-10 22:08:16] LoadSceneAsync: 02二级菜单之字
[10-10 22:08:12] LoadSceneAsync: 01首页面
[10-10 22:08:10] LoadSceneAsync: 02特色功能
[10-10 22:08:08] LoadSceneAsync: 01首页面
[10-10 22:07:19] LoadScene: 02二级菜单之诗
[10-10 22:06:54] LoadScene: 02家长界面
[10-10 22:06:47] LoadSceneAsync: 02二级菜单之诗
[10-10 22:06:46] LoadSceneAsync: 02二级菜单之诗
[10-10 22:06:45] LoadSceneAsync: 01首页面
[10-10 22:06:45] 记住1年级的一键开始字:你
[10-10 22:05:16] Flow: MainLine_GameWritingXXL

【前序异常(新→旧)】

[2026.10.10 22:09:18][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.08.21 23:01:18][Unhandled exception::GameCultureWikiOnRudder.Start () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.08.04 11:23:41][Unhandled exception::GameCultureWikiOnRudder.Start () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]

【prefs(白名单)】

当前字: 天
本节课已学字: 你天地
每节课学几个字: 3
手机号: 18877219235
购买的会员类型: 00000
本地存的最新版本号: 2026.09.04
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 天|GameWritingXiaoXiaoLe

【最近 Debug.Log】

[22:08:16] 开始加载场景 02二级菜单之字
[BackEventManager] Unregistered: 首页, removed 1, stack count: 3
[BackEventManager] Scene unloaded: 01首页面, stack count: 3
[22:08:16] 02二级菜单之字 加载完成,用时 0.05 秒。
[BackEventManager] Registered: 识字场景, stack count: 4
[22:08:20]  <color=#FF515A>[OP]:</color> 从你跳到天 <- 
[22:08:20] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 3
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+48MB 02二级菜单之字->02二级菜单之字 scene=02二级菜单之字 alloc=159MB reserved=252MB mono=12MB sysRam=7752MB os=Android OS 16 / API-36 (HONORELN2-W00/10DLDLD160SP1C00E155) device=HONOR ELE2-W00 ver=2026.09.04 phone=18877219235
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 3
[BackEventManager] Registered: 学习场景, stack count: 4
[22:08:21] 03识字模块 加载完成,用时 1.23 秒。
[22:08:21] [CreateLink] 正在查找环节资源:  <color=#FFE08D>00字入场</color> 
[22:08:38] 开始自转
[22:08:39] 走了

Report Page