🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · rvgnf5

🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · rvgnf5

古古识字上报
*古古识字*
`since 2026.09.12 10:03:57`

***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.LoadGameWritingXiaoXiaoLe:0
[6].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 11 / API-30 (RP1A.201005.001/V1.5.2_250605)*
device.model: *EEBBK A6*
phone.number: *17738538193*
isPaid: ❌
currentWord: *天*
version: *2026.09.04*
scene.active: *03识字模块*
playingLink: *写字消消乐复习*
lastLink: *写字消消乐复习*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.0*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[09-12 10:03:57] 环节预制体空[写字消消乐复习]
[09-12 10:03:57] Flow: MainLine_GameWritingXXL
[09-12 10:03:57] Flow: GameWritingXiaoXiaoLe_Finish
[09-12 10:03:11] Flow: GameWritingXiaoXiaoLe
[09-12 10:03:11] Flow: GameWritingZhaoZheXie_Finish
[09-12 10:02:59] Flow: GameWritingZhaoZheXie
[09-12 10:02:59] Flow: GameBbYellow_Finish
[09-12 10:02:59] Flow: GameBbYellow
[09-12 10:02:59] Flow: GameBbRed_Finish
[09-12 10:02:59] Flow: GameBbRed
```
#ph17738538193
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260904
#EEBBK A6
📸 [screenshot](https://bugsnap.cnaron.com/login/17738538193.EEBBK A6.snap.2026.09.12.10.03.57.jpg)

附加现场(原 JSON 附件的内容)

【本地 opList(因果链,新→旧)】

[09-12 10:03:57] 环节预制体空[写字消消乐复习]
[09-12 10:03:57] Flow: MainLine_GameWritingXXL
[09-12 10:03:57] Flow: GameWritingXiaoXiaoLe_Finish
[09-12 10:03:11] Flow: GameWritingXiaoXiaoLe
[09-12 10:03:11] Flow: GameWritingZhaoZheXie_Finish
[09-12 10:02:59] Flow: GameWritingZhaoZheXie
[09-12 10:02:59] Flow: GameBbYellow_Finish
[09-12 10:02:59] Flow: GameBbYellow
[09-12 10:02:59] Flow: GameBbRed_Finish
[09-12 10:02:59] Flow: GameBbRed
[09-12 10:02:59] Flow: GameBbWhite_Finish
[09-12 10:02:39] Flow: GameBbWhite
[09-12 10:02:38] 断点恢复补判横幅
[09-12 10:02:38] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[09-12 10:02:38] 开始学习字[天]
[09-12 10:02:38] Flow: WhichLinkShouldBe_CurrentWordBegin
[09-12 10:02:37] LoadSceneAsync: 03识字模块
[09-12 10:02:35] LoadSceneAsync: 02二级菜单之字
[09-12 10:02:33] LoadSceneAsync: 01首页面
[09-12 10:02:20] LoadScene: 02家长界面
[09-12 10:02:15] LoadSceneAsync: 01首页面
[09-12 10:02:12] LoadSceneAsync: 02特色功能
[09-12 10:02:09] LoadSceneAsync: 01首页面
[09-12 10:02:05] LoadScene: 02家长界面
[09-12 10:00:07] LoadSceneAsync: 03消消乐批量查看
[09-12 10:00:07] 点击字卡的写字练习
[09-12 09:59:46] LoadScene: 02特色功能
[09-12 09:59:14] LoadSceneAsync: 03消消乐批量查看
[09-12 09:59:14] 点击字卡的写字练习
[09-12 09:58:57] LoadSceneAsync: 02特色功能

【前序异常(新→旧)】

[2026.09.12 10:03:57][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]

【prefs(白名单)】

当前字: 天
本节课已学字: 
每节课学几个字: 3
手机号: 17738538193
购买的会员类型: 00000
本地存的最新版本号: 2026.09.04
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 天|GameWritingXiaoXiaoLe

【最近 Debug.Log】

[10:02:37]  <color=#FFE08D>组装云端记录</color> 
[10:02:37] [每日复习]最终结果:
[10:02:37] reviewWords: 
[10:02:37] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 2
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+38MB 02二级菜单之字->02二级菜单之字 scene=02二级菜单之字 alloc=158MB reserved=266MB mono=11MB sysRam=5943MB os=Android OS 11 / API-30 (RP1A.201005.001/V1.5.2_250605) device=EEBBK A6 ver=2026.09.04 phone=17738538193
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 2
[BackEventManager] Registered: 学习场景, stack count: 3
[10:02:38] 03识字模块 加载完成,用时 1.23 秒。
[10:02:38] [CreateLink] 正在查找环节资源:  <color=#FFE08D>00字入场</color> 
[10:02:43] 开始自转
[10:02:44] 开始自转
[10:02:46] 开始自转
[10:02:47] 开始自转
[10:02:49] 走了

Report Page