🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · qvn7q2
古古识字上报
*古古识字*
`since 2026.10.09 19:56:56`
***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.LoadGameWritingXiaoXiaoLe:0
[6].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 12 / API-31 (HUAWEISLG-W10/104.5.0.251DHSP10)*
device.model: *HUAWEI SLG-W10*
phone.number: *15595522765*
isPaid: ❌
currentWord: *班*
version: *2026.09.28*
scene.active: *03识字模块*
playingLink: *写字消消乐复习*
lastLink: *写字消消乐复习*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[10-09 19:56:56] 环节预制体空[写字消消乐复习]
[10-09 19:56:56] Flow: MainLine_GameWritingXXL
[10-09 19:56:56] Flow: GameWritingXiaoXiaoLe_Finish
[10-09 19:56:16] Flow: GameWritingXiaoXiaoLe
[10-09 19:56:15] Flow: GameWritingZhaoZheXie_Finish
[10-09 19:55:54] Flow: GameWritingZhaoZheXie
[10-09 19:55:54] Flow: GameBbYellow_Finish
[10-09 19:55:54] Flow: GameBbYellow
[10-09 19:55:54] Flow: GameBbRed_Finish
[10-09 19:55:54] Flow: GameBbRed
```
#ph15595522765
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260928
#HUAWEI SLG-W10
📸 [screenshot](https://bugsnap.cnaron.com/login/15595522765.HUAWEI SLG-W10.snap.2026.10.09.19.56.56.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[10-09 19:56:56] 环节预制体空[写字消消乐复习]
[10-09 19:56:56] Flow: MainLine_GameWritingXXL
[10-09 19:56:56] Flow: GameWritingXiaoXiaoLe_Finish
[10-09 19:56:16] Flow: GameWritingXiaoXiaoLe
[10-09 19:56:15] Flow: GameWritingZhaoZheXie_Finish
[10-09 19:55:54] Flow: GameWritingZhaoZheXie
[10-09 19:55:54] Flow: GameBbYellow_Finish
[10-09 19:55:54] Flow: GameBbYellow
[10-09 19:55:54] Flow: GameBbRed_Finish
[10-09 19:55:54] Flow: GameBbRed
[10-09 19:55:54] Flow: GameBbWhite_Finish
[10-09 19:55:54] Flow: GameBbWhite
[10-09 19:55:53] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[10-09 19:55:53] 开始学习字[班]
[10-09 19:55:53] Flow: WhichLinkShouldBe_CurrentWordBegin
[10-09 19:55:52] LoadSceneAsync: 03识字模块
[10-09 19:55:52] 记住1年级的一键开始字:班
[10-09 19:55:52] [Cloud]从站跳到班
[10-09 19:55:22] LoadSceneAsync: 02二级菜单之字
[10-09 19:55:19] LoadSceneAsync: 01首页面
[10-09 19:55:19] 记住1年级的一键开始字:站
[10-09 19:54:35] Flow: MainLine_GameWritingXXL
[10-09 19:54:35] Flow: Mainline_GameCutFruitInReview_Finish
[10-09 19:54:35] Flow: Mainline_GameCutFruitInReview
[10-09 19:54:19] Flow: StarBox_Two
[10-09 19:54:19] Flow: Mainline_GameRecogInReview_Finish
[10-09 19:54:02] Flow: Mainline_GameRecogInReview
[10-09 19:54:02] Flow: Mainline_GiftBox_Finish
[10-09 19:53:11] Flow: Mainline_GiftBox
[10-09 19:53:11] Flow: Mainline_AvatarWearingGlasses_Finish
【前序异常(新→旧)】
[2026.10.09 19:56:56][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.07.24 22:33:58][Unhandled exception::GameCultureWikiOnRudder.Start () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026.07.24 22:31:55][Unhandled exception::GameCultureWikiOnRudder.Start () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
【prefs(白名单)】
当前字: 班
本节课已学字: 校班级
每节课学几个字: 3
手机号: 15595522765
购买的会员类型: 00000
本地存的最新版本号: 2026.09.28
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 班|GameWritingXiaoXiaoLe
【最近 Debug.Log】
[BackEventManager] Registered: 首页, stack count: 6
[19:55:19] bannerFrom: <color=#FFE08D>00000</color>
[19:55:22] 开始加载场景 02二级菜单之字
[BackEventManager] Unregistered: 首页, removed 1, stack count: 5
[BackEventManager] Scene unloaded: 01首页面, stack count: 5
[19:55:22] 02二级菜单之字 加载完成,用时 0.03 秒。
[BackEventManager] Registered: 识字场景, stack count: 6
[19:55:52] <color=#FF515A>[OP]:</color> 从站跳到班 <- 断点续传:校 → GameBbYellow <- [关闭兜底] 订单状态查询:17915462265744756344=pending <- 聚合二维码订单创建成功:17915462265744756344 <- 生成聚合二维码弹框OK。当前平台:ANDROID, 货架ID:2 <- 服务器确认未支付,弹出兜底二维码 <- 用户点击「已完成支付」,查询服务器支付状态 <- 支付确认弹框已弹出 <- Unity回前台,触发支付确认弹框 <- Unity失焦,SDK成功调起,停watchdog <- 微信SDK调起支付界面 <-
[19:55:52] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 5
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+47MB 02二级菜单之字->02二级菜单之字 scene=02二级菜单之字 alloc=150MB reserved=267MB mono=11MB sysRam=11803MB os=Android OS 12 / API-31 (HUAWEISLG-W10/104.5.0.251DHSP10) device=HUAWEI SLG-W10 ver=2026.09.28 phone=15595522765
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 5
[BackEventManager] Registered: 学习场景, stack count: 6
[19:55:53] 03识字模块 加载完成,用时 0.67 秒。
[19:55:53] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>