🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · myzixa

🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · myzixa

古古识字上报
*古古识字*
`since 2026.08.29 16:46:24`

***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.LoadGameWritingXiaoXiaoLe:0
[6].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 16 / API-36 (HONORMEY-AN00/10DLDLD175C00E170)*
device.model: *HONOR MEY-AN00*
phone.number: *15689378136*
isPaid: ❌
currentWord: *乌*
version: *2026.08.21*
scene.active: *03识字模块*
playingLink: *写字消消乐复习*
lastLink: *写字消消乐复习*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.0*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[08-29 16:46:24] Flow: MainLine_GameWritingXXL
[08-29 16:46:24] Flow: GameWritingXiaoXiaoLe_Finish
[08-29 16:45:18] Flow: GameWritingXiaoXiaoLe
[08-29 16:45:18] Flow: GameWritingZhaoZheXie_Finish
[08-29 16:45:07] Flow: GameWritingZhaoZheXie
[08-29 16:45:07] Flow: GameBbYellow_Finish
[08-29 16:45:07] Flow: GameBbYellow
[08-29 16:45:07] Flow: GameBbRed_Finish
[08-29 16:45:07] Flow: GameBbRed
[08-29 16:45:07] Flow: GameBbWhite_Finish
```
#ph15689378136
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260821
#HONOR MEY-AN00
📸 [screenshot](https://bugsnap.cnaron.com/login/15689378136.HONOR MEY-AN00.snap.2026.08.29.16.46.24.jpg)

附加现场(原 JSON 附件的内容)

【本地 opList(因果链,新→旧)】

[08-29 16:46:24] Flow: MainLine_GameWritingXXL
[08-29 16:46:24] Flow: GameWritingXiaoXiaoLe_Finish
[08-29 16:45:18] Flow: GameWritingXiaoXiaoLe
[08-29 16:45:18] Flow: GameWritingZhaoZheXie_Finish
[08-29 16:45:07] Flow: GameWritingZhaoZheXie
[08-29 16:45:07] Flow: GameBbYellow_Finish
[08-29 16:45:07] Flow: GameBbYellow
[08-29 16:45:07] Flow: GameBbRed_Finish
[08-29 16:45:07] Flow: GameBbRed
[08-29 16:45:07] Flow: GameBbWhite_Finish
[08-29 16:44:40] Flow: GameBbWhite
[08-29 16:44:39] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-29 16:44:39] 开始学习字[乌]
[08-29 16:44:39] Flow: WhichLinkShouldBe_CurrentWordBegin
[08-29 16:44:38] LoadSceneAsync: 03识字模块
[08-29 16:44:38] 记住1年级的一键开始字:乌
[08-29 16:44:38] [Cloud]从鸦跳到乌
[08-29 16:44:37] LoadSceneAsync: 02二级菜单之字
[08-29 16:44:34] LoadSceneAsync: 01首页面
[08-29 16:44:33] 记住1年级的一键开始字:鸦
[08-29 16:44:22] Flow: MainLine_GameWritingXXL
[08-29 16:44:22] Flow: Mainline_GameCutFruitInReview_Finish
[08-29 16:44:22] Flow: Mainline_GameCutFruitInReview
[08-29 16:44:20] Flow: StarBox_Two
[08-29 16:44:20] Flow: Mainline_GameRecogInReview_Finish
[08-29 16:43:59] Flow: Mainline_GameRecogInReview
[08-29 16:43:59] Flow: Mainline_GiftBox_Finish
[08-29 16:43:17] Flow: Mainline_GiftBox
[08-29 16:43:17] Flow: Mainline_AvatarWearingGlasses_Finish
[08-29 16:42:44] Flow: Mainline_AvatarWearingGlasses

【前序异常(新→旧)】

[2026.08.29 16:46:24][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.08.29 12:25:15][Unhandled exception:UnityEngine.Component.GetComponent[T] () (at <00000000000000000000000000000000>:0):NullReferenceException: Object reference not set to an instance of an object.]
[2026-08-05 12:09:45] [System.Collections.Generic.Dictionary`2::get_Item:0] KeyNotFoundException: The given key was not present in the dictionary. | errorMessage

【prefs(白名单)】

当前字: 乌
本节课已学字: 鸦午星
每节课学几个字: 3
手机号: 15689378136
购买的会员类型: 00000
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 乌|GameWritingXiaoXiaoLe

【最近 Debug.Log】

[16:44:37] 开始加载场景 02二级菜单之字
[BackEventManager] Unregistered: 首页, removed 1, stack count: 3
[BackEventManager] Scene unloaded: 01首页面, stack count: 3
[16:44:37] 02二级菜单之字 加载完成,用时 0.06 秒。
[BackEventManager] Registered: 识字场景, stack count: 4
[16:44:38]  <color=#FF515A>[OP]:</color> 从鸦跳到乌 <- 断点续传:鸦 → GameBbYellow <- 
[16:44:38] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 3
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+49MB 02二级菜单之字->02二级菜单之字 scene=02二级菜单之字 alloc=144MB reserved=266MB mono=10MB sysRam=11293MB os=Android OS 16 / API-36 (HONORMEY-AN00/10DLDLD175C00E170) device=HONOR MEY-AN00 ver=2026.08.21 phone=15689378136
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 3
[BackEventManager] Registered: 学习场景, stack count: 4
[16:44:39] 03识字模块 加载完成,用时 0.65 秒。
[16:44:39] [CreateLink] 正在查找环节资源:  <color=#FFE08D>00字入场</color> 
[16:44:42] 开始自转
[16:44:43] 走了

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