🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · gpau7z
古古识字上报
*古古识字*
`since 2026.08.30 21:44:43`
***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.LoadGameWritingXiaoXiaoLe:0
[6].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 16 / API-36 (BP2A.250605.031.A3/compiler260716111035)*
device.model: *vivo V2338A*
phone.number: *17610028258*
isPaid: ❌
currentWord: *天*
version: *2026.08.18*
scene.active: *03识字模块*
playingLink: *写字消消乐复习*
lastLink: *写字消消乐复习*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.0*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[08-30 21:44:43] Flow: MainLine_GameWritingXXL
[08-30 21:44:43] Flow: GameWritingXiaoXiaoLe_Finish
[08-30 21:44:17] Flow: GameWritingXiaoXiaoLe
[08-30 21:44:17] Flow: GameWritingZhaoZheXie_Finish
[08-30 21:44:05] Flow: GameWritingZhaoZheXie
[08-30 21:44:05] Flow: GameBbYellow_Finish
[08-30 21:44:05] Flow: GameBbYellow
[08-30 21:44:05] Flow: GameBbRed_Finish
[08-30 21:44:05] Flow: GameBbRed
[08-30 21:44:05] Flow: GameBbWhite_Finish
```
#ph17610028258
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260818
#vivo V2338A
📸 [screenshot](https://bugsnap.cnaron.com/login/17610028258.vivo V2338A.snap.2026.08.30.21.44.43.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[08-30 21:44:43] Flow: MainLine_GameWritingXXL
[08-30 21:44:43] Flow: GameWritingXiaoXiaoLe_Finish
[08-30 21:44:17] Flow: GameWritingXiaoXiaoLe
[08-30 21:44:17] Flow: GameWritingZhaoZheXie_Finish
[08-30 21:44:05] Flow: GameWritingZhaoZheXie
[08-30 21:44:05] Flow: GameBbYellow_Finish
[08-30 21:44:05] Flow: GameBbYellow
[08-30 21:44:05] Flow: GameBbRed_Finish
[08-30 21:44:05] Flow: GameBbRed
[08-30 21:44:05] Flow: GameBbWhite_Finish
[08-30 21:43:34] Flow: GameBbWhite
[08-30 21:43:33] 断点恢复补判横幅
[08-30 21:43:33] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-30 21:43:33] 开始学习字[天]
[08-30 21:43:33] Flow: WhichLinkShouldBe_CurrentWordBegin
[08-30 21:43:32] LoadSceneAsync: 03识字模块
[08-30 21:42:59] LoadSceneAsync: 02二级菜单之字
[08-30 21:42:56] LoadSceneAsync: 01首页面
[08-30 21:42:54] LoadScene: 02家长界面
[08-30 21:39:08] LoadSceneAsync: 03消消乐批量查看
[08-30 21:39:08] 点击字卡的写字练习
[08-30 21:38:45] LoadSceneAsync: 02特色功能
[08-30 21:38:44] LoadSceneAsync: 01首页面
[08-30 21:38:43] LoadSceneAsync: 02特色功能
[08-30 21:37:48] LoadSceneAsync: 01首页面
[08-30 21:37:44] LoadScene: 02家长界面
[08-30 21:37:38] LoadSceneAsync: 01首页面
[08-30 21:35:59] LoadSceneAsync: 02特色功能
[08-30 21:35:53] LoadSceneAsync: 01首页面
[08-30 21:33:33] LoadSceneAsync: 02特色功能
【前序异常(新→旧)】
[2026.08.30 21:44:43][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
【prefs(白名单)】
当前字: 天
本节课已学字:
每节课学几个字: 3
手机号: 17610028258
购买的会员类型: 00000
本地存的最新版本号: 2026.08.18
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 天|GameWritingXiaoXiaoLe
【最近 Debug.Log】
[21:43:24] currentIdx:0; newIdx:8
正确答案: <color=#FFE08D>16</color>
[21:43:32] [每日复习]总数不够,从旧学习记录中继续取
[21:43:32] <color=#FFE08D>组装云端记录</color>
[21:43:32] [每日复习]最终结果:
[21:43:32] reviewWords:
[21:43:32] 开始加载场景 03识字模块
[BackEventManager] Unregistered: 识字场景, removed 1, stack count: 3
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+40MB 02二级菜单之字->02二级菜单之字 scene=02二级菜单之字 alloc=205MB reserved=324MB mono=12MB sysRam=11225MB os=Android OS 16 / API-36 (BP2A.250605.031.A3/compiler260716111035) device=VIVO V2338A ver=2026.08.18 phone=17610028258
[BackEventManager] Scene unloaded: 02二级菜单之字, stack count: 3
[BackEventManager] Registered: 学习场景, stack count: 4
[21:43:33] 03识字模块 加载完成,用时 0.70 秒。
[21:43:33] [CreateLink] 正在查找环节资源: <color=#FFE08D>00字入场</color>
[21:43:40] 开始自转
[21:43:41] 走了