🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · fvbrr5
古古识字上报
*古古识字*
`since 2026.08.30 16:11:49`
***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.CallBackToGeneralImpl_claudecode_20260527:0
[6].FlowLineGeneral.CallBackToGeneral:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 13 / API-33 (TP1A.220624.014/20250618.225333)*
device.model: *ZTE W205DS*
phone.number: *17311938898*
isPaid: ✅
currentWord: *月*
version: *2026.08.21*
scene.active: *03小猫场景*
playingLink: *拼音*
lastLink: *拼音*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.1*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[08-30 16:11:48] Flow: GamePinYin
[08-30 16:11:48] Flow: GameWritingXiaoXiaoLe_Finish
[08-30 16:11:48] LoadSceneAsync: 02二级菜单之字
[08-30 16:11:48] 返回到二级菜单0
[08-30 16:11:48] Flow: BtnBack_OnClick
[08-30 16:11:36] Flow: MainLine_GameWritingXXL
[08-30 16:11:36] Flow: Mainline_GameCutFruitInReview_Finish
[08-30 16:11:36] Flow: Mainline_GameCutFruitInReview
[08-30 16:11:35] Flow: StarBox_Two
[08-30 16:11:35] Flow: Mainline_GameRecogInReview_Finish
```
#ph17311938898
#03小猫场景
#ArgumentException
#Unhandled exception
#ver20260821
#ZTE W205DS
📸 [screenshot](https://bugsnap.cnaron.com/paid/17311938898.ZTE W205DS.snap.2026.08.30.16.11.49.jpg)
附加现场(原 JSON 附件的内容)
【本地 opList(因果链,新→旧)】
[08-30 16:11:48] Flow: GamePinYin
[08-30 16:11:48] Flow: GameWritingXiaoXiaoLe_Finish
[08-30 16:11:48] LoadSceneAsync: 02二级菜单之字
[08-30 16:11:48] 返回到二级菜单0
[08-30 16:11:48] Flow: BtnBack_OnClick
[08-30 16:11:36] Flow: MainLine_GameWritingXXL
[08-30 16:11:36] Flow: Mainline_GameCutFruitInReview_Finish
[08-30 16:11:36] Flow: Mainline_GameCutFruitInReview
[08-30 16:11:35] Flow: StarBox_Two
[08-30 16:11:35] Flow: Mainline_GameRecogInReview_Finish
[08-30 16:10:07] Flow: Mainline_GameRecogInReview
[08-30 16:10:07] Flow: Mainline_GiftBox_Finish
[08-30 16:09:44] Flow: Mainline_GiftBox
[08-30 16:09:44] Flow: Mainline_AvatarWearingGlasses_Finish
[08-30 16:09:17] Flow: Mainline_AvatarWearingGlasses
[08-30 16:09:17] Flow: Mainline_BubbleShooter_Finish
[08-30 16:09:03] Flow: Mainline_BubbleShooter
[08-30 16:08:54] Flow: StarBox_One
[08-30 16:08:54] Flow: Mainline_DrivingTrain_Finish
[08-30 16:08:32] Flow: Mainline_DrivingTrain
[08-30 16:08:32] Flow: GameCat_Finish
[08-30 16:07:55] Flow: GameCat
[08-30 16:07:55] LoadSceneAsync: 03小猫场景
[08-30 16:07:55] Flow: Mainline_EnterGameCat
[08-30 16:07:50] Flow: WhichLinkShouldBe_CurrentWordEnd
[08-30 16:07:50] Flow: CurrentWordExit_Finish
[08-30 16:07:50] 记住1年级的一键开始字:月
[08-30 16:07:50] Flow: CurrentWordExit
[08-30 16:07:43] Flow: CurrentWordFinish
[08-30 16:07:43] Flow: GameFeiHuaLing_Finish
【前序异常(新→旧)】
[2026.08.30 16:11:49][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
【prefs(白名单)】
当前字: 月
本节课已学字: 站坐日
每节课学几个字: 3
手机号: 17311938898
购买的会员类型: 11003
本地存的最新版本号: 2026.08.21
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 月|GamePinYin
【最近 Debug.Log】
[泡泡龙碰撞] 坐 被 坐(tag:Jerry) 碰到
[泡泡龙碰撞] 坐 被 下(tag:Untagged) 碰到
[泡泡龙点击] 日, action=有
[泡泡龙碰撞] 日 被 落(tag:Untagged) 碰到
[泡泡龙碰撞] 日 被 日(tag:Jerry) 碰到
复习完成!
正在复习:站
正在复习:坐
正在复习:日
复习完成!
[16:11:36] 不玩拼音,所以也不切水果复习了
[16:11:36] 入参 <color=#FFE08D>站坐日</color> ,出参 <color=#FFE08D>日坐站</color>
[BackEventManager] Triggering (peek): 学习场景, stack count: 5
[16:11:48] 开始加载场景 02二级菜单之字
[16:11:48] [CreateLink] 正在查找环节资源: <color=#FFE08D>03拼音</color>