🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · 4v8tgz

🚨崩溃 ArgumentException·UnityEngine.Object.CheckNullArgument · 4v8tgz

古古识字上报
*古古识字*
`since 2026.08.26 08:31:18`

***Classifier***
```csharp
ArgumentException: The Object you want to instantiate is null.```
***Callstack***
```csharp
[1].UnityEngine.Object.CheckNullArgument:0
[2].UnityEngine.Object.Instantiate:0
[3].UnityEngine.Object.Instantiate[T]:0
[4].FlowLineStudySceneMono.CreateLink:0
[5].FlowLineGeneral.CallBackToGeneral:0
[6].FlowLineGeneral.CallBackToGeneral:0
```
***Attributes***
platform: *Android*
os.version: *Android OS 13 / API-33 (TP1A.220624.014/eng.compil.20260715.145949)*
device.model: *vivo V2279A*
phone.number: *13476760936*
isPaid: ❌
currentWord: *十*
version: *2026.08.18*
scene.active: *03识字模块*
playingLink: *挑战赛复习*
lastLink: *挑战赛复习*
secSinceLinkChange: *0.0*
secSinceLastFlowCall: *0.0*
clicksSinceLinkChange: *0*
shieldCount: *0*
dialogueBoxCount: *0*
isSynthetic: *false*
oplist:
```
[08-26 08:31:18] Flow: MainLine_ChallengeTogether
[08-26 08:31:18] Flow: MainLine_GameWritingXXL_Finish
[08-26 08:31:18] Flow: MainLine_GameWritingXXL
[08-26 08:31:18] Flow: GameWritingXiaoXiaoLe_Finish
[08-26 08:30:34] Flow: GameWritingXiaoXiaoLe
[08-26 08:30:34] Flow: GameWritingZhaoZheXie_Finish
[08-26 08:30:26] Flow: GameWritingZhaoZheXie
[08-26 08:30:26] Flow: GameBbYellow_Finish
[08-26 08:30:26] Flow: GameBbYellow
[08-26 08:30:26] Flow: GameBbRed_Finish
```
#ph13476760936
#03识字模块
#ArgumentException
#Unhandled exception
#ver20260818
#vivo V2279A
📸 [screenshot](https://bugsnap.cnaron.com/login/13476760936.vivo V2279A.snap.2026.08.26.08.31.18.jpg)

附加现场(原 JSON 附件的内容)

【本地 opList(因果链,新→旧)】

[08-26 08:31:18] Flow: MainLine_ChallengeTogether
[08-26 08:31:18] Flow: MainLine_GameWritingXXL_Finish
[08-26 08:31:18] Flow: MainLine_GameWritingXXL
[08-26 08:31:18] Flow: GameWritingXiaoXiaoLe_Finish
[08-26 08:30:34] Flow: GameWritingXiaoXiaoLe
[08-26 08:30:34] Flow: GameWritingZhaoZheXie_Finish
[08-26 08:30:26] Flow: GameWritingZhaoZheXie
[08-26 08:30:26] Flow: GameBbYellow_Finish
[08-26 08:30:26] Flow: GameBbYellow
[08-26 08:30:26] Flow: GameBbRed_Finish
[08-26 08:30:25] Flow: GameBbRed
[08-26 08:30:25] Flow: GameBbWhite_Finish
[08-26 08:30:25] Flow: GameBbWhite
[08-26 08:30:24] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-26 08:30:24] [Cloud]断点续传:十 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-26 08:30:24] Flow: GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing
[08-26 08:30:24] 开始学习字[十]
[08-26 08:30:24] Flow: WhichLinkShouldBe_CurrentWordBegin
[08-26 08:30:24] Main Menu: OnPointDropBg
[08-26 08:30:24] LoadSceneAsync: 03识字模块
[08-26 08:30:24] Main Menu: LighthouseUp
[08-26 08:30:24] Main Menu: OnPointDownBg
[08-26 08:30:24] Main Menu: LighthouseDown
[08-26 08:30:23] Main Menu: OnPointDropBg
[08-26 08:30:23] LoadSceneAsync: 03识字模块
[08-26 08:30:23] Main Menu: LighthouseUp
[08-26 08:30:23] Main Menu: OnPointDownBg
[08-26 08:30:23] Main Menu: LighthouseDown
[08-26 08:30:16] Main Menu: OnTriggerEnterAnim
[08-26 08:30:16] Main Menu: OnTriggerExitAnim

【前序异常(新→旧)】

[2026.08.26 08:31:18][Unhandled exception:UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]
[2026.08.23 20:52:46][Unhandled exception::UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0):ArgumentException: The Object you want to instantiate is null.]

【prefs(白名单)】

当前字: 十
本节课已学字: 乌鸦午
每节课学几个字: 3
手机号: 13476760936
购买的会员类型: 00000
本地存的最新版本号: 2026.08.18
是否首次安装_bool: False
消消乐放宽机型: EEBBK S5,EEBBK S4
识字断点: 十|GameWritingXiaoXiaoLe

【最近 Debug.Log】

[08:30:17] [AudioStatus] Trigger: Application Unfocused | Enabled: True | Paused: False | Volume: 1
[08:30:19] [AudioStatus] Trigger: Application Focused | Enabled: True | Paused: False | Volume: 1
[08:30:19]  <color=#FFE08D>后台切回前台,下载数据</color> 
[08:30:23] 开始加载场景 03识字模块
[08:30:24] 开始加载场景 03识字模块
[MemoryWatcher] backend report disabled: [MEM][SCENE_MEMORY_DELTA] | delta=+36MB 01-首页面-古典模式->01-首页面-古典模式 scene=01-首页面-古典模式 alloc=187MB reserved=304MB mono=20MB sysRam=7618MB os=Android OS 13 / API-33 (TP1A.220624.014/eng.compil.20260715.145949) device=VIVO V2279A ver=2026.08.18 phone=13476760936
[BackEventManager] Scene unloaded: 01-首页面-古典模式, stack count: 8
[BackEventManager] Registered: 学习场景, stack count: 9
[08:30:24] 03识字模块 加载完成,用时 0.35 秒。
[08:30:24] [CreateLink] 正在查找环节资源:  <color=#FFE08D>00字入场</color> 
[BackEventManager] Scene unloaded: 03识字模块, stack count: 9
[BackEventManager] Registered: 学习场景, stack count: 10
[08:30:24] 03识字模块 加载完成,用时 0.50 秒。
[08:30:24]  <color=#FF515A>[OP]:</color> 断点续传:十 → GameNewWordEnter_Begin_NotCareFinish_OnlyForShowing <- 断点续传:鸦 → GameZuCi <- 断点续传:鸦 → GameWritingXiaoXiaoLe <- 断点续传:鸦 → GameWritingXiaoXiaoLe <- 
[08:30:24] [CreateLink] 正在查找环节资源:  <color=#FFE08D>00字入场</color> 

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