TracerStats(damage=8, utility=2, survivability=5, complexity=8) Popular (winrate: 60.87%, games: 115) 1 | 1 | Pulse Strike (W1) Increases Melee's Pulse Bomb charge from 10% to 20% against Heroes. 4 | 1 | Parting Gift (E1) Recall leaves behind 3 bombs that deal 240 (+4% per level) damage each to different targets. 7 | 2 | Bullet Time (Q1) Basic Attacks lower the cooldown of Blink by 0.15 seconds. 10 | 2 | Quantum Spike (R1) Pulse Bomb deals an additional 7% of the primary target's maximum Health. 13 | 1 | Bullet Spray (W1) Increases Melee's radius by 32%, and causes it to damage all enemies in range. 16 | 1 | Sleight of Hand (D1) Reduces Reload time by 50%. This equals 20% more damage per second. 20 | 1 | Get Stuffed! (W1) Reduces Melee's cooldown by 3 seconds. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knocks the target away.