lego worlds game early access

lego worlds game early access

lego worlds game console

Lego Worlds Game Early Access

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Warner Bros. Interactive Entertainment, TT Games and the LEGO Group bring more than 80 years of classic LEGO building ingenuity to the digital space in LEGO® Worlds Explore, Discover and Create in STEAM Early Access Burbank, Calif. – June 1, 2015 – Warner Bros. Interactive Entertainment, TT Games and The LEGO Group today announced LEGO® Worlds, a limitless collection of procedurally generated worlds made entirely of LEGO Bricks, where players build unique environments and define their own experience. Developed by TT Games, LEGO Worlds allows players to use LEGO building sets digitally so they can build and create wherever their skills and imagination roam. The game enters STEAM Early Access today, with the goal of allowing the gaming community to provide feedback for continual improvements and the integration of additional content over time. “LEGO Worlds embodies the physical, LEGO brick-building fun that consumers have enjoyed for decades, on a digital platform that delivers an entirely new type of experience with the beloved bricks,” said Tom Stone, Managing Director, TT Games.




“From the brick-by-brick editor, to discovering an expansive range of items, characters and creatures to populate your worlds – the creative possibilities are endless.” In LEGO Worlds, players have the freedom to alter procedurally generated worlds and create anything they can imagine one brick at a time, or use prefabricated structures to customize their environments. Large-scale landscaping tools are available to modify terrain quickly and easily. Entire worlds and creations are brought to life with characters and creatures that interact with each other as well as the player in unexpected ways. From helicopters to dragons, motorbikes to bears, there are always interesting ways for players to explore the vast worlds and discover hidden treasures. Fans of the LEGO building sets will be rewarded with a select number of commercially available sets that can be unlocked in-game during Early Access, with many more to come in future game updates.  Future plans will also offer multiplayer and sharing features, for friends to experience each other’s worlds and show-off their creations.




About Warner Bros. Interactive Entertainment Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles. ) is the combined publishing and development group behind the hit games LEGO® Star Wars™, LEGO® Batman™: The Videogame, LEGO® Marvel Super Heroes and The LEGO® Movie Videogame. Incorporating renowned UK developer Traveller’s Tales, TT Games has a distinctive focus on console, handheld, mobile and PC games of the highest quality, aimed at young gamers and their families. About the LEGO Group The LEGO Group is a privately held, family-owned company with headquarters in Billund, Denmark, and main offices in Enfield, USA, London, UK., Shanghai, China, and Singapore. Founded in 1932 by Ole Kirk Kristiansen, and based on the iconic LEGO® brick, it is one of the world's leading manufacturers of play materials.




Guided by the company spirit: "Only the best is good enough”, the company is committed to the development of children and aims to inspire and develop the builders of tomorrow through creative play and learning. LEGO WORLDS software © 2015 TT Games Ltd.  Produced by TT Games under license from the LEGO Group.  © 2015 The LEGO group. All other trademarks and copyrights are the property of their respective owners.  LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. (s15)Warner Bros. takes on ‘Minecraft’ with its own brick building gameWarner Bros. Interactive Entertainment has launched an early access version of its new Lego Worlds game on digital game platform Steam for $15. It's a game that lets players build anything they can think up, brick by brick.Swedish game developer Mojang created a PC game based on a similar concept back in 2009. It's called Minecraft.Minecraft proved so popular, that after attracting over 100 million registered users, Microsoft (msft) purchased Mojang for $2.5 billion in September 2014.Now gamers have a choice between building Minecraft worlds or using virtual Lego bricks.




Loz Doyle, executive producer of Lego Worlds at TT Games, knows that kids spend a lot of time playing Minecraft these days in the virtual world as well as with Lego play sets in the real world. He says the appeal is that they're free to do whatever they want—build anything they can think of, put their creative hat on, experiment and have fun with their friends.“Ultimately, our goal is to create a powerful digital building system based on creativity, discovery and exploration that is just as much fun as the physical Lego building experience, just offered in a new way,” Doyle says. “Minecraft's building system is very simple, all blocks are the exact same size and shape, so it's straightforward to build with. And unlike with Lego, there is no physical counterpart to compare the experience with. With the Lego Worlds in-game digital builder, we currently have more than 100 different bricks to choose from, along with a huge range of colors.”Features will be added and changes will be made to Lego Worlds as the early PC players provide feedback on the game, according to David Haddad, executive vice president and general manager of Warner Bros. Interactive Entertainment (twx).“




We’re learning from the engagement of the community and we’re thinking about what features the community would want to engage in based on how they’re playing this early access version of the game today,” Haddad says.“We worked with Steam as our early access partner because we wanted to go out to as broad an audience of digital gamers as possible and that’s the best marketplace to do it,” Haddad says, referring to Valve’s 125 million active Steam users. “We’re finding this game has an elastic audience age-wise and target-wise, and from early comments kids and parents are playing Lego Worlds together.”Future plans for Lego Worlds will introduce multiplayer and sharing features, for friends to experience each other’s worlds and show-off their creations. That’s been a key component to the continued success of Minecraft, which recently topped YouTube’s list of the 10 Biggest Games of All Time.All products and services featured are based solely on editorial selection.

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