lego the hobbit 2014 game

lego the hobbit 2014 game

lego the hobbit 19

Lego The Hobbit 2014 Game

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Lego The Hobbit is a Lego-themed action-adventure video game developed by Traveller's Tales. The game was released by Warner Bros. Interactive Entertainment on 8 April 2014 in North America, and 11 April in Europe. The game is a follow-up to Lego The Lord of the Rings based on the first two Hobbit films An Unexpected Journey and The Desolation of Smaug.[1] It was released on PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One, Wii U, Nintendo 3DS, OS X and Microsoft Windows. 3 The Battle of the Five Armies The game shows several features from the previous games, including a feature where the user should locate specific materials to build a big Lego object. When the user selects and input the correct materials a screen is displayed where the Lego machine is built and the player should select the correct pieces in exchange for studs. Also the characters have different actions to perform, making the Dwarf Company a group with different capabilities during the mission, including someone with archery abilities, another that uses a big hammer that can move big objects, another with the ability to extract minerals from stones, and so on.




Bilbo improves his abilities as the game advances: when he gains Sting he has the ability to be a more skilled fighter; and when he gets the One Ring he can disappear and build invisible Lego structures. The game, similar to the latest Lego video games, is composed on a big map, rather than a single hub. The player can move among different events where different characters ask the player to retain a specific material from a mission or to exchange materials. See also: The Hobbit: An Unexpected Journey § Plot, and The Hobbit: The Desolation of Smaug § Plot Much like its predecessors, the game presents storylines from the The Hobbit films: An Unexpected Journey and Desolation of Smaug. However, the developers modified the storylines to fit the events into a number of game chapters per film, as well as adding the humour the series has become known for. It was reported at the London Toy Fair in January 2014 that a DLC would be released covering the events of the final film in The Hobbit series, to be released around the time of the film at the end of that year.




[3] However, no DLC was released. Over a year later, in a correspondence with GameSpot it was revealed that, despite no actual cancellation of the DLC, there were no longer any plans to adapt the film as a DLC, nor to adapt it as another game. Similar to Lego The Lord of the Rings, Lego The Hobbit features talking minifigures. The dialogue is taken directly from the films. Additional voices were provided by Tim Bentinck, Liz May Brice, Clare Corbett, Duncan Duff, Daniel Fine, Joel Fry, Jenny Galloway, Andy Gathergood, Anna Koval, Jonathan Kydd, Steve Kynman, Jamie Lee, Andy Linden, Sara Beck Mather, James Naylor, Emma Pierson, Jason Pitt, Richard Ridings, Emma Tate, and Marcia Warren. Christopher Lee has an uncredited role as the narrator in the game. The game received mixed to positive reviews. The critics praised the game's visuals and humor based on Peter Jackson's Hobbit trilogy but criticized the disjointed story, sameness of characters and the ending. Lego the Hobbit: The Video Game (2014)




Video game released 8 April 2014 See full cast & crew » Do you have any images for this title? Rest of cast listed alphabetically: See full cast » Bilbo Baggins, a simple Hobbit of the Shire is a Hobbit who doesn't like adventures accompanys 13 Dwarves and the Wizard Gandalf on a Quest to reclaim the Dwarves home of Erebor from the Dragon Smaug. Gandalf also has his own side quest regarding a familiar Shadow that is taking shape in an abandoned fortress called Dol Guldur.See All (8) » Add content advisory for parents » Release Date: 8 April 2014 (USA) See full technical specs » Most of the lord of the rings characters were added to the game for example Sam and Frodo See more » Referenced in Troldspejlet: Troldspejlet Special: LEGO (2014) This FAQ is empty. Add the first question. Contribute to This Page Lego the Hobbit: The Video Game Contribute to This Page To the great surprise of no one, the Lego games are finally going there and, well, not quite back again in Lego The Hobbit.




The game follows the first two films of the Hobbit movie trilogy, giving us a chance to lead Bilbo and company all the way from the comforts of Bag End to the dwarf home beneath the Lonely Mountain. It’s a fun journey to be sure, but confusing at times, and not entirely satisfying. Lego The Hobbit clings to the series’ standard combat and exploration, but, as usual, a handful of welcome twists make things a bit more interesting this time around. A few different rhythm-based challenges, an item creation system tied to resource collection, and the “find the missing piece” mini-game from February’s Lego Movie game make The Hobbit more than just a button masher, although it is still mostly just that. Thankfully, the environmental challenges and enemies are sophisticated enough to keep the action engaging. In comparison to the roster in last year’s Lego Marvel game, many of the characters in the Hobbit feel like, at best, minor variations of each other. It certainly doesn’t help that they all sort of look alike, and it can get a little confusing to tell the dwarves apart.




But you’ll need to pay attention, as each dwarf has one unique ability, like Bombur’s ability to turn into a bouncing platform or Bofur’s mining power, that needs to be applied to the narrowly scripted environmental challenges. Chip the Glasses and Crack the Plates The extended action sequences and sometimes slapstick humor of The Hobbit films make a good fit for a Lego game. Honestly, there’s always been something a little disjointed about watching Cyclops wreck the X-Mansion or Luke Skywalker destroy Yoda’s house, but seeing the Dwarves go to town demolishing absolutely everything in Bag End or Rivendell makes perfect sense. When you see them literally start smashing Bilbo’s cupboards and Elrond’s tables, it just feels right. From the plate juggling in Bilbo’s kitchen to the golden toilets in Smaug’s hoard, there are also loads of humorous little touches that keep the charm going. Lego The Hobbit also looks beautiful. The settings are very convincing, with loads of little details and plenty of suitably moody lighting.  




The world is filled with fantastic creatures and monsters, and developer Traveller’s Tales has done a great job adapting the giant eagles, goblin kings, and dragons to the standard Lego models. The only real problem with the graphics is that the more realistic color palette and sheer density of some of the scenes can make it very difficult to see who you are or what you’re doing. The sometimes inconsistent camera angles don’t help things much. More than once, I just found myself just attacking and jumping at random in the hopes that I would eventually figure out where I was. To Dungeons Deep and Caverns Old The main story clocks in at about six hours, but there’s much more to do and see in the world once you’ve completed the main missions. Each mission unlocks events around the map, and you’ll be able to spend hours digging into the recipes, errands, and encounters around Middle-earth. A campfire system lets you change the time of day to open up new events, and you can always call on a giant eagle to get you from one end of the map to the other.




While most of the missions are fairly predictable, I was impressed with the Hobbit’s take on the solo sections. For Riddles in the Dark, Bilbo’s joined by a dazed goblin, for instance. There are also some tremendous set pieces where the characters are facing off against the dragon, or climbing up the body of a very active and very angry stone giant. Unfortunately, the story sort of goes by in a flash. Last year’s Lego Marvel showed what Travelers Tales can do with an original story, so The Hobbit’s abbreviated, sometimes scattered storytelling feels like a step back. There are narrative bits tying the missions together, but the whole game presumes that you already know the source material well enough to fill in the gaps yourself. (You probably do, but if you’re playing with kids it might not be clear to them.) It’s particularly troublesome to track the events between the spider attack and the dwarves’ arrival at Lake Town. The game also ends where the second movie ends, which left me wanting more – and not in a good way.

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