lego servo motor torque

lego servo motor torque

lego series 13 dpci

Lego Servo Motor Torque

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EV3 Large Servo Motorproduct_label_list_price_accessibility 11 Reviews123451FIND MORE PRODUCTS LIKE THISMINDSTORMS®RoboticsItem45502VIP PointsAges10-21Pieces1EV3 Medium Servo Motorproduct_label_list_price_accessibility 0FIND MORE PRODUCTS LIKE THISThis is the Servo Motor. With this Motor you are able to build models such as vehicles with a true steering of the wheels. Just like the steering of a real car. The Servo Motor fits within 3 modules in width, 5 modules in height and 7 modules in length. With snap interface on both the front and on the sides it is easy to fit and lock into TECHNICS constructions. The Servo Motor has front and back outputs which are linked together. This makes it easier to build four-wheel steering. The output can, from its center position (vertical), turn up to 90 degrees clockwise and counter-clockwise with 7 steps in each direction. In total you have 15 positions: When the Servo Motor is controlled with full power in either direction it will turn to the full 90 degrees position (for example with the IR Remote Control).




When it is controlled with power steps in either direction it will turn through the 7 positions corresponding to the 7 power levels (for example with the IR Speed Remote Control or the Rechargeable Battery Box). The Servo Motor delivers a maximum torque of 250 mNm (300 mA). Without load it rotates with 360 degrees per second. This corresponds to the output turning from center to horizontal position in 0,25 seconds. The current consumption will depend heavily on the load it is driving. Under normal conditions it can be around 150 mA and it should never exceed 300 mA. When you start building your model it is important that the output is center positioned – this is indicated when the 4 dots at the output are aligned. To set the Servo in center position, connect it to an output with power ON but no control (for example on an IR Receiver that is turned ON). This post was tagged with: EV3 Medium Servo Motor The EV3 Medium Servo Motor is great for lower-load, higher-speed applications and when faster response times and a smaller profile are needed in the robot’s design.




The motor uses tacho feedback for precise control within one degree of accuracy and has a built-in rotation sensor. Tacho feedback to one degree of accuracy Running torque of 8 N/cm (approximately 11 oz/in.) Stall torque of 12 N/cm (approximately 17 oz/in.) Auto-ID is built into the EV3 Software. Download software, curriculum and eLearning for LEGO MINDSTORMS EV3 for free. The maximum quantity of an item that can purchased in each transaction is 99.To inquire about purchasing more than 99 of one item, please call 800-362-4738.It has long been a dream of mine to build a remote controlled LEGO car. LEGO has many Technic cars in their program that use the Power Functions to remote control certain functions, such as opening doors or lifting an arm. Power Functions use infrared light for communication between the sender and the receiver. In the past, LEGO also had remote controlled cars that use radio frequencies, which is much better, since it does not require a line of sight and has a much further reach.




Recently, LEGO released the 4×4 Crawler and it really triggered something inside of me. I ordered the set, but when it arrived I never put it together. I started to build my own cars right away. I looked for inspiration on the internet and found many great off road cars, trial trucks and multi purpose car technology. In particular the work Pawel “Sariel” Kmiec. Check out his book “The Unofficial LEGO Technic Builder’s Guide” or visit his website. LPE Power also has some wonderful instructions on how to build real car technology with LEGO. Speed, torque, weight, balance, clearance and grip are the key factors when designing an off road car. Your choice of motors, gears, wheels, and chassis all influence these factors. Four wheel drive is a must for off road cars. Differentials are a big no-no due to the slip. A wheel detached from the ground would spin freely, while the wheel still on the ground will receive not torque at all. I also do not believe that a suspension system is necessary for a LEGO off road vehicle.




There are no passengers that require comfort and the big tires already absorb enough energy. LEGO has many motors in their program. The most recent Power Function Motors come in three sizes that vary in terms of rotation speed and torque. The higher the speed the lower the torque. You can find out about the exact characteristics in this web page. For the steering you might also consider using the new servo motor. You can change the speed/torque ration through the usage of gears. Sariel is offering an excellent tutorial on gears. More importantly,  you can build gear boxes to shift gears. This enables you to have a lot of torque when you go uphill and more speed when you go down the hill. Again, Sariel is offering instructions for a heavy duty gear shift. I tried other compact gear boxes, such as smooth three gear box, but they all failed under a lot of torque. Here is my extension of the slfroden’s original design. I used a linear actuator to switch the gears remotely and you can now use two motors on it.




I left out the neutral gear to make it more compact. It is a nice design, but not suitable for off road vehicles: Next, I expanded Sariel’s original design since I did not want to move the motors around. Moreover, I wanted to attach two motors directly onto the gear box without the need of extra gears. You can use a linear actuator attached to another motor to shift the gears through a remote control. Here is a video of the gear box: So here is my super ambitious first model. It has two XL motors, a gear box that can be operated remotely, four wheel drive, lots of clearance. The battery pack is all the way in front, making it a good climber. I used the servo motor to steer the front wheels and the 8879 to remote control the servo. This was an complex design and in the end pretty useless. The steering was difficult to control. Most of all, it was slow. Turning the wheels from left to right took forever. Hitting the red stop button to bring the wheels back into the neutral position was often the fastest way.




The gear shift also turned out to be problematic. Sometimes the gear was in a “in-between” state. The only solution would have been to glue the tooth wheels onto the axis to prevent them from changing their position on the axis. Due to the lack of a suspension system, wheels did also occasionally lift from the ground, which resulted in a lack of grid. In conclusion, this is a far too complex design. There are numerous places where problems can occur. Back to the drawing board! I radically changed my approach. Instead of building a steering system and a propulsion system separately, I took the “all wheel drive” approach. It works similar to a continuous track, often found in tanks. Electrical cars also use the idea. In essence, you attach each wheel to a dedicated motor. My first design, however, ended being extremely wide: In the next design iteration I placed the motors along the main axis of the car. This was a much better climber since I could also place the battery pack right on top of the front axis:




The main drawback with this design was the small clearance. The car could not drive over obstacles easily. So, in the third design, I put the motors up and used the angled bars to bring up the chassis. This was an even better climber but the M motors are very difficult to mount. In the fourth iteration I used the L motors which gave me nice and compact car. It could easily get up slopes and drive over obstacles: But why stop at 4WD when you can go 6WD? My 6×6 ATV vehicle used six motors. Worked perfectly fine, but was slower than the 4WD. The battery can simply not provide enough juice to run more than four motors simultaneously. This six wheeler got pretty heavy and complex again, so I thought it was time for some minimalism. I tried to build a slightly geared down vehicle. The building instructions for this ultra light car are available and you may consider using the L motors instead to get more power. You could then use bigger wheels which does enable the car to drive upside down.




Here is a video of the car driving around: This was a lightweight and working model, but due to lack of suspension, wheels could still be lifted from the ground. It is desirable to have as many wheels on the ground as possible. Individually suspended wheels, such as in the super car, have a tendency to be fragile and pendular suspension systems are a better option. The 4×4 Crawler uses such a system. The same effect can be achieved by using a joint in the middle of the car that allows it to twist along is main axis. My final design iteration included a joint in the middle of the car that allowed it too twist. You can download the instructions as LXF file for LDD. Check out the model at Rebrickable. This design still did not have a good clearance, so I lifted the axis a little bit and got to my final design “RACE“: Each wheel is powered by one L motor. This design eliminates any loss of power due to tooth wheels. It is fast and at the same time it has enough torque to go up steep hills.




The short wheel distance and the large wheels gives it the ability to climb over objects. Here is the car, named “RACE”, from the bottom view. Here is a video of RACE in slow motion: I build a more robust and simpler version called RACE2 (how surprising). I added a roll over cage, bumpers in the front and the motors are now better attached to the chassis. Building instructions and more photos are available. After completing this RACE car, I had one week left to try out continuous tracks. The first thing I noticed was that the LEGO tracks are extremely smooth and have very little grip. They could hardly get up and obstacle or hill. My first attempt at improving the tank was to rise its front wheels: This design was still a failure, since the front had now a high level of attack, but still no grip at all. In an act of desperation I decided to “spike” my tracks by adding 3/4 Pins into it. With this small change, the tracks could bite into every little crack or edge.

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