lego movie game instruction books

lego movie game instruction books

lego movie game hidden

Lego Movie Game Instruction Books

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First things first: if you haven't seen The LEGO Movie, you should probably go do that right now. It's awesome, and your face will love it. For those of you who have seen it, this is your predictable licensed tie-in. Well, predictable in that it exists, not that it behaves predictably as a tie-in. Though, if you've played any of Traveler's Tales LEGO games, there is a certain amount of predictability here anyway. Not that most of that is a bad thing in this case... You are logged out. The LEGO Movie Videogame (Wii U, 3DS, PC, PlayStation 3, PlayStation 4, PS Vita, Xbox 360 [reviewed], Xbox One)Developer: TT GamePublisher: Warner Brothers Interactive EntertainmentRelease Date: February 7, 2014MSRP: $49.99 If you haven't seen the movie, here's a quick synopsis: Emmet is an average construction worker, just like everyone he works with. A little TOO average. So average in fact that no one notices him -- until he finds the "piece of resistance" and is mistaken for a master builder: exceptionally creative types who can make anything out of the LEGO world without instructions.




With the other master builders such as Wyldstyle, Benny the Spaceman, and uh, Batman, they unite to stop Lord Business from destroying the world as they know it. The game itself, as expected, is just a longer version of the film's events, played out in the traditional LEGO game style. If you've played any of the others, this is familiar ground: You run along, smashing LEGO objects and punching hundreds of evil robots in the face while solving building puzzles and character-specific actions. You can of course switch between other characters, but often now there's many to choose from in any given level. Cycling through five different characters to get to the one with the special ability you need for a specific section is a bit much, but it's still only a minor fault at best. The levels are straight out of the movie, and for the first time in a LEGO game, the environments reflect that everything is made out of blocks, rather than just appearing that way once they explode. Cutscenes that move the story along are also straight from the film, so if you haven't seen the movie, it showcases quite a bit, but also doesn't quite present it as well as the film would.




Still, it's a great companion piece (no pun intended). New to the series of LEGO games -- to tie it directly into the film -- is the Master Builder Vision. This allows you to select multiple objects in the game world to bring them together and create something new (but obviously per-determined by the game) out of them for newer puzzles. Minikits have sort of been replaced by instruction book pages that, once collected, drop you into a mini-game where you have a certain amount of time to pick the right piece out of a lineup. That said, the puzzles this time around aren't quite up to snuff with what's come before in other LEGO titles, but it does a fair job. Sadly, that seems to be true of the missions themselves as well as the characters. In TT Games' previous entry, LEGO Marvel Super Heroes, each character had multiple special moves and abilities, and the variety seen in each level with which to use these was pretty wide. Here, it's almost as if they've restricted themselves to what was in the film's environments, and didn't allow themselves to step too far out of that comfort zone.




It's only once you've gone through half the game that its repetition lessens and it gets going really well. Once again, you can unlock freeplay so you can run through the levels again and go through any sections you couldn't access with the given characters on the first run-through, but the monotony of the early stages might stifle your desire to do so. If you're still a fan of the LEGO games after all the previous entries, this won't turn you off the franchise. Likewise, if you've never played any of the series before, this might not get you as interested as some of the better LEGO games will. It's not a bad game, but it's not a "must have" either. The LEGO Movie Videogame does a decent job telling the movie's story and being its own licensed tie-in game -- to its own licensed tie-in movie. Thankfully, both are fun in their own right.The LEGO Movie Videogame reviewed by Ian BondsGOODA solid game that definitely has an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.




How we score:  The Destructoid Reviews GuideSelect the chapter or view the game index. Welcome to Cloud Cuckoo Land Attack on Cloud Cuckoo Land Escape from Cloud Cuckoo Land Infiltrate the Octan Tower Put the Thing on the Thing If you want to leave Edy_snake a tip for writing this The LEGO Movie Videogame guide you can do so here. The LEGO Movie Videogame Walkthrough Old West "Now, you are in the Old West. Follow the green trail to start another mission. At the building that the green pieces lead up to, destroy the colorful structure and turn it into a climbing wall. Climb onto the rooftop and move from building to building. From now on, you are accompanied by a new character- Vitruvius. Thanks to his staff, he can very fight very effectively and throw it, to use it as a bar and stun the enemy. Smash the bricks at the skeleton and use them to build a bridge. Only Vitruvius may cross the bridge. On the second building, destroy the object and use the bricks to build a bridge.




Then, use the drill to destroy the wall. Further on, climb up and collect the part of the plans by going left. This will allow you to build a new structure later on, which will enable you to climb to the balcony. Keep going right with the whole party. Free the object by using the drill, at the foot of the climbing wall, and move the block to the right, into the green field. Above, you need to use Vitruvius's staff - press and hold down the action key to take your aim, and release it to throw the staff. Switch to Wyldstyle and climb up, using the staff and lower the ladder. Destroy the roof of the annex, as Emmet, and use the bricks to build a bridge, as another character. You can cross the bridge only as Vitruvius, again. He is also capable of entering the construction mode - use this to build a launchpad. After you have built a bridge again and used Emmet's key, collect the three parts of the plans and examine the structure in the middle. The first two bits are at the balustrades.




The third one is in the henhouse, Smash the boards to get inside and collect the last part. After you have built a catapult, approach the belt elevator and climb onto the dynamite barrel. You need to roll it over to the catapult and release the blockade. Repeat the action three times. Stun the flying robot with jetpack, by throwing Vitruvius's staff at it and begin construction before the robot wakes up. After you have crossed the rooftops, you will end up in a dead end. First, destroy the police ladders - before you can destroy the third one, you also need to destroy the nearby cages and use the bricks to build a missing element of the ladder. "Finally, after you have dealt with the majority of the incoming opponents, stun the flying robot, which will arrive, with the cane and use it as a construction element. The final minigame consists in shooting down the incoming enemies. Emmet has can use a machine gun and Vitruvius - dynamite. You will receive more studs by destroying the elements on the sides.




To get to the next mission, you need to her onto the small building in the corner, to the right of the gate, as Wyldstyle. To do that, jump over, from the building on the left, to the other side, using Vitruvius's staff. On the train, jump over the railway cars to the right, while destroying the robots that you encounter. At some point, a car will be released. Use Emmet's wrench to fix the link. Once you spot a robot hovering in the air, hit it with the staff and use it to build a catapult and the other elements. Once you gain access to the car, destroy the crates inside and build a trampoline. To bounce off, use the jump button. Once you reach a location where there is the biggest gap between the cars, use Wyldstyle to jump onto the staff. By doing that, you will be able to get into the crane and get the rest of your companions across the gap. After the cutscene, where you will get under rocket fire, once you reach the blazing car, build a wooden platform and stab the cane into the side of the car.




Further on Wyldstyle will be able to make it over onto the next car. After you have eliminated the enemy in the neighboring car, you will be able to collect the golden manual, which appears in its remains. At the end of the next car, you will find a valve. Attach it to the hose on the rooftop of the previous car, to extinguish fire. Then, build stairs and push them off the roof, which will enable the remaining characters to climb onto the roof. At the blocked passage, fix the mechanism to lower the platform. Then, you need to watch out for fire conducted at the cars - the spot where the projectile hits will e marked for a brief moment, with a red reticule. Then, you need to build a structure - you need plans, which can be obtained by Wyldstyle, from the side of the neighboring car, with the use of the staff. To climb up, switch to Vitruvius, climb onto the structure and jump over to the neighboring car. Then, walk over the flames. You will then have to jump over to the car on the neighboring tracks and cut through the opponents to reach its end.

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