lego marvel pc save 100

lego marvel pc save 100

lego marvel pc resolution

Lego Marvel Pc Save 100

CLICK HERE TO CONTINUE




Why not write a brief review about how well ran on your hardware? - 8 months 6 days ago Juggernauts and Crosses is the eighth level in LEGO Marvel Super Heroes. Follow the guide below for a full walkthrough, the locations of all Minikits, and how to free Stan Lee in peril. You will need to collect 105,000 Lego studs in order to obtain the True Believer status for this level. G You’ll begin in front of the X-Mansion with Jean Grey and Cyclops. Take control of Jean and walk over to the flaming part of the mansion. Inside, mind-control Stan Lee and make him rebuild the broken pipe inside. Next, use your telekinesis to rotate the purple valve handle and douse the flames. Walk to the right and use your telekinesis again to build an ‘X’ on the wall. This will open a secret door into the mansion and begin the level proper. Fight off Magneto’s baddies and head to the middle of the room. Smash the debris there and rebuild the stairs to the right. Head up and to the right, skirting around the fires and use Jean’s telekinesis to remove the picture of her on the wall.




Next, use Cyclops to cut an ‘X’ into the gold plate, then build the pieces that come spilling out into a switch. Pull it to reveal an escape hatch for the trapped students.   Head back to the left side of the room and blast the golden statue there with Cyclops. Use Jean’s telekinesis again on the bookshelf to reveal a switch. Pull it and another escape hatch will appear for the remaining students. Juggernaut will then barge into the room and subsequently crash through a door on the right. Follow him through the hole in the wall. To begin with, save at the Checkpoint Computer to your immediate left. Proceed down the corridor to your right until Juggernaut bashes through the wall, blocking your path. To get around this, use Jean Grey to take control of the weak-minded person on the other side of the blockage, and have him pull the switch in the room Juggernaut came out of. This will put out the fire in front of the door on your side, which you can then rip open with Jean Grey's telekinesis.




Skirt the blockage through the opening you just made and proceed to the right. Juggernaut will again barge through and swing from a chandelier that will fall, blocking your path. Use Cyclops' Laser Vision to heat up and destroy the chandelier, and Jean Grey's telekinesis to banish the rest of the rubble. Entering the room you just unblocked, you will see Storm being suspended from a chandelier by Toad. Follow the button prompts onscreen to switch to Storm and then zap Toad with Lightning. You now have control of Storm. So, all that being said (read?) the first thing you have to do once you get control of Storm is put out the 5 LEGO fires that are in your way. There are two fires on the left, behind some debris (which you need to bash out of the way). The other three fires are on the right, beisde the fireplace. Once you extinguish the 3 fires on the right, build the debris you uncovered into a chair, then push it in and fold it up with Jean Grey's telekinesis. Do the same thing to the chair in the centre.




Back on the left, bash the grand piano. It will start playing its swan song, eventually blowing up. Use the pieces to build a third chair; push it in and fold it up using Jean Grey's telekinesis. This will cause an electrical socket to appear. Charge up Storm and zap some power into the electrical socket, opening the escape tunnel. Once the students are rescued, the window at the back of the room will be sealed with a security shutter, but not before some more goons show up. Dispatch them, then use Cyclops' Laser Vision to cut a hole in the gold section of the door, then use telekinesis on the flower-looking hose. It will move to the shield on the statue, revealing an electrical socket. Charge up Storm and zap some power into the electrical socket, which will open the security door. Jump out through the window that it covered. After emerging into the courtyard, head to the right until you see a battle raging between Iceman and Pyro. Switch to Iceman and follow the button prompts to chill the bad guy out.




After the wall bursts open, revealing Juggernaut and Colossus battle, use Iceman to freeze the fountain into some stairs up to the roof. Climb up and head to the right, putting out the fires on the ledge. Next, use Cyclops’ optic blast to destroy the golden radiator on the opposite wall, then switch back to Iceman and freeze the water there into a bridge. Use Jean Grey to clear the vines from the golden window, then switch to Cyclops and cut through into the next area. The Checkpoint Computer is to your right. Use Jean Grey's telekinesis to move the bookcase immediately to your left. Take control of the weak-minded person with Jean Grey, and get him to pull the switch in his room. This will open the floor to show a game pad (like for a dance game). Dancing on the floor in the order shown on the TV will open the escape tunnel. Once you open the tunnel, Magneto will mock you via the TV and send in some goons. Deal with the goons, then destroy the rubble they created to reveal the pieces for a platform.




Use Jean Grey's telekinesis to lift Cyclops up to the balcony. Destroy the grandfather clock to the far left using Cyclops' Laser Vision, then use the pieces you get to build a ladder to get the rest of your group up to the balcony. Once you are up on the balcony, put out the LEGO fires on the opposite side of the chasm of doom with either wind or ice. Use Jean Grey's telekinesis to build part of a bridge across the chasm of doom, then use Cyclops' Laser Vision to destroy the hinges on the door. Yes, you were already here, and anything that you did earlier is still done. Now, you have a way to put out fires. Head to the right and put out the flames at the top of the stairs, then clear the debris away. Walk up onto the balcony and extinguish the flames there as well. Build the pieces that were in the fire into two suits of armor, then use Jean’s telekinesis to place them on the railing. This will reveal a transformer that Storm can charge up to call an elevator down to the hangar. BOSS FIGHT: JUGGERNAUT Juggernaut will begin the fight by throwing large objects at you.




Switch to Jean Grey and catch one with your telekinesis and lob it back at the brute. While Juggernaut barges around the room, put out the flames in the back-left corner and build the debris there into a lever. Use two characters to simultaneously pull the two levers, revealing a crate. Break it open and build a boom box out of the pieces. Use Jean’s telekinesis to activate it, luring Juggernaut into the pipes, then use Iceman to freeze him solid. Switch back to Jean and toss Juggernaut telekinetically.   Repeat the same steps on the right side of the room, catching the crate thrown by Juggernaut, luring him into the pipes, freezing and then tossing him. Next, he will tear down part of the ceiling — use that debris to build a console, then activate it. Use the arrows on the screen to move a crane over Juggernaut and it will grab him, pulling off his helmet. Next, mind-control him with Jean and pull the green handles on the back wall, breaking another pipe. Freeze and toss him one more time to complete the level.  




Extinguish the flames on the right side of the room, then use a heat beam to melt the golden lock on the bookshelf. Assemble the books on the shelf to reveal Minikit #1. Fly up to the left side of the area and use a character with magnetic powers to wind up the record player. It will spit out Minikit #2. Immediately after entering this area, switch to Spider-Man and pull the grapple point on the door, then destroy the blue crate inside to find Minikit #3. Blow up the silver stall in the bathroom, then use a character with telekinesis to plunge up Minikit #4. In the room with Toad, use a magnetically-powered character to lift up the blue statue on the left, then rip open the cage to reveal Minikit #5. Destroy five gargoyle statues in the courtyard to obtain Minikit #6. One is lying on the deck immediately after you enter this area. Another one is above the entrance to this area. A third gargoyle is on the far-right side of the area, just before the broken stairs. Another one is on the upper balcony to the right, behind the silver statue of Professor X.




The last one is on the upper walkway, past the area’s exit on the right. To save Stan Lee, you’ll need to put out the fire on top of the small burning building on the left side of the area, then build some green handles onto it. Rip the building apart with a strong character and build the blue pieces inside into a trampoline. Walk over to the right side of the area and blow up the silver lawn furniture there, then use a character with claws to dig up a sand pit. Switch to Sandman and use the pit to call in a helicopter that will drop Minikit #7. On the upper balcony, look for a dig spot where you can uncover a chainsaw. Switch to a telekinetic character and use the saw to cut an ‘X’ into the green bush, revealing Minikit #8. Use someone with magnetic powers to destroy the vending machine on the right side of the room, then build its pieces into a shield switch. Use Captain America to activate this switch, opening the room on the left. Now use Mr. Fantastic to walk through the grate and grab Minikit #9.

Report Page