lego island 2 walk

lego island 2 walk

lego island 2 train

Lego Island 2 Walk

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Click here to read more about this sale Summer Swim Camp Counselors Wanted! Join the Daniel Island POA this summer as a Swim Camp Counselor. Click here to find out more info Save the date for the 2017 Daniel Island Easter Egg Hunt and Films on the Field taking place at MUSC Health Stadium on Friday, April 7th beginning at 5:30 PM!There is a lot you can do here, but lets just start on the Missions, which will begin once you walk into the bar. Here, Toht will use the headpiece of the Staff of Ra to try to burn you with a laser. inevitably hit you, but as long as you don’t stay to long, it won’t killYou should probably collect as much studs as you can. Eventually, you will have to build mirrors to deflect theIf you need the time to build, pick up a chair and throw it at Toht. It will stun him, but might give you the timeThe first thing that you have to build is in the center of the room. You will probably have to do it in steps.




You know, throw a chair, build, dodge, throw a chair at him. This mirror that is built will have a smooth surface. You will be able to push it to the left and reflect the light back at him. This will make Toht mad, and he will throw dynamite atDodge it as best you can, and you will notice that a table will be blown to bits. You can use the debris to make another reflector. The same rules apply as before to build it, but you will have to move it to a lighted area on the smooth area, and you will have to move the first beam that you made. This will create a triangle that will take out Toht again. He will start throwing dynamite again. He will then sent his men out as he didBut there will be this one machine gunner who refuses to die. You will need to use your whip on him, and he will be tied up andThrow a chair or table at him, and he will die. Toht will use his laserMove the reflectors to the lighted areas, and he will be zapped by his own beam.




From there, Toht will come down to take you on with his bareThis is where he is weak. Go ahead and use your fists to take himIt will work, and the level will will be added to your character roster and she is needed to get you to the nextGo down the stairs and across a bridge, and you will see a bridge. will then come to a building with a green arrow. You have to open the doors, take Marion up until she reaches a place where only she can jump. She can then grab a key which can be used for opening the door. This is another one of those levels where you have to take out a certain amount of enemies before you can move on. The first is about six swordsmen. The second is five Nazi troops. If I were you, I would smash everything until you get all the studs necessary to become a True Adventurer. Eventually, you will have to face off with eight troops, and two others who will ride on camels. troops are dispatched easily, but you will have to use a whip or a thrown




object on the camel jockeys. Another faction will come in, and Indy has to use his whip on the whip knobs there to get rid of two of them. The other eight are easy enough. You will notice that five more enemies are afoot. You will need a sword to face them, so take out a white swordsman to defeat the swordsman dressed in black. You will need a key to get to the last Fortunately, there are crates of bananas located underneathGrab a banana, and throw it to the monkey, who will gladly give you a key. Take the key and go all the way to the right, and use it on a lock that will create some stairs. Go up the stairs, and bounce on the canopy until you can reach the two soldiers. Take them out with a sword. From there, it becomes a matter of following some studs until the next level. that Sallah is on your character roster, and he needs to dig underneath a statue that will cause a head to roll, freeing up the next area. You might as well destroy all that you can here to get as




many studs as possible. to use his whip to get a torch. he will need to go and place it in an area that has a lot of snakes. When he places it, there will be a lever that he can pull which will extend a bridge above him. Indy needs to use his whip on a whip-hook and this will reveal a reflector dish. Indy can then walk up the ramp onto the bridge and put the dish in place. In the corner is something that can be smashed, and the debris can be built into something else: a statue. That statue needs to be pushed across the smooth surface, and then the staff it is holding will turn sideways. Sallah can then go up and jump to reach the bar, and then the bar on the other side, if he wants the studs. Indy will need to go to lighted area, and use his Staff ofHe will need to turn the beam so it hits the statue that was moved earlier. This will cause the laser to reflect off of the statue, and then will hit an area near the ceiling which will open up to spill some Lego pieces.




Indy needs to walk over to this area and assemble them. He can use his whip on a whip-hook, and aHe then must climb up and get a key, and use the key on a lock where he used the Staff of RaWhen he uses his Staff of Ra again, the altar will open up, and he can jump in to the next part of the has replaced Sallah here. as there are snakes all over the place. go to the back of the room and grab a torch. She can then go over to the wall on the right side and put it inThe snakes will shy away, and she can pull a lever that will cause a platform to come out of the wall. She then needs to grab another torch and put it in the leftA spear will come out of theShe needs to grab the spear and jump to the platform that she made earlier. She can target the spear in a special spot, and it will stay. She will then go back to the area where she got the torches and smash some sort of spear holder thing. This can be rebuilt into two bars that will allow her to get to the




point where she can grab another spear. She needs to go back to the platform on the right and target that She then needs to use the two spears to get her to a staff that the big statue is holding, and her weight will cause a statue to tipSwitch to Indy, and have him jumpIt ought to be low enough by This will cause a statue to tip over and make a big hole inGo through the big hole, and you will end the level. As you come out of this level, there will be two soldiers onIndy can use his whip to get them off their high horses, and then mount them himself. He can then cross a bridge, which you saw in the ending film of the last movie. a somewhat difficult jump to make, and Indy needs to stand on the pressureHis partner character, whoever that might be, will join him, and go to the next level. This is another one of those levels where you have to bash something to get something else. starts with four trucks. first on getting enough studs to make true adventurer.




You should also not use horses, but find The light jeeps are fine for taking out the first four vehicles, but for the trucks in the next round, a heavier vehicle is required. Get one and use it. There will be another round of four more, and one more. This is one that you will eventually take over so you can take out the big limo. The level will end. From here, you will start off at a dock of some kind. You will need to smash two crates by someOne will have the engine to the machine, and the other will have the parts. Take the engine and put it into place. Then finish assembling it. This will cause a ship to be tugged in, you can then board the ship to get to the last level. After the film, you will find yourself at an island, and then you can get to the last level here where the Green Arrow is. Belloq is this huge-o ghost that must be taken out. You can avoid him if you put a barrel over your head, and there are two around for just such a purpose.




Take the barrel and go to the left, collecting as many studsUse Marion to make a jump up two levels, and have her push a box over. You can build this thing so it attaches to a train car, and push it forward. A reflector dish will cause a blow to the giant ghost thing, and it will be time to don the disguise and go to the other side. will need to jump up to an area to get a piece of machinery, and put it in theIndy will then need to use his whip on the whip knobs on the wall, which will cause platforms to fold Get up using the platforms and a rope to get another piece of machinery, and then jump down. the machinery piece where you did before. This will cause something to blow up, and it can be rebuilt into a The only thing left to do is get under a barrel and go toward the central device in the room. When one character is in place, switch characters, and then have that character don a barrel and get to the other switch.

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