- 2 years 9 months ago Looking For Proof is the thirteenth level in the Story Mode. The Story Mode walkthrough includes everything needed to get through the chapter. All Collectibles locations (even those accessible in the Story Mode playthrough) are detailed in the Free Play walkthrough farther down the page. To get into the chapter, use Radagast to heal the white bird on the ground. The bird will then lower the bridge. Crossing the bridge starts the chapter. Start heading up the stairs to the right. At the first gap, have both characters hang on the vines on the wall, then jump to the hang bar and climb up. At the next gap, have one of the characters destroy the blue magic Lego object on the other side. At the top of the first set of stairs, destroy the blue magic Lego wall then have one of the characters grab the hanging bar and the other shoot the blue crystal that appears. Head up the stairs to the left and shoot the blue magic Lego object overhead the first obstacle then cross the gap on the walkway that develops.
At the top of this second set of stairs, use Radagast to heal a sick bird, then use the pieces it knocks down to build a plank to cross the next gap up the stairs to the right. At the next gap, jump up and grab the hang ledges to get across, then blast the blue magic Lego rubble and go into the opening. Go down to the bottom of the dark stairwell and have one of the characters jump to the left and grab the hang ledge, then jump up to the next one and then onto the pull bar. Switch to the other wizard and have him blast the blue crystal that emerges, then go through the door that opens. Follow the narrow pathway around, taking the second left. Blast the gate blocking the way and go through. Take the first left, then another left, and follow the path into the next area. Blast the two blue crystals on the sides to open up the path down into the tomb. Take the path and use Radagast to heal the sick bat in front of the next door. Four blue crystals appear, which will light up one at a time in a sequence.
Blast the crystals in the same sequence that was shown to open the door. In the next room, shoot the crystal overhead in the center. Walk up the stairs on the left side and stand on the button in the floor to reveal a crystal, and shoot that crystal. Break the objects on the ground on the right side and use the pieces to build a ladder. Climb the ladder and stand on the floor button to reveal the third crystal. Shoot the crystal to open the door. Go through the door and down the path. Edge around the wall, breaking any objects in the way and jumping across any gaps. In the alcove, shoot the lock on the chest to send it, and the wizards, crashing down below. Turn around and go out of the alcove and edge around the wall to the big door. Hang the characters on the pull bars on either side of the door to lower a crystal. Shoot the overhead crystal to open the door and end the chapter. The Free Play Walkthrough includes all Collectibles locations, even though some may be available in the Story Mode playthrough.
This section runs from the start of the level until the characters enter the mountain. This section runs from the start of being inside the mountain, until just before the area where the characters have to edge around the thin ledges on the walls. This area begins with the characters edging along the tight ledges on the wall, and runs through the end of the chapter. To get the "Lord Of The Prance" trophy, you must equip the Dazzle Wig, Mithril Rhythm Stick, and Mithril Dance Boots items. To easily obtain the "Master Burglar" title in all levels and get the "That's Why We Need A Burglar!" trophy, unlock and activate at least the x2 and/or x4 stud multiplier. Repeat this in all levels to get the "That's Why We Need A Burglar!" trophy. Successfully complete one of the following tasks to get a trophy: The Glowing Hammer is one of the Treasure Items that can be found in the Greatest Kingdom in Middle-earth chapter. When equipped, it allows the character to Hammer Smash, and will light up dark areas.
The hammer can be found in the Erebor! section of the chapter, in the second area. Use Saruman or the Mithril Bomb Blade to destroy the silver statue on the stairwell landing. LEGO The Hobbit: The Video Game TT Games, Feral Interactive (Mac OS) Warner Bros. Interactive Entertainment 8th April, 2014 (North America)11th April, 2014 (Other territories) E10+ (North America) 7+ (Europe) Xbox One, Xbox 360, PS4, PS3, Vita, Wii U, 3DS, PC, and Mac LEGO The Hobbit is a video game that was released on the 8th of April, 2014 (along with the Blu-Ray release of The Hobbit: The Desolation of Smaug) in North America and on the 11th of April, 2014 in other territories. It was released on the Xbox 360, Xbox One, Wii U, PS3, PS4, 3DS, Vita, Mac and PC. The game is set around the first two films of Peter Jackson's The Hobbit trilogy, An Unexpected Journey and The Desolation of Smaug. The Battle of the Five Armies storyline was announced by WB at the official press release to be releasing as DLC content following the release of the movie, but WB later shelved the content altogether, stating on Gamespot, on March 16th, 2015, that there would be no adaptions created for the game.
Playable characters include Bilbo Baggins and Gandalf the Grey, alongside all of the dwarves: Thorin, Fíli, Kíli, Óin, Glóin, Dwalin, Balin, Bifur, Bofur, Bombur, Dori, Nori and Ori. Warner Bros. adds that each dwarf will have his own unique ability, mentioning that Bombur can use his belly as a trampoline. Locations visited will include Bag End, Hobbiton, The Misty Mountains, Goblin-town, Mirkwood, Lake-Town, Dol Guldur, Rivendell and The Lonely Mountain. Players "will also be able to mine for gems, discover loot from enemies, and craft powerful magical items or build immense new LEGO structures," according to the game's press release, suggesting that Minecraft-esque elements could make their way into the next LEGO adventure. In March, LEGO The Hobbit: The Video Game DEMO was released for PC [1]. ♣ indicates a character available with downloadable content ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18