lego hobbit get to bonus level

lego hobbit get to bonus level

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Lego Hobbit Get To Bonus Level

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LEGO Lord of the Rings: The Video Game is a video game that was released on October 30, 2012 for handheld consoles and November 13, 2012 for platforms. The Mac OS X version was published by Feral Interactive and was released on February 21st, 2013.[1] It was released November 7th, 2013 for iOS. It is available for Microsoft Windows, Xbox 360, PlayStation 3, Wii, PlayStation Vita, Nintendo DS, Nintendo 3DS, Mac OS X, iPhone and iPad. The game takes players through the events of all three movies and is the second LEGO video game to feature fully voiced cutscenes. Though it follows the events of Peter Jackson's film trilogy it throws in some comical twists. It has the largest game environment so far of any LEGO video game, letting players explore an open world map of Middle-earth (though locations are greatly decreased in size). It also has dozens of new features not seen in past LEGO video games. For example players can complete side quests, create items to use from mithril, access a large variety of collectible items from the "treasure trove", and also has a variety of characters with unique items possessing special abilities.




Muddy Armor / Shimmering Armor / Magma Armor / Calcium Armor / Wooden Armor Chef's Hat / Artist's Hat / Sun Hat / Statue Hat / Ferryman's Hat / Flower Hat / Rock Hat / Flaming Hat / Palantír Hat Narsil / Narsil (Broken) / Sting / Barrow-blade / Andúril / Sword / Hadhafang / Glamdring / Broadsword / Short Sword / Herugrim / Scimitar / Rohan Sword / Elven Sword / Ringwraith Sword / Moria Orc Sword / Easterling Sword / Orc Sword / Grima's Dagger / King of the Dead's Sword / Ghost Sword / Elven Great Sword / Ringwraith's Dagger Shield of Gondor / Elven Shield / Rohan Shield / Orc Shield / Lurtz's Shield / Easterling's Shield Bow of the Galadhrim / Lurtz's Bow / Bow Gandalf's Staff / Radagast's Staff / Saruman's Staff Party Favor LEGO Lord of the Rings - Gameplay Commentary Double Bearded Whirlwind Axe "Its a long way." "You have to toss me... Don't tell the elf!" -Aragorn and Gimli, at the gate of Helms Deep trying to get to the bridge




Based on The Lord of the Rings motion picture trilogy, LEGO® The Lord of the Rings follows the original storylines of The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, and The Lord of the Rings: The Return of the King, taking players through the epic story events reimagined with the humor and endless variety of LEGO play. Trusted with the dangerous task to destroy an ancient magical ring that threatens all that is good, Frodo is forced to leave his peaceful home. But the ring wants to be found and the road to Mount Doom, the only place where it can be destroyed, will be perilous and riddled with Orcs and fouler things. To help Frodo, a Fellowship is formed — Aragorn the Ranger, Gandalf the Wizard, Legolas the Elf, Gimli the Dwarf, Boromir a Man of Gondor, and Frodo’s Hobbit friends Sam, Merry and Pippin. Players relive the legend in LEGO form, as they explore wonders, solve timeless riddles, and overcome endless foes in their quest to destroy the Ring.




Explore all of the open-world of Middle-earth and experience epic battles with Orcs, Uruk-hai, the Balrog, the Witch-king, and other fearsome creatures. Wield the power of the Palantír or Seeing-stone (‘one that looks far-away’), and jump between multiple storylines. Experience the LEGO The Lord of the Rings heroes come to life in an all new way, as they deliver the dialogue from the films. Collect, combine and forge new items in the Blacksmith Shop using Mithril, the most precious metal in Middle-earth . Discover and unlock over more than 60 playable characters, including Frodo, Aragorn, Gandalf, and many others. Collect and use a variety of weaponry and magical items, including the Light of Eärendil, Elven rope, swords and bows. Play with family and friends with easy access drop-in, drop-out gameplay option.Sign in to follow this ProGamerX56, February 21, 2014 15 posts in this topic Create an account or sign in to comment You need to be a member in order to leave a comment




Sign up for a new account in our community. Register a new account Already have an account? Sign in to follow this No registered users viewing this page.So here we are, deep into September, I'm feeling a little guilty at neglecting this blog. That said things have been all kinds of busy at TT Towers. The last time I posted was after showing the game at E3, and since then there has been a whirlwind of activity, a whirlwind that even Storm would be proud of! The team and I have been getting the game to a finished state, making sure everything is in place to deliver a truly amazing LEGO experience. Not only that, I've been racking up the airmiles, visiting San Diego to show the game at Comic Con, jetting over to Germany to show the game off at Gamescom, and back across the Atlantic again to show the game at a special event in New York. All of this while also making sure we finish the game on time so that you can buy it and play it as soon as possible. So where do I start, that's the question, and more importantly, can I sneak a character reveal or two into this blog!?




I'll give you a very brief whistle stop run down of what's been going on. Comic Con was a terrific experience, showing the game off to thousands of excited people, meeting the amazing Stan Lee (who just to remind everyone is a playable character in the game - and can transform into the incredible Stan Hulk!), doing stage demos in front of crowds of people, all excited to hear about LEGO® Marvel Super Heroes™ and the brilliant character roster that we have. The reaction to everything that was shown at Comic Con was unbelievable. My ears took a definite pounding when the one and only Stan Lee himself came out at the Marvel games panel, truly a moment that made me pinch myself in disbelief! Gamescom was another magnificent event, one of my favourite events, as you get to interact with gamers young and old and hear first hand just what they think of our hard work. I even managed to pick up a little German whilst over there. I'm told that LEGO® Marvel Super Heroes™ is "WUNDERBAR" ...




... and then over in New York it was a thrilling trip seeing youngsters picking up the pads and playing the game, being able to sit on the sofa with them and really soak up their enthusiasm and enjoyment. All the time that these events have been going on the truly exceptional team here at TT Towers have been getting everything just right in the game. We've added extra characters, extra gameplay, extra vehicles to whizz around New York in, and really been pushing the boundaries and filling the game with even more LEGO than ever before. The team have really outdone themselves with this game and they should all be extremely proud of what they have achieved, which brings us up to date, and where we are at. We've pretty much finished the game, all of those days, weeks and months of hard work, all of those wild ideas and plans have been completed, and we are now in the process of just crossing the "t's" and dotting the "i's". We are all nearly ready for a holiday, time to take a breath and see just what we have created for you all.




We're certainly looking ahead to launch now, there are a few events where we plan to show the game ahead of the release. We all hope that you have managed to see the new trailers that were released at Comic Con and Gamescom, they even made the hairs on my neck stand on end, and only this week I managed to sit back and actually play the game through from start to finish, take in the rollercoaster ride of the main story, explore New York and all of the hilarious fun that is hidden around every corner, and search out the various elusive interior bonus levels. LEGO® Marvel Super Heroes™ really is a game that we are all really proud of, and now we just can't wait for you guys, the most important people in this whole process to pick up your copy of the game and settle down and enjoy it. Enough of that though, we've still got a little more tidying up to do, just a little, but let's have a celebratory character reveal shall we... I've been checking through the list, and we passed through the 150 playable character mark (between you and I this wasn't meant to happen, I set myself a limit that was well below this - WHOOPS!).

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