lego hobbit game demo ps3

lego hobbit game demo ps3

lego hobbit buying loot

Lego Hobbit Game Demo Ps3

CLICK HERE TO CONTINUE




When I first went to see The Hobbit: An Unexpected Journey in theaters, I couldn't help but feel excited that I was finally venturing back to the majestic Middle-earth. After getting my hands on LEGO: The Hobbit recently, those same butterflies returned. I was heading back to a series with a world and characters I already loved from playing LEGO The Lord of the Rings. Even though there are more dwarves than you know what to do with this time around, our demo in The Goblin Town area held a few refreshing surprises along with the silly LEGO charm I've come to adore. Our demo began in the middle of a fight with the Goblin King, who, just like in the movie, is a bit silly instead of scary. His massive LEGO gullet is just as disturbing, though. LEGO Goblin Town looks just as brown and cavernous as it does in the film and it's incredible how Traveler's Tales once again brings these vast set pieces and iconic characters to life with LEGO bricks. The Goblin King battle was broken in to multiple stages, each showing off a new element of LEGO gameplay.




In the first section, Bilbo fell underground and I had to fight off a few goblins using the stalwart Thorin Oakenshield LEGO. Equipped with an Elven blade and shield, he's an excellent fighter. Much to my amusement, the goblins he fought went flying off the screen as he took them out, rather than simply falling at his feet. To make combat more than simply bashing and smashing everything, a few goblins have easy quick time events in place that you'll have to execute to bring down. What's more interesting is how every LEGO dwarf also has a strong finishing attack, and it's funny how they can all smash cracked walls like Gimli in LEGO: Lord of the Rings. Thorin could knock enemies up with his shield then thrash them down with his sword. Dwalin had a gargantuan hammer perfect for pummeling areas of enemies, Kili could fire three arrows instead of one, and the giant dwarf Bofur could charge up in a ball then go rolling towards his foes with brutal force. Aside from the silly animations, they were useful for quickly disposing goblins.




Not to mention an extra added element of LEGO combat is always welcome. Another staple feature of LEGO: The Hobbit is a nod to just how many dwarves there are in the movies. The new buddy-up ability allows multiple dwarves to be used together in combination. After taking out some goblins and dropping a few well-placed blocks on the Goblin King's head, the next step was to run next to another dwarf and buddy, or link, up with him by pressing circle on the PlayStation 4 controller. While linked, I was able to control both dwarves as one unit to execute devastating attacks to finish the Goblin King off. You can buddy-up anytime, but it seemed necessary during the boss fight. In combat, buddy-up is amazing for taking out large numbers of enemies. One dwarf generally swings the other by his feet in a huge circle, creating a dwarf tornado of death that deals damage to anything they come in contact with. Other puzzles later on down the tunnels had me buddying-up three staff-wielding dwarves to create a sort of totem pole for a fourth dwarf to climb up.




Already in this small section of Goblin Town, buddy-up was used in a handful of ways, and and considering Thorin, Fili, Kili, Oin, Gloin, Dwalin, Balin Bifur, Bofur, Bombur, Dori, Nori and Ori all have different ways of interacting with the environment and one another, I'm excited to see how else the mechanic will play out. As I smashed my way through Goblin Town using a different set of dwarves for each section, to my surprise, I began acquiring tons of loot. Destroying barrels, enemies, and everything else earned me things like planks, ore, rocks, and rope that I then used to unlock a building mini-game. It's always fun to break all the LEGOs in a level, and now loot drops give me even more incentive to do so. The building mini-game in LEGO: The Hobbit is almost identical to the version in The LEGO Movie Videogame. Basically, you're shown a virtual LEGO playset and have to select the LEGO bricks that are missing. Once you complete the playset, your work of art will be recreated in-game to help you access new areas.




These sequences are realistic, and especially neat for those who love building LEGOs in real life as they're all based on actual playsets. The time-based building sections are also terrific for earning extra studs, as the faster you select the correct missing pieces, the more studs you'll be rewarded with. However, for each wrong LEGO you select, you'll lose some bonus studs. I earned almost 11,000 studs from one build, and knowing that I have to save up for things like stud multipliers and other characters, it's great there are new ways to collect the blocky currency. The variety of collectibles to obtain in LEGO: The Hobbit is huge, as the journey will take you through an open-world LEGO Middle-earth from the first two Hobbit films. The role-playing game features that helped LEGO: Lord of the Rings stand out as more than just a platformer, like questing and mithril brick crafting, have been greatly expanded upon as well. Hopefully this means completing and unlocking everything, from good and evil characters, to stud multipliers, to new and improved wacky disco flasks, will lead to a lengthy but incredibly charming adventure.




As far as LEGO games go, I walked away from this demo feeling good about how LEGO: The Hobbit is coming along. The interplay between dwarves is fantastic, and the loot and build features help make it feel like the series is continuing to evolve. It's safe to say that now I can't wait to go back to LEGO: Middle-earth. Leah B. Jackson is both an Associate Editor at IGN and Corgi megafan, and not necessarily in that order. Follow her on Twitter and MyIGN! Lego The Hobbit is a Lego-themed action-adventure video game developed by Traveller's Tales. The game was released by Warner Bros. Interactive Entertainment on 8 April 2014 in North America, and 11 April in Europe. The game is a follow-up to Lego The Lord of the Rings based on the first two Hobbit films An Unexpected Journey and The Desolation of Smaug.[1] It was released on PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One, Wii U, Nintendo 3DS, OS X and Microsoft Windows. 3 The Battle of the Five Armies The game shows several features from the previous games, including a feature where the user should locate specific materials to build a big Lego object.




When the user selects and input the correct materials a screen is displayed where the Lego machine is built and the player should select the correct pieces in exchange for studs. Also the characters have different actions to perform, making the Dwarf Company a group with different capabilities during the mission, including someone with archery abilities, another that uses a big hammer that can move big objects, another with the ability to extract minerals from stones, and so on. Bilbo improves his abilities as the game advances: when he gains Sting he has the ability to be a more skilled fighter; and when he gets the One Ring he can disappear and build invisible Lego structures. The game, similar to the latest Lego video games, is composed on a big map, rather than a single hub. The player can move among different events where different characters ask the player to retain a specific material from a mission or to exchange materials. See also: The Hobbit: An Unexpected Journey § Plot, and The Hobbit: The Desolation of Smaug § Plot




Much like its predecessors, the game presents storylines from the The Hobbit films: An Unexpected Journey and Desolation of Smaug. However, the developers modified the storylines to fit the events into a number of game chapters per film, as well as adding the humour the series has become known for. It was reported at the London Toy Fair in January 2014 that a DLC would be released covering the events of the final film in The Hobbit series, to be released around the time of the film at the end of that year.[3] However, no DLC was released. Over a year later, in a correspondence with GameSpot it was revealed that, despite no actual cancellation of the DLC, there were no longer any plans to adapt the film as a DLC, nor to adapt it as another game. Similar to Lego The Lord of the Rings, Lego The Hobbit features talking minifigures. The dialogue is taken directly from the films. Additional voices were provided by Tim Bentinck, Liz May Brice, Clare Corbett, Duncan Duff, Daniel Fine, Joel Fry, Jenny Galloway, Andy Gathergood, Anna Koval, Jonathan Kydd, Steve Kynman, Jamie Lee, Andy Linden, Sara Beck Mather, James Naylor, Emma Pierson, Jason Pitt, Richard Ridings, Emma Tate, and Marcia Warren.

Report Page