lego half life part 5

lego half life part 5

lego half life part 4

Lego Half Life Part 5

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LEGO® BOOST Building and Coding Set Unveiled at CES Empowers Children to Bring Their LEGO Creations to Life Building on the company’s history of merging digital programming and physical building, LEGO® BOOST will inspire a younger generation to build and code their way to limitless play. Today the LEGO Group announced LEGO® BOOST, a supercharged building and coding set that lets children bring their LEGO creations to life by adding movement, sound and personality. Unveiled at the Consumer Electronics Show in Las Vegas, Nevada, LEGO BOOST will be previewed to members of the global media at Digital Experience on January 4 and will be demonstrated to CES attendees as part of the Kids@Play Kids & Technology Marketplace from January 5-8, 2017 at the Sands Expo. With a suggested retail price of $159.99 (USD), LEGO BOOST will be available in the second half of 2017. Build the creation you want LEGO® BOOST combines the endless play opportunities of a traditional LEGO set with an endless variety of movement and sound capabilities made possible through an easy-to-use, app-based coding environment.




LEGO BOOST has been developed for children ages 7 and older by an international team of LEGO designers. Using familiar LEGO elements and simple coding language, LEGO BOOST delivers an intuitive approach and opportunities for quick success. Powered by a Move Hub, a LEGO stud-covered brick with built-in tilt sensor upon which children can add LEGO elements, motors and a sensor that combines color and distance detection, LEGO BOOST brings movement to any LEGO creation. The set includes building instructions for five diverse models; Vernie the Robot, Frankie the Cat, the Guitar 4000, the Multi-Tool Rover 4 (M.T.R.4), and the Autobuilder, each designed to give children the basic building and coding skills needed to express their creativity by personalizing whatever they build. “We know that children dream of bringing their LEGO creations to life, and our chief ambition for LEGO BOOST is to fulfill that wish. Once children build a LEGO creation, we give them simple coding tools to ‘boost’ their models by adding personality,” said Simon Kent, design lead for the LEGO Group.




“We want children to first and foremost have a fun and limitless play experience, adding the coding opportunity is the means to get there.” Coding brings your creation to life LEGO® BOOST introduces children to coding through a free downloadable app that contains the guidance, building instructions and simple coding commands to bring to life five LEGO creations, one at a time. Much like building with LEGO bricks, children build behaviors and actions by linking digital coding blocks in an easy-to-understand horizontal layout. To further personify the experience, LEGO BOOST lets children add voice recordings to their creations, adding personality without requiring spelling and typing. The app also includes more than 60 activities designed to inspire additional building, coding and play. Creative canvas lets you boost any LEGO® creation To further inspire creative building and coding, the LEGO® BOOST app includes a “creative canvas” that includes basic building instructions for three simple base models that children can use to customize their own LEGO creations.




The three bases available at launch include: a walking base for making animals like a dragon or a pony, a driving base for building vehicles like a dune buggy or rover, and an entrance base so that children can make their own castle, fort, or even a futuristic space station. Once children are comfortable with building and coding the various LEGO BOOST models, they can use the kit to “boost” any LEGO creation – from LEGO CITY and LEGO Friends to LEGO NINJAGO and The LEGO BATMAN Movie. Combination color & distance sensor Playmat, calibrated to the app, designed to facilitate mini challenges to practice simple coding trials Free, downloadable app is iOS and Android tablet compatible LEGO BOOST uses 6 AAA batteries. Alkaline batteries are recommended, but rechargeable batteries can be used, though may result in weaker power output. LEGO BOOST will be available at most stores and online shopping sites where toys are sold, through select consumer electronics retailers, and at LEGO Stores and shop.




in the second half of 2017 and will have a suggested retail price of $159.99 USD $159.99 (EUR) and $199.99 (CAD). Jennifer Colton, Flashpoint PRHi, this is Vinny. I'm the founder of Vinesauce and I stream on this channel. I stream a variety of stuff; from the more interesting newer games, to the classics, to awful games no one should ever see, to corrupting games just to watch the world burn. I hope you enjoy your stay. or our Twitch Team Page. Vinesauce is a team of streamers that play a variety of games, from retro to new; maybe some you've never even heard of. for forums, videos, past recordings and more.Here is my Thursday robot Time-Warp. It used one motor per wheel running 2x voltage and powered by 8 battery packs. I had a really weak lifting pitchfork-style mechanism up front but it kept breaking and tossing parts into the audience. One of the few fights I won was against Clint's tank.Later that day, It didn't take too long for Jason's robot 2A to flip me over!




Turns out the stock LEGO battery packs contain a thermally resettable solid-state fuse. They kept going off in Dreadnaught during the shoving contest but cooled down in 40-50 seconds. I wondered how Carlo, the builder of BattleBots had gotten around that limitation with a robot that weighed 4 or 5 times as much. "Oh, I took those out." was his simple answer. "But Carlo, the rules were perfectly clear that you couldn't modify any LEGO part in any way." "Well, I couldn't have got that much power if I'd left them in." The unbeatability of BattleBots had been discovered! Everything worked out fine in the end; this short-cut was effectively handled when the entire battery set of BattleBots melted down under a short circuit during reassembly, forcing Carlo to use stock packs for the remainder of the event. This photo was featured online in the Associated Press daily archives showing Jason in action fighting Luke's Mule!To the right, Greg Munson cooly applauds.Editor’s Note: This article may contain Spoilers about the game Portal.




The Cake is a Lie is a catchphrase popularized by the game Portal, and is often used to convey the message that a promised gift is being used to motivate without any intent of delivering. (See also: The Cake is a Spy, Weighted Companion Cube, Still Alive, Get The Cake) In Portal you are required to do numerous tasks in a research facility guided by a computer named GlaDOS, who repeatedly mentions that following the experiment, there will be cake. As the game progresses, the player finds messages written on the walls as warnings from Doug Rattmann, an old lab worker who has been featured on the Lab Rat comic series. One message scrawled on the walls in later levels reads “the cake is a lie. the cake is a lie. the cake is a lie”: It is later reviled in the game, that in order to keep the AI GlaDOS from killing everyone, she is fitted with an AI “personality core” that continuously list off the directions and ingredients needed for baking a cake. In addition, the ending credits sequence that follows the game features a song called, “Still Alive” which mentions the cake and features a sole cake at the bottom of the test facility.




This cake is a virtualized cartoon version of a Black Forest cake that was sold near Valve Headquarters. After the games release, “the cake is a lie” was widely popular between Portal players, but soon it spread to forums and blogs where the phrase began to take on a new meaning outside of the context of the game. People were using the phrase, “The cake is a lie”, on forums as an idiom meaning, “You are chasing after an empty, unattainable goal.” This usage is further illustrated in the top-voted UrbanDictionary definition for “The Cake Is a Lie.” Roughly translates to “your promised reward is merely a fictitious motivator”. Popularized by the game “Portal” (found on Half-Life 2’s “Orange Box” game release for PC, X-Box 360, and PS3). During the game, an electronic voice encourages you to solve intricate puzzles using cake as a motivating perk. When you have “broken out” of the game’s initial testing phase (from threat of death), you find scrawls on walls of the innards of the testing center warning you that “the cake is a lie”.




Employee #1: Yo, Dave, manager says we will probably get a promotion if we meet the sales expectations for this quarter. Employee #2: Yeah, so, don’t get your hopes up on that one, Ed. The cake is a lie. Employee #1: Really, aw crap. In a interview with Gamasutra, Portal writer Erik Wolpaw expressed no interest in using the cake trope in Portal 2: “If you thought you were sick of the memes, I was sick of it way ahead of you,” said Wolpaw, who was the primary writer on Portal and one of two writing leads on its upcoming sequel, which was demonstrated this week at the E3 Expo. “For instance, cake,” he added. “I’ve had enough cake jokes.” Though it largely was absent in referencing throughout most of the game, a fake door in Chapter 5 promised to lead to a “Cake Dispenser” before falling down which again, meant the cake was a lie. The slogan “the cake is a lie” can be found on a wall in the video game, “Hanna In a Choppa”. An achievement in World of Warcraft is called “The Cake Is Not A Lie”.

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