lego dr octopus lab

lego dr octopus lab

lego dr octopus ebay

Lego Dr Octopus Lab

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At the beginning of the level prepare for a fight with two groups of sent by . Handle them, so you can chase the arch villain. During fight with second wave of the enemies, the fire will broke up on the floor. To extinguish it, approach to the flames and build a from the . Use it and click on the to unlock a on the right. at the target, fixing the lift. Go to the upper floor and wait for to escape - new enemies will appear at this moment. Defeat them and move on. Choose in the first stage and build a from the (it can be created in the central-right part of the area). Then using your . The case with is more complicated - he must get through the flames to the another side of the room. Use () to protect yourself, so you can pass through the dangerous area unharmed. On the second part of the area should a to damage the wall. Then build a from the and a at it (as ). Turn on the machine and climb a using , so you can approach to the . it (, then ) and wait for a to connect to the .




Then jump down on the on the right, switching the laser beam on. After that you can return to the first area. Build a for from the and use it. the beam using your to charge both - special to the next area will appear shortly after that. On the roof turn right and jump down as , heading to the . the gap to the next building and fight some enemies standing there. After that on the wall and build a from the . Climb to the control room and destroy all hidden there. Build a from the and use it to rotate a (the right position is showed above). Choose and go right, jumping between several antennas - finally you will reach to the second roof. Go downstairs and a at the - in this way you will switch of a ventilation system that is interfering . Now you can choose second character and the on the right. Assemble the team in the one location and go to the middle floor of the roof (between and ). Destroy all in the area and build a from the . Use it with to break down the .




Build a from the and use it to go to the next roof. In that moment one hero will be caught by , so second one must rescue him by hitting the enemy. The arch villain will escape, calling some - defeat them and then head right, climbing on the upper level of the building. at the under the for two times to create a passage between two skyscrapers. Pass to the other building and kill all in the area. Then choose and enter the block. Turn right and between two to climb on the roof. Standing there destroy all in the area, building a from the . a on it to unlock a passage for . As aforementioned use a on the highest floor of the skyscraper, then defeat an enemy and enter the lift. Go to the right edge of the building and the gap as . Kill all enemies and destroy nearby , building a for . at to make him run. Then choose and use his abilities to the on the right. Standing on the upper platform, a to drop some down. Build a from them and use it to hit an enemy. In the next sequence you will be supported by .




Use his to an at the opposite side of the roof to create a passage. Defeat all enemies and go forth. Kill another group of and use a to uncover a . Climb to the top of the building and use to two . In this way you will switch on, so the other members of the party can get through to the next location. Choose and head right, approaching to the fence. Use it to open the gate, so you can go further. Defeat all opponents and go to the right side of the location. Use a as to create two for . them with your , opening the passage to the next roof. Defeat all enemies and enter the arena with final battle. The final battle with is quite demanding. Escape all attacks performed by enemy, being as agile and mobile as it is possible. If you have been caught by enemy, simply change the character - in this way you will avoid losing . The pattern of the fight isn't complicated: approach to the enemy and wait for the killing blow, then dodge all the hits. Archvillain's will get stuck, so you can easily break it down (hit an ).




Repeat this action for three times, finally defeating the "armless" .Doctor Octopus (Doc Ock) Dr. Otto Octavius was a brilliant scientist until a laboratory accident fused a set of mechanical arms onto his body. As Doctor Octopus, a.k.a. “Doc Ock,” he uses these arms and his own mad genius to commit crimes and attempt to learn the secret of Spider-Man’s spider-powers. Mighty Micros Iron Man Iron Man MK 43 Iron Man MK 46 Doctor Octopus (Doc Ock) - 1 year 9 months ago Times Square Off is the second level in LEGO Marvel Super Heroes. Follow the guide below for a full walkthrough, the locations of all Minikits, and how to free Stan Lee in peril. G To reach this level, you must skydive off of the Shield Helicarrier and land in the park below. Once on the ground, head to the gate and smash the streetlight. Build its pieces into a grate that Mr. Fantastic can squeeze through. On the other side, smash the blue satellite dish, then build its pieces into a transformation pad for Mr. Fantastic.




Use it to open the gate and let Captain America out.   Hit the shield switch on the side of the building to release a ladder, then switch to Mr. Fantastic and climb up. Glide over the gap and use the console on the wall to activate two lasers. Use Captain America’s shield to deflect the beams into the circuitry above, opening the door.   Deal with all the Octobots around where you start. Once you have done that, more Octobots will burst through the wall, creating pieces for a Fantastic 4 pad. Build the pad, then stretch Mr. Fantastic into a screwdriver to remove the bars covering the Shield Switch. Activate the switch, turning on the elevator to the second level. Going up to the second level will scare off Doc Ock, who will wreck the place and set it on fire on his way out. Equip Captain America's Shield and walk through the fire to the left half of the area. Use the pieces Doc Ock created when he left to build a Grate Portal, and take Mr. Fantastic over to join Captain America. Once there, have Mr. Fantastic rip open the wall using the attachment point, creating pieces that can be build into a Shield Switch.




Activate the switch, then use the computer terminal (up the ladder) to plug in the ray gun. Hop on the red button to turn it on.   The ray gun will destroy some stuff on the other side of the area, creating pieces for a Captain America pad. Go back to the other side of the area (up the ladder and through the fires), then build and use it to direct the ray gun's ray at each of the two receptors on the wall. Once each of the receptors is full, the floor will open, revealing an elevator. Get in and use it to go to the next area. Move to the right of the elevator and down the ladder. Use Mr. Fantastic to glide over the gap between roofs, then yank the attachment point to rip open the wall and reveal pieces that will become a ladder, once built. Climb the ladder and destroy the crates at the end of the hallway, which will reveal pieces for a push pad. Build and push the push pad, moving the satellite dish such that the acrobatic Captain America can use it to cross the gap between roofs. Once across the gap, activate the Shield Switch to allow Mr. Fantastic to use the Grate portal to join you.




Backtrack a little bit and destroy the air conditioning unit and the surrounding pipes to reveal pieces to build a Fantastic 4 pad. Use the pad to stretch Mr. Fantastic into a water pump to raise the pressure in the water tower, causing it to fail. Use the pieces it left behind to build a zip-line to cross to the next roof. Doc Ock is is waiting at the other end of the zip-line and will grab the first character who crosses. Use the other character to make him let go. Climb up the trail of destruction, following Doc Ock and causing him to flee to another building. Use Captain America's shield to take out one support of the "HOTEL" sign, and then the other, creating a bridge which you can cross. On the right side of the lower roof of the hotel building, use Captain America's shield to drop a ladder. As Captain America, walk through the fire (by equipping your shield), then wall-jump up to the upper roof. Destroy the air conditioning unit, then use the pieces to build a shield switch. Activate the shield switch to send the elevator down a floor.




Now, as Mr. Fantastic, climb the ladder, then go left, then use the attachment point to go up a floor. Hop in the elevator and stand on the red button to join Captain America on the upper roof. Glide across the gap to the right, then build a zip-line so the Captain America can come across and join you.   Use Mr. Fantastic to yank the bugle off of the "DAILY BUGLE" sign, then build the resulting pieces into a Fantastic 4 pad. Use the Fantastic 4 pad to stretch Mr. Fantastic into a crane with a wrecking ball, which will smash Doc Ock into a wall, triggering a cutscene. Use Mr. Fantastic to yank over the microwave dish tower, creating a bridge to the second roof. Use Spider-Man to climb up the pipes on the left, then yank the covers off the motor, turning on the fans below to get the other characters to follow you. Destroy the junk to the right of the fan motor and build the resulting pieces into a computer terminal, which will open the gate to the roof garden when activated by Mr. Fantastic.




At the other end of the roof garden, stretch Mr. Fantastic into a rocket that will partially destroy the Spider-Man billboard. Use the attachment points to yank it over the rest of the way. Cross the billboard-bridge, then head through the hole in the building. BOSS BATTLE - DR. OCTOPUSDoc Ock will stomp around after you on his robotic arms.If he grabs you, simply switch to the other character, and he will eventually release whoever he has.Eventually, he will get one of his arms stuck. Stand on the green icon beside the stuck arm and follow the button prompt. Repeat this for two more arms, then punch him one final time to finish the level. You will need Venom and Galactus to completeFree Play for this level. Use a magnetically-enabled character to open the safe under the balcony where Doc Ock is. Minikit #1 is inside. Use explosives to blow up the metal grating to the right of the elevator, then an electrically-enabled character to shoot some electricity into the electrical socket. This will cause part of the wall to retract, revealing Minikit #2 (and H.E.R.B.I.E., who claims to have been in there since 1978).




To the left of the elevator on the bottom level, destroy the small pile of junk, then use Wolverine to dig up some Cosmic pieces. Use Galactus to build the pieces into a rocket, which will launch and drop Minikit #3 on the other side of the fires. Put them out and walk across to claim it. "Gently Persuade" 5 greenhouses to grow to get Minikit #4:1. Below the satellite dish control room.2. Beside the first Shield Switch.3. Beside the big green "$" sign.4. On the right side of the upper roof of the hotel building.5. On the left side of the upper roof of the hotel building. At the far end of the zipline, use explosives to blow up the silver grate, revealing a Venom portal. Minikit #5 is at the other end of the portal. Use explosives to destroy the silver objects above the fan motor, then use a character with Telekinesis to assemble and operate a pump. This will cause the water tower to burst, revealing Stan Lee. Destroy the silver furniture at the right end of the pool and build the pieces into a pump.

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