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Lego Castle Sets Wiki

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Het alarm van de Batcave gaat af. De grond trilt en opeens verschijnt Bane met zijn drill. Bruce Wayne verandert gelijk in Batman om Bane tegen te houden. Zal het Batman en Robin lukken om Bane tegen te houden en Poison Ivy gevangen te houden? Lego StarWars 75036 Utapau troopers review MeJo werkt aan de thema's die niet meer terug lijken te komen; deze worden eerste toegevoegd. Het volgende thema is Juniors. Van de complete actieve thema's wordt aan Star Wars gewerkt.LEGO Jurassic World is a video game in which the player can play through the stories of the first four Jurassic Park movies. It is developed by Traveller's Tales and was released on June 12th, 2015. Like most LEGO games made by Traveller's Tales players are able to collect studs, with silver being the lowest denomination at 10, then gold ones at 100, blue ones with 1,000 and finally purple being the highest and rarest stud with 10,000 value. Both humans and dinosaurs are playable with each having their own unique abilities, such as Ellie Sattler being able to grow trees, as well as dig through dinosaur dung.




[3] Outside of being a playable character, Mr. DNA provides players with useful information and educational facts. As stated above, players are able to play through the four Jurassic Park films, with each film divided into five levels. Outside of the story mode, Isla Nublar and Isla Sorna serve as game hubs.[4] Players will be able to play as dinosaurs by finding amber bricks in every level of the story mode. These Paleo-DNA strains can also be mixed and matched to create genetic hybrids with different skin colors and variations. Another collectable encountered in each level are "Minikits" with ten in each level. When all minikits in a level are collected, they unlock a dinosaur skeleton. Common to all LEGO games, red bricks can be found as well. They provide the player(s) with cheats when activated, such as one red brick that allows characters to be the size of compys. -Prologue (includes Raptor delivery and Montana dig-site) The Lost World: Jurassic Park -Isla Sorna (includes preparation in garage before expedition)




-Welcome to Jurassic World (includes Raptor training and Indominus Rex escape) The story follows the events of the four Jurassic Park films, but in a more lighthearted manner. No characters are killed, with death scenes being altered to show them merely injured or miraculously escaping death. The game was also developed with many comedic and humorous overtones like other film-themed Lego titles. After completing the stories of all 4 films, a cutscene will play showing Ellie and Alan uncovering a purple keystone, hinting towards the next LEGO game (which features Jurassic World content), LEGO Dimensions. There are over 100 playable characters ingame. There is a total of 20 playable dinosaurs. In between levels, Mr. DNA will give facts about Dinosaurs, during which he mentions or talks about many of the dinosaurs in Jurassic World, but also Seismosaurus, Megalosaurus, Microraptor, and Suchomimus. Also, during the level "Main Street Showdown", a statue of a dinosaur is seen, which was used as Coelophysis in another LEGO Dino line.




None of these dinosaurs are playable though. There was a teaser for the LEGO Jurassic World game in LEGO's previous game LEGO Batman 3: Beyond Gotham. At some point during the credits, the ground starts shaking and the Jurassic Park theme is played. Around the corner a T. rex appears that roars and waves to the player. The T. rex is Plastic Man from the Lego Batman game, who at one point transforms into the dinosaur. It has a red belly and yellow back, it also has black stripes. see LEGO Jurassic World (game)/Media for moreFor information about how Traits are selected in the game, see Traits Breakdown. There are currently a total of 37 known traits. Character moves 30% faster. "Chickens freak you out." Sometimes, instead of dropping a chicken leg, a chicken is spawned that runs around and can even damage the hero. Killing this chicken will drop a normal chicken leg and grants the achievement Alektorophobia. As long as you do not kill the chicken, you can come back to the room later, kill it and still pick up the normal chicken leg.




"You have trouble remembering where you are." The Map is removed entirely yet the Minimap still functions normally. You can still get a look at the map when accessing waypoints (but with no info and little navigation). "You've got two left hands, and can't cast spells properly." You have question marks come above your head and you cast projectile spells behind you rather than from your front. This can be useful if you´re playing as the dragon class since it´s easy to run away from bosses while still attacking them. "The bald and the beautiful" Removes feathers from helmet. Makes the loading screen for the Castle say 'Balding' instead of 'Building.' "Congenital Insensitivity to Pain. Hero health is hidden from view. "You have random muscle spasms." Occasionally during gameplay, the game controller will vibrate suddenly and intensely for approximately 5 seconds. "You break a lot of things." Hero cannot stand on bookshelves and all breakable objects will be broken when touched.




This trait is the only way the hanging chains found in the Maya can be broken. Currently when landing on top of breakable objects, there is a momentary collision that allows the Hero to jump off of the objects if the jump is timed properly. "You can't see colors because of monochromacy." This will cause the world to be in grayscale.  This will not affect the options menu, or the map when you pause the game. Hero "swears" (actually a grawlix) when hit, reducing recovery time. The Hero's final words are also replaced with a "swear". "Your HP and MP pools are swapped. HP and MP bars switch places and maximum values. The player occasionally hears creepy laughter and noises. The player will also occasionally see enemies that don't "exist." Attacks from these enemies will do no damage, and the player cannot damage these enemies. Any attempts by the player to damage them will only result in question marks floating up from the enemy's head. Hallucinated enemies are sometimes from another part of the castle than you are currently in, and are always lowest-tier enemies, e.g. Corrupt Knight instead of Corrupt Vanguard or Corrupt Lord.




This makes spotting hallucinations particularly easy in New Game+ modes. "You never get to ride rollercoasters." Makes hero incredibly small, which allows access to many secret areas and shortcuts.  However, swing range is greatly shortened. "You hvae trboule raednig tinhgs." Turns some text in the game into text which has all but the first and last letters scrambled. Oddly enough it also scrambles dialogue (such as that given by the blacksmith or enchantress). In addition the standard position of areas are changed, for example Land of Darkness may be found on the right of the Castle instead of the Forest. "You're skinny, so every hit sends you flying." Greatly increases knockback from enemy attacks. Your character will also appear to be quite skinny. "You conduct electricity really well." While in possession of this trait all platforms will stay open all the time. "You remember things with extreme clarity." Enemies, chests, events and warp locations of visited rooms appears on your map.




"You're so heavy, enemies can't knock you back." Removes knockback from enemy attacks. Also makes the hero slightly larger. Your vision is blurry near your character. "You are very flexible." The hero can turn mid-swing to redirect their attack. "You are a fan of the man." "You like the ladies." Reverses which statue (knight or lady) grants the chicken leg or mana potion in waypoint rooms. Changing who greets the player as their lover in the final cutscene. "You were born to be a basketball player." Makes your sprite very large.  Increases your hitbox and your swing range. Experience darkness in all zones. Fully counteracted by a headlamp.Every attack knocks enemies back further." "You tend to EXAGGERATE" When the player is hurt, a four- or five-digit number will show as the damage dealt. The damage number will be approximately 100 times the damage you receive: Looking at the first two/three digits of the number will tell you how much damage you took.




"Even the most valiant heroes can suffer from irritable bowels." Hero occasionally farts while jumping or dashing. "You have weak limbs. Enemies won't get knocked back." You can't knock back enemies. "Anything far away is blurry" The area of the screen away from the hero is blurred. "You miss the good old days." Gives the game a sepia tone and a grainy overlay, as in the tutorial. Makes the loading screen for the Castle say 'Reminiscing' instead of 'Building.'Break stuff to restore MP." Hero gains 1 MP per environmental object destroyed. (vase, table, chair, etc.). Hero does not set off spike traps. "You can't tell people apart." You cannot see any information about your successors (name, class, traits, etc.) when choosing one for the next runWith a few issues." Gives you a random spell after you cast the one currently displayed. "You can't see in 3D." Both the hero and enemies do not have turning animations and instead will show as a flipping sprite.




Some enemy sprites move behind objects in the background, briefly obscuring them. Projectile indicators at the edge of the screen are not shown. "There is no spork." Changes the background and foreground textures to a futuristic black-and-neon theme. This is the same theme used in all Boss Remix rooms. Makes the loading screen for the Castle say "Jacking In" (Which is a reference to the Matrix trilogy movies) instead of "Building". Everything on the screen is mirrored vertically (simply rotating the picture/screen will still be reversed.) The only exception is the castle upgrade screen (all NPC menus are still flipped). Near Sighted and Far sighted traits were originally called Myopia and Hyperopia. A lot of the trait names were changed to make it easy for people to see at a glance. For example, Hypergonadism and Hypogonadism gave large knockback and no knockback respectively. Hypogonadism was turned into Muscle Weakness to make it easier for people to see the difference from visually skimming the character portraits.

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