lego batman 3 mechant

lego batman 3 mechant

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Lego Batman 3 Mechant

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Looking for the entrance to the Hall of Doom? You'll find it in the Hall of Justice. Destroy the silver statue on the ground floor near the stairs on the right then use a giant character (super strong characters like Superman work too) to punch through the cracked floor. Shoot down the five dragonflies around the area. Destroy the gold crate on the left side of the Hall of Doom and interact with it's bricks to build a switch. Pull the switch and an Electricity Terminal will slide out from the wall. Power the terminal using an electricity character like Shazam and a nearby shed will open. Run inside and collect the Character Token. Use a sonar attack to shatter the glass object next to the security camera on the right side of the Hall of Doom. Interact with it's bricks to build a Techno Terminal. Use the terminal to shut off the security camera and open the nearby crate containing the Character Token. Bounce from mushroom to mushroom, starting on the left side and working your way to the right.




Make sure you hit every ring in order. Use a flying character just in case you miss one of your jumps. You must have collected Metallo before the jump pads will appear. After you complete the "I, Penguin" Quest, you'll find Adam West being attacked by alligators on the Hall of Doom's right side. Beat them up to save him. Destroy five targets around the room. Only one is somewhat difficult to see. It's hiding under the stairs on the left. Once all five targets are gone, melt the gold statue on the left side of the upper walkway on the right side of the room with a laser. Smash the objects in the alcove in the back of the room and interact with their bricks to build an Electricity Terminal. Drain the power from the terminal to free the Character Token. Destroy the five hopping computer terminals surrounding the large table in the middle of the room. Smash the boxes on the upper walkway on the left side of the room to uncover a silver statue. Destroy it with an explosive attack. Interact with the hopping bricks on the right side of the area to build a Techno Terminal.




Use the terminal and a monitor will appear. Hit the buttons in this order: right, left, middle. Smack Lobo and he'll retreat. Beat up his minions until he returns then smack him again. Keep it up until he's down for the count. Destroy the five filing cabinets on the ground floor. Destroy all the little penguin robots. Rescue the Penguin's penguins and bring them back home. The first is on the bridge leading to the Hall of Doom. Use magnet power to lower the barrier then press the prompted button while standing in front of the penguin to get it to follow you. Lead it back to the Penguin. The other two are on either side of the Hall of Doom. Use an explosive attack to destroy the silver hammer on the left to reach the penguin on that side then use an electric character to discharge the Electricity Terminal on the right side to get at the last one. Head to the character customizer in either the Batcave or Watchtower and make a custom character with a Crash Test Dummy hat and shirt. Show Harley your new creation and she'll give you a Gold Brick.




Simply put out the fires between Poison Ivy and her goal. Head left to find a large chemistry set. First, use magnet power on the blue lever on the left. Now step on the button. Two lasers will heat up the bottle, changing it from green to red. Finally, use magnet power on the blue block on the right to shake the potion (it will revert to green). Return the concoction to Poison Ivy. Look around the hall for potential patients (Killer Moth, Nightwing and Booster Gold). Simply walk up to them, push the prompted button then lead them back to Harley.Le titre de la page demandée contient des caractères non valides : « %C3 ». Revenir à la page Wikipédia:Accueil principal. - 1 year 12 months ago EditMinikit 1 Use a distance attack to target the symbol in the back of the room. Hit it twice and make and a Minikit will appear  Use Cyborg's laser to destroy the gold object on the door on the right. Now change into his Magnet Suit and use it on the door to bust it wide open. 




Editadam west in Peril (Free Play)! Pass through the door from the opening area and destroy the nearby objects to find a mound of dirt. Use a character that can dig to unearth a few bricks. Interact with them to build the object of Adam West's salvation. Switch to Manhunter and fly across the gap. Beat up the bad guys then use his 'sense' to detect the gold plate on the back of the giant spider. Destroy the plate with Manhunter's laser and the spider will sod off. Destroy the plants that were behind the spider to uncover a green wall then use Manhunter's 'sense' to see through the it. Spin the three blocks until the each shows the symbol to the right of the green wall. This will extend a bridge so your companions can join you. EditMinikit 2 There's a Minikit at the mouth of the cave near the gate. Have Martian Manhunter fly up and retrieve it. EditCharacter Token - Indigo Tribe Warrior (Free Play) Charge up Robin's Illumination Suit at the nearby charging station and march into the cave to find a spiderweb.




Use projectile attacks to clear away the web and claim the Character Token. Switch to Cyborg and use his Magnet Suit to open the gate and proceed onward. In the next room, beat up the baddies then target the silver handcuffs on the purple skeleton in the back of the room with Cyborg's Demolition Suit. Interact with the bricks to build a statue. Stand on the pressure pad to its left and the statue will open the three doors in the area. Follow the line of Studs through one door and you'll re-enter the room through another. A new line of Studs will appear in front of another door. Keep following the studs until you reach the next area. EditMinikit 3 (Free Play) Before you leave, send Plastic Man or Martian Manhunter through the vent behind the statue to appear in a cell. Go back through the vent to appear in a different cell. Back through one more time and you'll be in a cell with a Minikit. Once more time through the vent and you'll be back in outside. EditMinikit 4 Use Cyborg to grapple the orange plug on the cell door to tear it down and destroy the gold object inside with his laser to earn a Minikit.




EditMinikit 5 (Free Play) Locate and destroy five skeletons chained to a post. Use Manhunter to detect a cracked wall then transform into his true form to smash it down and expose a set of blue magnetic pipes. Walk up them using Cyborg's Magnet Suit then change into the Electricity Suit and drain the charge from the Electricity Terminal you find up there. EditChacter Token - Black Hand Fly around with Manhunter until you spot the electrified silver object in the foreground. Use Mind Control to convince the guy in the nearby room to through the switch inside and turn off the electricity. Switch to Cyborg and have him destroy the silver object with his Demolition Suit. Switch to Flash and cross the bridge (that's now no longer electrified) and smash the objects on the other side. Interact with the resulting bricks to build a treadmill. Hop on to power a nearby elevator. EditCharacter Token - Ultra-Humanite (Free Play) Use Brainiac's shrink ray to shrink the wall to the right of the treadmill.




Now use a stealth character to sneak past the security camera and collect the item on the floor. Take it to Bat-Mite who you'll find in a cell on the other side of the elevator shaft. EditMinikit 6 (Free Play) Use an explosive attack to destroy the silver bars on high up on the wall to the left of the elevator shaft (at the top). Fly in and use magnet power on the blue object inside to receive a Minikit. Take the elevator and destroy the vines on the big box. Switch to Cyborg and grapple the orange plug on the front of the box to dump a bunch of bricks on the floor. Interact with them to build an Electricity Terminal. Switch to the Electricity Suit and deposit the charge in the terminal to open the nearby gate. EditMinikit 7 (Free Play) Before heading in to the room with the statue, use Brainiac's shrink ray and zap the black, sparkly object above the doorway to reveal a Minikit. Fly up and retrieve it. This room should look familiar. Beat up the bad guys then bust up the vines covering the pressure pads.




Position a character on each pad and the doors will open. Like last time, follow the lines of Studs through the doorways until you reach the next area. EditMinikit 8 (Free Play) Before exiting the area, fly a Lantern up to the right to use the Lantern Pad you'll find on a ledge to open a cell to the left. Fly in, bust the object inside and interact with the resulting bricks to build a machine that will make a Minikit appear. EditMinikit 9 Explore the foreground with Manhunter until you find the swarm of bats. (It'll be below the platform on which the fight is taking place.) Use his 'sense' to detect a gold door. Fry it with your laser for a Minikit. EditMinikit 10 (Free Play) Dig up bricks from the two dirt mounds on the left side of the area. Interact with them to build a Toy Wonder Hatch. Switch to Robin's Tech Suit and send his Toy Wonder through to collect a Minikit and a few Studs. EditRed Bricks - Attract Studs (Free Play) Head into the background to find a Plastic Man Pad under some debris in front of the swirling vortex.

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