lego batman 3 jack in the box

lego batman 3 jack in the box

lego batman 3 ipad release date

Lego Batman 3 Jack In The Box

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- 1 year 5 months ago The Watchtower is big and there are Gold Bricks, Character Tokens and Quests all over the place. We've divided it up into sections: the Main Room, Containment Cells, Lab, Trophy Room, Hangar and Quests. Shoot down the signs above the doors leading to the other rooms. There are five in all. Pull the switch near the three orbs connected two three floor switches in the center of the area. The idea is to step on the floor switches connected to the orbs in the same order they light up. Step on them in this order: left, right, center. Use explosive attacks to destroy the five silver statues within the time limit. Use Batman or Manhunter's super-sense to detect a blue object on the left side of the lobby near the door to the Containment Cells. Use magnet power to open it and receive a Character Token for The Question. There are three penguins trapped in blue force fields in the right foreground. Use the switches to shut them off and pull them in this order: left, right, center.




If you're fast enough, the penguins will be free and a Gold Brick will be yours. On the walkway on the left side of the room is a box with a gold lock. Pop the lock with a laser to get at the Charater Token inside. Use an electricity character like Shazam to power the Electricity Terminal on the left side walkway to save Adam West. You can earn a bunch of Gold Bricks, Character Tokens and Vehicle Tokens by completing the VR Missions, accessible from this room. Click here for the VR Mission walkthroughs. Use the Techno Terminal to the left of the Character Customizers then use a sonic attack to bust open the glass object below it. Put out the fire on the right side of the area to save Adam West. Use an explosive attack to destroy the silver statues in the upper left corner of the room. Then use a character with the 'sense' ability in the area where the statues once stood to detect a silver box. Bust it open with an explosive attack to nab your Character Token. Use Brainiac's shrink ray on the black objects in the upper right of the room.




Take the elevator of fly to the upper level on the right side of the Hangar and you'll find a laser grid with two Toy Wonder Hatches nearby. Send Robin's Toy Wonder through the hatch on the right and use the Techno Terminal the toy emerges next to. Now send it through the hatch on the left to collect the Character Token. Speak to the Green Loontern then build the slideways teleporter out of the hopping bricks on the floor. Now you can access the Moon Base and the teleporters that lead to the Lantern planets. Head to the left to find a large silver crate. Blow it up with an explosive attack, shatter the glass object inside with a sonar attack thengrab the oyster that was inside and return it to Aquaman. Defeat the Condiment King's goons then beat him up when he joins the fight (ranged attacks work well). He'll retreat and send more bad guys after you. Keep up the pattern until you win. Step on the floor buttons (follow the trail of studs to each one) to turn on the overhead lights and lead Killer Moth to his stash.




The path takes you up the stairs on the right and around the back of the room to the left. Use the nearby Character Customizer to create a custom character wearing a Booster Gold shirt and hat. You'll have to buy both garments but they're cheap. Once you have your custom character, show it off to Booster Gold. Head upstairs and you'll find the object of Catwoman's desire protected by a laser grid. Use an explosive attack to destroy the silver object on the wall next to it and throw the switch behind to deactivate the laser grid. Now grab the statue and take it back to Catwoman for you reward. Talk to Kevin Smith and Man-Bat on the upper level on the left side of the Hanger. Now run all the way to the left and grab the green flask off the table. Return it to Kevin Smith for your reward. Head to the Character Customizer and make a custom character with a Penguin Hat and Shirt. The garments cost next to nothing. Show off your new character and claim your reward. Smash the objects in front of the "Bronze" sign in the back left and interact with their bricks to rebuild the sign with magnetic panels.




Use magnet power to re-do the sign and earn your rewards. Search the room for large, purple and green presents. Smash them open and if there's a hostage inside (sometimes it's a bad guy), press the prompted button and escort them back to Batgirl. Save all four hostages and bask in the glory of another shiny Gold Brick. - 1 year 7 months ago Martian Manhunter has laser vision and Batman's Sensor Suit capabilities. Hit the Interaction Button in the back of the room to make a gold lock appear then fry it with his laser. Interact with the panel behind it and close the three circuits. Three statues in the room will rise. Use Martian Manhunter's Sensor Suit-like senses to uncover an orange plug on Wonder Woman's statue. Switch to Green Lantern and grapple the plug. A few bricks will tumble out. Interact with them to build a Green Lantern Pad. Interact with the pad and Green Lantern will fix the Superman statue with one of his ring's constructs. Now use the Spinner on Batman's statue to turn it around the right way.




Time for the level, proper! EditMinikit 1 (Free Play) Use magnet power to open the three blue boxes around the Batcave. One is near where you start, one is on the roof of the large tank of green goo, and one is one the high platform behind and to the right of the rocket. Head up the stairs and destroy the laser barrier with Batman's Power Suit missiles. Then blow up the silver boxes beyond and interact with the resulting bricks to build a Techno Terminal. Switch to Robin and interact with the terminal while wearing the Techno Suit to activate a crane. Switch to Batman and blow up the silver object on the crane's track. Either Robin or Batman can target and grapple the resulting orange plug to haul yourself up to the crane. Interact with the Techno Panel in the lower left to attach a piece of the Batrocket. Head downstairs and blow up the sliver crate that fell after the cockpit was attached to the Batrocket. Inside is the token for Batman's Sonar Suit. Use this suit to shatter glass objects like the ones conveniently nearby.




Behind the glass is a Techno Hatch. Switch to Robin's Techno Suit and send a mini-Robin through the hatch. Navigate the toy Robin to the Techno Terminal and activate it to extend a bridge to Batman and Robin. Across the bridge, interact with the other Techno Panel to unearth a Hazard Suit Machine. Pump 25 colorful pieces into it (found by smashing various objects around the area) to build a fan. EditMinikit 2 Pump 25 more colorful LEGO pieces into the Hazard Suit Machine for a Minikit. Use Batman's Sensor Suit to find an orange plug on the fan. Grapple it to start the fan and rid the updraft to the upper platform. Interact with the green wall to align the pipes behind it. Now jump up and grab the handle to fuel the Batrocket. Head to the right and use the Sensor Suit in front of the fuel tank. Oh look, it's made of glass! Switch to the Sonar Suit and shatter it. Switch to Robin, have him don the Hazard Suit and head into the fuel tank. Grapple the orange plug on the wall to create a way out and a platform in the fuel.




Switch to Batman and send him through the fuel tank. Use Batman's Sensor Suit to detect a bunch of silver rocks and blow them up with the Power Suit. Switch to Robin, don the Illumination Suit, charge it up at the nearby terminal and illuminate the cave where the silver rocks were. Hop in the Moon Buggy and drive around until you find a digging spot. Interact with the digging spot and you'll get a notification that that was one of four. Find the other three and you'll unearth the token for Batman's Space Suit. EditMinikit 3 (Free Play) Destroy the gold box next to the Illumination Suit Charging Station with a laser then interact with the resulting bricks to build a Lantern Pad. Have a Lantern use it and a Minikit will appear above the rocket. Now all you have to do is fly over and collect it. EditMinikit 4 (Free Play) Smash the objects in front of the window that looks in on the moon buggy area to reveal a wall vent. When the vent becomes interactive (you'll have to have completed the Moon Buggy task), it's time to charge Robin's Illumination Suit.




Now change him to Plastic Man and send him through the vent. Transform back to Robin and turn on the Illumination Suit. (If you're having trouble with this, try buying and activating the red brick for Unlimited Light.) Use projectile attacks to knock down the planets then interact with their bricks to build a phone booth. Punch the phone for a Minikit. Switch to Batman and collect the token. Use the Space Suit's laser to fry the nearby gold box. Interact with the resulting bricks to build a refueling machine. Gas up the suit and fly up to the top of the fuel tank (the one with the green goo at the bottom) and laser the gold hatch at the top to lower a ladder. Fly to the platform in the background and use the laser plus direction keys to cut a Bat-symbol shape out of the gold wall. Interact with the bricks that pop out to build a computer. Now switch to the Sensor Suit to reveal twirl pole sockets on the wall on the right. EditCharacter Token - Hawkgirl (Free Play) Send Plastic Man through the vent near the twirl pole socket and collect the object behind the gold wall.




Return it to Bat-Mite who is waiting near the area's starting point for a Character Token. Switch to Robin (make sure he's in his standard outfit), target the twirl pole socket and fire! Use the twirl poles to reach the platform where Batman is. Change into the Techno Suit to interact with the computer and explore another VR space. Find three glowing green orbs in the VR space to crack the code. The first is in the bottom left corner of a simple maze. The area will change and you'll have to hop up a few platforms to reach the next orb. For the final orb, you'll have to run across an undulating area that dips into nothingness. Start your run right as the blocks reach their highest point (you don't want to hop uphill as you'll likely fall behind and die). Run and keep ahead of the wave to reach the third orb. EditCharacter Token - Shazam Step on the red blocks in the first VR level to produce a glowing box in the upper left corner. Interact with it to collect a character token. Hop on the Batrocket and off you go!




Fly circles around the Watchtower, taking out waves of enemies as you go. You'll fight three waves. The number and type of enemies you have to destroy in each wave are noted at the top of the screen. To destroy the turrets (third wave), target them with missiles. You can pick up missiles from downed enemies. EditMinikit 5 During the third wave of attacks, fly around at the same height as the top of the smallest towers. Fly in circles until you find the minikit, which is floating in space around this height. After the third wave, the Joker will attack in his ship. Shoot down enemy fighters to collect missiles and hit Joker with them. Four hits will do it. EditMinikit 6 Run around to the other side of the Watchtower and head towards the foreground to find a Minikit. EditMinikit 7 Destroy five jack-in-the-boxes. EditAdam West in Peril Keep your eye out for a gold satellite. Zap it with a laser to rescue dear Adam. Use Batman's Space Suit laser to destroy the gold hatch and uncover the token for Cyborg's Magnet Suit.




Using Cyborg's new suit, interact with the blue part of the section rotating around the Watchtower. Continue down the length of the Watchtower until you reach a force field. Switch to Cyborg's Demolition Suit and destroy the silver objects circling the Watchtower to deactivate the force field. A bit further down a rocket will slam into the Watchtower. Destroy the gold section with a laser and then interact with the resulting bricks to build a Flash Pad. Have Flash stand on the pad, hold the Interaction Button then run the cursor over the three highlighted areas. Let go of the button and Flash will build a cannon that will fire you into the Watchtower. EditMinikit 8 (Free Play) Before using the canon to enter the Watchtower, run around to the other side and put out the small fire you find there. Destroy the objects that were on fire for a Minikit. EditMinikit 9 Destroy two presents tied to balloons, two LEGO Balls and one large LEGO present for a Minikit. Wander over to the left from the starting point and use Cyborg's Magnet Suit on the blue object to reveal a gold wall.




Cut a hole in the wall with a laser and LEGO bricks will tumble out. Interact with them to build a refueling machine for Cyborg and Batman's Space Suits. EditCharacter Token - Miss Martian Destroy the rest of the gold wall with a laser to collect the character token. EditMinikit 10 (Free Play) Use Brainiac's shrink ray on the pipe on the upper level on the left side of the area. Use the Atom's ability to shrink (or enable the Mini Characters cheat) to enter the pipe. Punch the blockage inside to knock it out of the pipe. Punch the green cap at the end of the pipe to exit and interact with the bricks to build a Minikit. EditRed Brick - Studs x6 (Free Play) Pull the switch on the right side of the room and you'll be gifted a few bricks. Interact with them to build a Plastic Man pad. Have Plastic Man use the pad and he'll transform into a UFO and nab you a Red Brick to probe (that's an alien abduction joke. Gas up Cyborg's Space Suit and fly up to the platform above. Switch to the Magnet Suit on the blue object to expose a button.

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