lego batman 2 silver statues

lego batman 2 silver statues

lego batman 2 rocket ride

Lego Batman 2 Silver Statues

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This is the walkthrough page for the mission Core Instability. It is part 13 of our story walkthrough for LEGO Batman 2 featuring Batman and Robin as they continue to destroy Joker's vehicle. EditCitizen in Peril Just before the billboard by the bridge (which you have to destroy for a minikit) there is a small leafless tree between two buildings on the right side of the screen. Shoot it to save the citizen in peril. Keep your eyes open, this is one of the tougher ones out there! EditMinikits Destroy an attacking jeep at the very start of the level. You’ll see them on the sides of the road as you drive around. Destroy a big billboard. You’ll see it at the upper right. Destroy another attacking jeep. Destroy a yellow cab on the left side of the road. Destroy the big, silver key in the hand of one of the giant LEGO-guy statues. You’ll see it at the upper left. Destroy 5 purple barrels. They’ll appear after you knock down the first giant statue. After knocking down a second giant statue, keep your eye out for a helicopter that will appear to the right of the robot.




Shoot it down for a Minikit. Knock over 3 different statues. You can knock over the same one more than once. Make sure each time you knock one down, it’s unique. - 1 year 5 months ago The Watchtower is big and there are Gold Bricks, Character Tokens and Quests all over the place. We've divided it up into sections: the Main Room, Containment Cells, Lab, Trophy Room, Hangar and Quests. Shoot down the signs above the doors leading to the other rooms. There are five in all. Pull the switch near the three orbs connected two three floor switches in the center of the area. The idea is to step on the floor switches connected to the orbs in the same order they light up. Step on them in this order: left, right, center. Use explosive attacks to destroy the five silver statues within the time limit. Use Batman or Manhunter's super-sense to detect a blue object on the left side of the lobby near the door to the Containment Cells. Use magnet power to open it and receive a Character Token for The Question.




There are three penguins trapped in blue force fields in the right foreground. Use the switches to shut them off and pull them in this order: left, right, center. If you're fast enough, the penguins will be free and a Gold Brick will be yours. On the walkway on the left side of the room is a box with a gold lock. Pop the lock with a laser to get at the Charater Token inside. Use an electricity character like Shazam to power the Electricity Terminal on the left side walkway to save Adam West. You can earn a bunch of Gold Bricks, Character Tokens and Vehicle Tokens by completing the VR Missions, accessible from this room. Click here for the VR Mission walkthroughs. Use the Techno Terminal to the left of the Character Customizers then use a sonic attack to bust open the glass object below it. Put out the fire on the right side of the area to save Adam West. Use an explosive attack to destroy the silver statues in the upper left corner of the room. Then use a character with the 'sense' ability in the area where the statues once stood to detect a silver box.




Bust it open with an explosive attack to nab your Character Token. Use Brainiac's shrink ray on the black objects in the upper right of the room. Take the elevator of fly to the upper level on the right side of the Hangar and you'll find a laser grid with two Toy Wonder Hatches nearby. Send Robin's Toy Wonder through the hatch on the right and use the Techno Terminal the toy emerges next to. Now send it through the hatch on the left to collect the Character Token. Speak to the Green Loontern then build the slideways teleporter out of the hopping bricks on the floor. Now you can access the Moon Base and the teleporters that lead to the Lantern planets. Head to the left to find a large silver crate. Blow it up with an explosive attack, shatter the glass object inside with a sonar attack thengrab the oyster that was inside and return it to Aquaman. Defeat the Condiment King's goons then beat him up when he joins the fight (ranged attacks work well). He'll retreat and send more bad guys after you.




Keep up the pattern until you win. Step on the floor buttons (follow the trail of studs to each one) to turn on the overhead lights and lead Killer Moth to his stash. The path takes you up the stairs on the right and around the back of the room to the left. Use the nearby Character Customizer to create a custom character wearing a Booster Gold shirt and hat. You'll have to buy both garments but they're cheap. Once you have your custom character, show it off to Booster Gold. Head upstairs and you'll find the object of Catwoman's desire protected by a laser grid. Use an explosive attack to destroy the silver object on the wall next to it and throw the switch behind to deactivate the laser grid. Now grab the statue and take it back to Catwoman for you reward. Talk to Kevin Smith and Man-Bat on the upper level on the left side of the Hanger. Now run all the way to the left and grab the green flask off the table. Return it to Kevin Smith for your reward. Head to the Character Customizer and make a custom character with a Penguin Hat and Shirt.




The garments cost next to nothing. Show off your new character and claim your reward. Smash the objects in front of the "Bronze" sign in the back left and interact with their bricks to rebuild the sign with magnetic panels. Use magnet power to re-do the sign and earn your rewards. Search the room for large, purple and green presents. Smash them open and if there's a hostage inside (sometimes it's a bad guy), press the prompted button and escort them back to Batgirl. Save all four hostages and bask in the glory of another shiny Gold Brick. Destroy six gold statues (use a laser) around the Hall of Justice. Ride the rocket ship on the right side of the area. Use a giant character to destroy the cracked wall in the back left of the hall. Use a laser to destroy the gold chest inside to find a Character Token. Find the area pictured above (left side). Flip the switch on the right and use a projectile attack on the two bulls-eye targets on the left to deactivate the laser grid protecting the second switch.




Pull the switch to open the chest in the middle at get at your goody. Attack the target on the large box you'll find on the left side of the first floor on the right side of the area. Talk to the parrot on the upper floor on the left side of the area. Fly through the rings to earn a Character Token. Melt the giant block of ice in the upper left corner of the area. Bust open the box hidden inside for a Character Token. Blow up the silver statue by the plastic maze on the right side of the ground floor with an explosive attack. Shrink The Atom (or use the Mini Characters cheat) and send him through the maze to collect the Character Token at the top. Destroy the silver Batman statue on the left side of the hall with an explosive attack. Drain the power from the Electricity Terminal in the upper right corner of the area. Keep the goons away from the cat. If you can keep him from getting smacked for an entire 10-count, you win. Head to the Character Customizer in the Batcave or Watchtower and make a custom character with a Superman shirt.




Bring you custom character back to Supergirl and Superboy for your reward. Head to the first floor on the right to find a bunch of LEGO characters wearing big, green hats. Punch each of them until they return to Batgirl. Defeat all the bad guys that show up. The first two are trapped atop water spouts on either side of the ground floor. Use freeze power to solidify the spouts and save them. Head up the stairs on the left side and use magnet power to free Superboy who is trapped under a pile of Flash statues. Now find the Techno Terminal on the ground floor near the stairs on the right side. Use it to save a citizen stuck in a cabinet on the first floor. There are nine traps scattered around the ground floor of the hall, three of each type: yo-yo trap, bear trap and giant present trap. Use a laser to destroy the gold yo-yos when they drop from the ceiling. Grapple the bear traps (they look like big flowers) to spring them. And finally, use a projectile attack to destroy the target on the giant presents.




Interact with the resulting bricks to build a padlock that will keep the nasty things closed. Pass through the rings by navigating Nightwing's obstacle course. You can use an athletic character like Robin or simply cheat and use a character who can fly. For the first game, keep your eye on the box that the orange plug drops inside. Now step on the button matching the color of the lights above the box. Grapple the plug and the first game is in the bag. For the second game, step on the button matching the color of the object that jumps out to trap it. When the yellow object pops out of a box, step on the yellow button to trap it. The timing is pretty tight so if you want, run in circles over the three buttons and you'll get 'em all eventually. Use one character to stand on the blue button and leave them there. Use your other character to stand on yellow. Timing it as the red pull jumps to the magnet, step off yellow and onto red. All three colored stud should remain magnetized at the top.

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