GTA 5

GTA 5

Kek

GTA 5 Command Line Arguments And Graphics Tweaks

To use all of these command line tweaks you need to create a text document called “commandline.txt” in your GTA 5 installation directory. This is typically located at ‘Local Disk (C:) > Program Files (x86) > Steam > SteamApps > common > Grand Theft Auto V’. Inside the newly created documented just add the command lines you wish to each, one per line. Save the document and then load up GTA V to apply.


-UseAutoSettings:

Use automatic generated settings


-benchmark:

Starts the benchmark test from the command line


-benchmarkFrameTimes:

Optionally output the individual frame times from the benchmark


-benchmarkIterations:

Specifies the number of iterations to run the benchmark for


-benchmarkPass:

Specifies an individual benchmark scene test should be done, and which test that should be


-benchmarknoaudio:

Disable audio processing for graphics benchmark purposes


-disableHyperthreading:

Don’t count hyperthreaded cores as real ones to create tasks on


-goStraightToMP:

Jump straight to MP while loading


-ignoreDifferentVideoCard:

Don’t reset settings with a new card


-ignoreprofile:

Ignore the current profile settings


-mouseexclusive:

Game uses mouse exclusively.


-noInGameDOF:

Disable In-game DOF effects


-safemode:

Start settings at minimum but don’t save it


-shadowSoftness:

Selects between linear, rpdb, box 4×4, soft 16


-uilanguage:

Set language GTA 5 uses


-useMinimumSettings:

Reset settings to the minimum


-HDStreamingInFlight:

Enable HD streaming while in flight


-SSA:

Enable SSA


-SSAO:

Set SSAO quality (0-2)


-anisotropicQualityLevel:

Set anisotropic Filter Quality Level (0-16)


-cityDensity:

Control city density (0.0 – 1.0)


-fogVolumes:

Enable lights volumetric effects in foggy weather


-fxaa:

Set FXAA quality (0-3)


-grassQuality:

Set grass quality (0-5)


-lodScale:

Set LOD Distance Level (0.0-1.0f)


-particleQuality:

Set particle quality (0-2)


-particleShadows:

Enable particle shadows


-pedLodBias:

Set Pedestrians LOD Distance Bias (0.0-1.0f)


-postFX:

Set postFX quality (0-3)


-reflectionBlur:

Enable reflection map blur


-reflectionQuality:

Set reflection quality (0-3)


-shaderQuality:

Set shader quality (0-2)


-shadowLongShadows:

Enable shadow rendering for dusk and dawn


-shadowQuality:

Set shadow quality (0-3)


-tessellation:

Set tessellation on or off (0-3)


-textureQuality:

Set texture quality (0-2)


-txaa:

Enable NVidia TXAA


-vehicleLodBias:

Set Vehicles LOD Distance Bias (0.0-1.0f)


-waterQuality:

Set water quality (0-1)


-keyboardLocal:

Sets the keyboard layout to the specified region.


-hdr:

Set the whole rendering pipeline to 16-bit


-noquattransform:

Don’t use quaternion transforms for placed entities


-DX10:

Force 10.0 feature set


-DX10_1:

Force 10.1 feature set


-DX11:

Force 11.0 feature set


-GPUCount:

Manual override GPU Count


-adapter:

Use the specified screen adapter number (zero-based)


-borderless:

Set main window to be borderless


-disallowResizeWindow:

Do Not allow the window to be resized


-frameLimit:

number of vertical synchronizations to limit game to


-fullscreen:

Force fullscreen mode


-height:

Set height of main render window (default is 480)


-multiSample:

Number of multisamples (1, 2, 4, 8, or 16)


-width:

Set width of main render window (default is 640)


-windowed:

Force windowed mode


-StraightIntoFreemode:

If present the game will automatically launch into the GTA Online multiplayer game in freemode.


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