Fenix

Fenix


Stats(damage=9, utility=4, survivability=5, complexity=5)

Winning (winrate: 86.67%, games: 15)

1 | 3 | Mobile Offense (W1)
After moving, Fenix's next Basic Attack deals 35% more damage to Heroes.

4 | 1 | Target Acquired (W1)
Basic Attacks against Slowed Heroes with Repeater Cannon active grant 10% Movement Speed for 4 seconds, up to 40%.

7 | 1 | Combat Advantage (Q1)
Plasma Cutter deals 35% more damage to Slowed targets.

10 | 1 | Purification Salvo (R1)
Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 (+4% per level) damage each. Deals 50% increased damage to Slowed targets.

13 | 4 | Auxiliary Shields (D1)
Permanently reduce Fenix's maximum Health by 10% but increase Shield Capacitor's Shield by 20%. Basic Attacks regenerate Shields equal to 10% of the damage dealt.

16 | 3 | Arsenal Overcharge (Passive)
Fenix's Basic Attacks reduce his Ability cooldowns by 0.5 seconds.

20 | 2 | Singularity Charge (W1)
Repeater Cannon grants 100% more Attack Speed, and Phase Bomb grants 1.25 more range.

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