pc
//TIC-TAC-TOE Game in C++/C
//Importing the inbuild libraries in CPP
#include <iostream>
#include <stdlib.h>
#include<bits/stdc++.h>
using namespace std;
//Structure of the Board 3*3
char Board[3][3] = {{'1','2','3'},{'4','5','6'},{'7','8','9'}};
//STATE VARABLES FOR TURN,POSITOON MARKER
int choice;
int row,column;
char turn = 'X';
bool draw = false;
//Function to show the current status of the gaming board
void display_board(){
//Print Game Board LAYOUT
cout<<"PLAYER - 1 [X]\t PLAYER - 2 [O]\n\n";
cout<<"\t\t\t\t | | \n";
cout<<"\t\t\t\t "<<Board[0][0]<<" | "<<Board[0][1]<<" | "<<Board[0][2]<<" \n";
cout<<"\t\t\t\t_____|_____|_____\n";
cout<<"\t\t\t\t | | \n";
cout<<"\t\t\t\t "<<Board[1][0]<<" | "<<Board[1][1]<<" | "<<Board[1][2]<<" \n";
cout<<"\t\t\t\t_____|_____|_____\n";
cout<<"\t\t\t\t | | \n";
cout<<"\t\t\t\t "<<Board[2][0]<<" | "<<Board[2][1]<<" | "<<Board[2][2]<<" \n";
cout<<"\t\t\t\t | | \n";
}
//Function to get the player input and update the board
void player_turn(){
if(turn == 'X'){
cout<<"\ntPlayer - 1 [X] turn : ";
}
else if(turn == 'O'){
cout<<"\ntPlayer - 2 [O] turn : ";
}
//Taking input from user
//updating the board according to choice and reassigning the turn Start
cin>> choice;
//switch case to get which row and column will be update
switch(choice){
case 1: row=0; column=0; break;
case 2: row=0; column=1; break;
case 3: row=0; column=2; break;
case 4: row=1; column=0; break;
case 5: row=1; column=1; break;
case 6: row=1; column=2; break;
case 7: row=2; column=0; break;
case 8: row=2; column=1; break;
case 9: row=2; column=2; break;
default:
cout<<"Invalid Move";
}
if(turn == 'X' && Board[row][column] != 'X' && Board[row][column] != 'O'){
//updating the position for 'X' symbol if
//it is not already occupied and change the turn
Board[row][column] = 'X';
turn = 'O';
}else if(turn == 'O' && Board[row][column] != 'X' && Board[row][column] != 'O'){
//updating the position for 'O' symbol if
//it is not already occupied and change the turn
Board[row][column] = 'O';
turn = 'X';
}else {
//if input position already filled call the function again for valid input
cout<<"Box already filled!\n Please choose another!!\n\n";
player_turn();
}
// printing the status
display_board();
}
//Function to get the game status e.g. GAME WON, GAME DRAW GAME IN CONTINUE MODE
bool gameover(){
//checking the win for Simple Rows and Simple Column
for(int i=0; i<3; i++)
if(Board[i][0] == Board[i][1] && Board[i][0] == Board[i][2] || Board[0][i] == Board[1][i] && Board[0][i] == Board[2][i])
return false;
//checking the win for both diagonal
if(Board[0][0] == Board[1][1] && Board[0][0] == Board[2][2] || Board[0][2] == Board[1][1] && Board[0][2] == Board[2][0])
return false;
//Checking the game is in continue mode or not
for(int i=0; i<3; i++)
for(int j=0; j<3; j++)
if(Board[i][j] != 'X' && Board[i][j] != 'O')
return true;
//Checking the if game already draw
draw = true;
return false;
}
//Program Main Method
int main()
{
cout<<"\t\t\t\t\tWELCOME\n";
cout<<"\t\t\tT I C K -- T A C -- T O E -- G A M E\t\t\t";
cout<<"\n\t\t\t\tFOR 2 PLAYERS\n\t\t\t";
display_board();
while(gameover()){
player_turn();
}
//if someone wins then there must be a change of turn after update
if(turn == 'O' && draw == false){
cout<<"\n\nCongratulations!Player with 'X' has won the game";
}
else if(turn == 'X' && draw == false){
cout<<"\n\nCongratulations!Player with 'O' has won the game";
}
else
cout<<"\n\nGAME DRAW!!!\n\n";
}