Warhammer 40000 Imperial Fists

Warhammer 40000 Imperial Fists




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"For others, the Great Crusade ended long ago. For us, it will not cease until all the worlds of Mankind are united once more and the Emperor's golden age returns." First Captain Darnath Lysander The Imperial Fists are one of the First Founding Chapters of the Space Marines and were originally the VIIthLegionof theLegiones Astartes raised by the Emperor Himself from across Terra during the Unification Wars. The Imperial Fists stand …
https://warhammer40k.fandom.com/wiki/Imperial_Fists
Перевести · When the Imperial Fists descended on Ophelia VIII, the Emperor led the assault at the head of 100 Custodians and 100,000 Imperial Fists. Again during another campaign, the Emperor called on not only Horus and the Luna Wolves , but Dorn and the Imperial Fists to form His vanguard in breaking the Shrouded Dynasties.
https://wh40k.lexicanum.com/wiki/Imperial_Fists
History
Geneseed
Current Overview
Successors
Related Articles
Sources
Founding
The Imperial Fists were formed on Terra as the VIIth Legion. The Legion was one of the few that recruited entirely from their homeworld a…
The Unification Wars
The Imperial Fists participated extensively in the Unification Wars, and are noted to have taken the Cities of the Crystal Sea, conquere…
Дополнительно: wh40k.lexicanum.com
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Перевести · 29.01.2020 · I wanted to make a video explaining some of the best units to take if you're starting an Imperial Fist army for Warhammer …
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22.09.2018 · Печати чистоты Imperial Fists и Inquisition Warhammer 40,000. Так-как создание новых печатей сильно затянулось, решил сделать пост сразу про две новые …
https://wh40khomebrew.fandom.com/wiki/Category:Imperial_Fists_Successors
Перевести · Imperial Fists Successors. This category encompasses all articles concerning fanon Space Marine Chapters created from the stoic and taciturn Imperial Fists Chapter.
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"Primarch-Progenitor, to your glory and the glory of Him on Earth!"
Terra and Inwit (Originally); Fleet-based Chapter centred on the Phalanx (Currently)
For others, the Great Crusade ended long ago. For us, it will not cease until all the worlds of Mankind are united once more and the Emperor's golden age returns.First Captain Darnath Lysander
The Imperial Fists are one of the First Founding Chapters of the Space Marines and were originally the VIIthLegion of the Legiones Astartes raised by the Emperor Himself from across Terra during the Unification Wars.
The Imperial Fists stand out from other Space Marine Chapters since they possess no fixed homeworld, although they are most frequently based on Terra. Instead, the Imperial Fists rely on their 10,000-year-old mobile space fortress, Phalanx, to serve as their fortress-monastery.
They maintain recruitment-chapels on various worlds spread throughout the Imperium. Part of the Imperial Fists' duties during the Great Crusade were to function as the Emperor's "personal praetorians," accompanying Him everywhere.
The Imperial Fists were usually used to strike a decisive blow against the enemies He confronted during that time. The role of the Emperor's bodyguards since he was mortally wounded during the Horus Heresy and interred within the Golden Throne at the heart of the Imperial Palace on Terra has now been entirely taken over by the Adeptus Custodes.
But the Emperor's ancient trust remains a potent honour for the Imperial Fists and their Successor Chapters in the present day.
The Imperial Fists are the inheritors of the proud traditions of their Primarch Rogal Dorn, his name venerated by countless trillions across the Imperium. History does not clearly record the details of the world on which the infant Dorn was cast when the Primarchs were scattered to the corners of the galaxy.
What is known is that he presented himself to the Emperor as the Great Crusade reached the Ice Hives of Inwit, offering one of the mightiest space-going vessels ever constructed during the Dark Age of Technology as a sign of his fealty.
The Emperor welcomed His long-lost son into the ranks of the Primarchs and granted him primacy over the Imperial Fists Legion. The Master of Mankind returned Dorn's vessel -- called Phalanx -- to the Primarch, and it became the base from which Dorn, and sometimes the Emperor Himself, commanded some of the most glorious campaigns of the Great Crusade.
Dorn and his Legion proved the masters of every aspect of warfare, but in particular the Imperial Fists excelled at siege craft, whether on the attack or the defence. This propelled them into a bitter rivalry with the Iron Warriors Legion and their jealous Primarch Perturabo, the flames of which were wantonly fanned by Fulgrim, the Primarch of the Emperor's Children Legion.
Fulgrim is said to have asked Dorn if a fortification of his design could withstand an assault by the Iron Warriors, and Dorn is said to have answered that it could. Perturabo took the answer as a boastful sleight, and the seeds of a hatred that would only grow more bitter as the millennia passed were sown.
Loyalty in time of betrayal was not easy to measure, for one cannot look at the face of an ally and know if he is truly a friend or an enemy. Even after Horus' treachery was made manifest upon the plains of Istvaan III and the Drop Site Massacre of Istvaan V, the truth of who was Traitor and who remained loyal was far from clear.
In this age of betrayal, one Legion stood as a pillar of loyalty amongst the sea of doubt. The Imperial Fists and Rogal Dorn, ever true, never swerving from the toll demanded by a war of brothers, bore the weight of loyalty without breaking, but not without cost. Sacrifice without limit changed those who survived. 
As fate would have it, Dorn's prediction was put tragically to the test when, at the height of the Siege of Terra, the fortifications he had added to the Imperial Palace were sorely tested by the Traitor Legions. Though the World Eaters are said to have forced a breach, by sheer bloody savagery rather than any genuine skill at the siegemaster's craft, the Warmaster Horus fell in combat to the Emperor before the matter could be truly decided.
It was only when the Imperial Fists and the Iron Warriors confronted one another in the hateful battle known as the "Iron Cage" in the days immediately after the Heresy during the campaigns of the Great Scouring that both were able to give full vent to their rivalry. Accounts of what took place within the Iron Cage differ, and to this day, both the Iron Warriors and the Imperial Fists claim to have come away from it the victor.
Though Rogal Dorn was lost to the Imperium subsequent to the war-torn age of the Horus Heresy, his legacy remains one of the strongest of all of the Primarchs. The Imperial Fists sired three Second Founding Successor Chapters -- the Imperial Fists themselves, the Crimson Fists and the Black Templars.
Between them, these three Chapters hold as many battle honours as dozens of later created Astartes formations, and their brethren have served with skill and distinction on countless thousands of battlefields across the galaxy.
The Imperial Fists are one of the most valiant of all Chapters, held as paragons of the principles set down in the Codex Astartes and exemplars of everything to which a Space Marine is heir.
The Imperial Fists stand as the steadfast defenders of the Imperium and the Emperor's unwavering shield; for ten thousand standard years they have been the bulwark against which the armies of Traitors and aliens have shattered.
While Rogal Dorn is lost, Dorn's final moments were of courage and supreme sacrifice, and this example still drives the Imperial Fists onwards to fresh victories.
Indeed, if the Imperial Fists have a fault, it is that they continue to strive when others would yield or withdraw. Such unquestioning steadfastness has rescued many a victory from the ashes of defeat, but only at a steep cost in lives.
If the Emperor was the father of the Legiones Astartes, then Terra was their mother. Just as the Emperor shaped His warriors with His will and intellect, so too did Terra leave her mark on the warriors raised from her soil.
These marks, or scars it might be more accurate to say, often shaped a Space Marine Legion's culture, values and methods of war in ways as subtle and deep as the mysteries woven into their flesh. To understand how many of the Legions became as they were, one must first understand Terra.
Soaked in blood, ignorance and atrocity, Ancient Terra in the time before the rise of the Emperor was devoid of hope and existed in a state of darkness. The only order was that of tyrants: fleeting and tainted by madness and petty ambition.
The Emperor changed that -- first with His hosts forged from the techno-barbarian tribes who took up His banner, then with his army of gene-forged Thunder Warriors, then with the creation of the Legiones Astartes.
With blood and fire he tamed Terra, bringing order and enlightenment where before there had been none. It was this transformation that the VII Legion was made to protect.
The first battalions of the VII Legion were raised from across Terra as shown by their earliest battle honour, "Roma." While many other Legions drew their recruits from a particular source, the flesh of the VII Legion came from Terra as a whole.
Even in domains where other Legions had "Rights of Tithe," the VII Legion took some of the youths as Initiates. Often these would be those who exhibited the greatest capacity for endurance, both in mind and body. Many were of a taciturn nature, slow to talk but quick to act.
Why so many of such a wide pool of recruits should be similar is unclear. Certainly, the processes used to activate the VII Legion's gene-seed seem to have inflicted intense pain, and so perhaps it was a purposeful selection of stock suited to surviving the process.
It is also possible that a pattern of recruitment once formed perpetuated until it was tradition. No matter the reason, the grim nature of those recruited into the VII Legion was well-suited to their use.
In war the VII Legion was concerned with conquest. While all of the Emperor's forces fought and died to expand the Imperium, many saw only part of the greater vision. Defeat the enemy, tear down his strongholds, break his beliefs and still you would have a land that could turn against the Imperium in the future, or provide other enemies with a weakness to strike at. Victory was not enough, to conquer one had not only to defeat one's enemies, but to hold the fruits of that victory.
This philosophy underpinnned every action of the VII Legion. In attack they would pay any price in their own blood to secure victory, and once they had victory they would begin to consolidate what they had taken. This pattern can be seen time and again in the later conquest of Ancient Terra.
It was the VII Legion which broke the Cities of the Crystal Sea, and then raised the Fortress of the Fifth Circle from their ruins.
In the ice-wrapped pinnacles of Himalazia they lost three battalions to secure the defeat of the witchery of the Wind Caller clans, but the first Imperial bastions began to rise against the cold sky within solar days of that victory.
Across Terra the fruits of their fortress-craft gazed down on those who dwelt in the land around, a constant sign that the strength which had conquered them remained, rooted into the earth.
In the first solar decade of their existence, the Imperial Fists raised six hundred citadels upon the lands of the conquered. It is said that the dead of the Legion lie still in the foundations of each, their skulls and blood mingling with the stone and mortar of their walls.
With these bastions pinning the conquered lands to the Imperium, order would spread amongst the people of these new domains. The old ways would change, fall or be replaced by the new, and if they did not then the looming fortress would answer the question of what the response to rebellion would be.
The VII Legion were more than builders and castellans. At their root they were the most direct expression of the Emperor's design of uniting humanity, for they were crusaders. Fortresses solidified conquest, and the VII Legion sought conquest with a focused hunger.
While fortresses and ordered domains sprang up in their wake, the VII Legion would never linger, but were always moving on, invading uncompliant domains and pushing the frontiers even as they reinforced what they had just taken. Massed shock assaults, using the full array of weaponry within the Legion, typified the VII Legion's approach to war.
Multiple battalions often took to the field en masse, breaking enemies with hammer blow force. On the plains of Kennestar, the 5th Battalion of the VII Legion broke the lines of the Tyrancy with an arrowhead of fifty war machines. It is said that the dust cloud thrown up in their wake blotted out the sun.
In the tunnels of Galabaz, they cracked the crust above the buried city and dropped into the exposed tunnels beneath while the explosions were still echoing across the mountains. But always, in the wake of the destruction they wrought, they replaced what they had broken with something stronger.
It was from these early conquests that the VII Legion acquired its name. When many looked on the lands taken by the VII Legion, they said that it was as if "the hand of the Emperor had descended and gripped with an unbreakable fist." 
The description of the service done by the VII Legion must have pleased the Emperor, for He personally decreed that they would be known from then on as the "Imperial Fists" and bestowed on them the right to bear the Laurels of Victory as part of their heraldry. Dutiful and taciturn as ever, it is said that the renamed Imperial Fists accepted their honours in humble silence.
Though spun from the seed of humanity the Primarchs are not human. This nature often seems to enhance and focus the qualities gifted to a Legion by their gene-seed. So it is that at the moment at which Primarch and Legion unite, there is often a point at which a Legion's character may seem to shift.
In the case of the Imperial Fists, the discovery of their Primarch, and the planet which had raised him, only strengthened the character the Imperial Fists had shown since their creation.
When the 20 genetically-engineered nascent Primarchs were stolen from the Emperor's labs on Terra by the Ruinous Powers and cast into the Warp, they were scattered throughout the galaxy upon different worlds, which would come to shape the nature of each Primarch and later their individual Legions created from their genome.
When the Primarch Rogal Dorn was restored to the Imperium, it was to be on the Ice World of Inwit located in the Inwit Cluster.
Inwit was, and is, a world of death and cold. Its star is old and withered, bleeding the last of its heat as cold, red light. Tidally locked against its dying star, perpetual darkness soaks one side of the planet, faded sunlight the other.
Crevasse mazes, frozen mountain ranges and plains of frost dunes cover the planet's dark side -- this is the "Splintered Land," the beast-stalked wilderness which shapes the bodies and beliefs of the human population that clings to life here.
Under the ice crust, thick seas flow in sluggish tides and pale and sightless creatures swim the waters, hunting by vibration and a preternatural taste for blood.
Far above this desolation, great and ancient space stations and shipyards look down on the cold-shrouded worlds through perpetual auroras -- created in a lost past, these citadels of the void have looked down on Inwit since before any records or tales of the present era can recall.
Whilst on the planet, the light side of Inwit offers little more comfort than the dark, being a land of drift-crusted saline seas and sparse bare rock under the unblinking gaze of the red sun.
There is little of value on Inwit; its seas are buried or lifeless, its mountain bare of riches and its native species vicious. There is, however, one thing that this harsh world produces that led it to conquer a star cluster and endure as an island empire of order in the Age of Strife: its people.
Though they are barbaric, they are far from unsophisticated. The warriors of Inwit are raised to endure and survive. The world that bears them teaches them to never relent and that the price of weakness is death, for them and the rest of their kin.
Death comes in many forms on Inwit; in the ice storms that can freeze and cover a man in seconds, at the claws of the predators that roam the Splintered Land, and in the lapse in concentration that allows the cold to penetrate the warmth-seals of a hold.
These factors make a certain kind of people: strong, grim and dedicated to the survival of the whole rather than the individual. Much of the world's population is nomadic, moving between the subterranean ice hives to trade in weapons, fuel and technology.
Conflict between the roaming clans is common and young warriors learn how to defend against their clan's enemies as early as they learn how to endure the
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