WHY EOT WAS BORN?

WHY EOT WAS BORN?

wapfire

The game market is a fertile market with revenues of $ 116 billion in 2017 and an increase of 8.3% annually.

However, at the present time, the game industry has too many problems:

• In the players, they find it difficult to find the game they like, the connection to the community and even worse, the game is mostly boring.

• At developers: the idea is there, but the cost is too huge to advertise for everyone, they are paying for the Android platform, IOS costs advertising money for Facebook, Google. Not to mention that they have to comply with the rules of IOS, Android should be limited. As a result, the output of the product is not quality, they focus on revenue as low advertising, cheap, push the cost of advertising from the game to collect money leading to the quality of the product. . Not to mention, advertisements sometimes carry virtual traffic, but they cost nothing but revenue. And late payments make them ineligible for funding.

So the EOT platform idea came out:

• For players: to help them discover exciting games, the gaming community is connected to each other very well and supports each other more easily, besides they are often paid if the community support is good. or introduce a new player to play some game.

• For game developers: A fertile playground, they are free to develop their games on this blockchain platform, moreover the advertising fees are extremely cheap and completely transparent, these are recorded. Because of the blockchain technology, they are not afraid of cheating, so the financial problem is solved, they will focus more on their game product, improve it to attract more players.

EOT was born to create a WIN - WIN game between the gaming community and the programmer. It solves the real problem of the GAME industry, so hope this is a hot ICO and quality, separate in a separate industry with a fairly large market.

About the EOT Team

Their team came from famous universities in the world, moreover they used to be programmers for big ones like Facebook, Google

Besides there are super warriors, geniuses in the game industry, especially a game of theirs is currently in the top 10 games make a lot of money in the world.

The team previously developed the Crypto Alpaca game and is currently representing the EOT focused gaming platform.

• Aron Lyu - has been with BTC since 2012, led by Byte dance (USA), and graduated from Stanford Uni.

• Lee - He is the CEO of Tik Tok and DouYin (the main worldwide ICO) and the manager of Byte Dance, founder of We-chat and Weibo KOL agency.

Tao Hu - A successful capitalist, standing at the source of Oculus (FB), a UNI graduate in Southern California and a computer science major.

 • One of the foundational consultants is Dr. Michael Zyda, CEO and Founder of USC Game Pipe, developing games with 2.5 billion players and $ 100 billion in revenue. He is also a White House Counsel and is the director of the US Army computer games.

They have a real product: The game https://www.cryptoalpaca.pet/ is their game project, the game is a lot of players with 200,000 subscribers, the community they have available and they will apply this game. on their EOT blockchain platform

Last updated on 19/06/2018, they have cooperated with WAX and OPSkins Marketplace.

For more detailed information, you can visit the following links:

website: http://eontoken.io/

white paper: https://docsend.com/view/yuhe5nc

telegram: https://t.me/eontoken

twitter: https://twitter.com/EonToken

reddit:https://www.reddit.com/r/eontoken/


Author: wapfire

bitcointalk: https://bitcointalk.org/index.php?action=profile;u=1795123


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